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39 Cards in this Set

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Half Zone

301-800 mils

Full Zone

801-2400 mils

No Zone

0-300 mils

OT Lane

50m either side of the tgt, 50 mils at 1km

Goal posts

Rules of adjustment

1. Select point to be adjusted


2. Adjust for line


3. Establish long bracket (200, 400, 800 and 1600m)


4. Establish short bracket (200 down to 25-50m)


5. Adjust main point of impact/burst

Rule of Subtention

1mil subtends to 1m on the ground at 1km

105mm max range

17.2km

155mm max range

24.7km

105mm lethal splinter distance

PD - 40m


Prox - 50m

105mm safe splinter distance (cover)

PD - 150m


Prox - 250m

105mm safe splinter distance (open)

PD - 250m


Prox - 400m

105mm trigger distance

PD - 700m


Prox - 800m

155mm lethal splinter distance

PD - 55m


Prox - 85m

155mm safe splinter distance (cover)

PD - 150m


Prox - 250m

155mm safe splinter distance (open)

PD - 400m


Prox - 500m

155mm trigger distance

PD - 800m


Prox - 900m

Gun target line

Direction given from the guns

OP target line

Direction given from the OP

Arbitrary line

Direction given, default 6400mils

Distribution of fire

- Circular (diameter)


- Linear (attitude, length)


- Square


- Rectangular (attitude, length, diameter)


- Converge

Probable error of range

[ 2| 7 | 16 | 25 ¦ 25 | 16 | 7 | 2]

Mandatory fire orders

- Observer ID


- Warn order


- Loc of tgt


- Tgt description


- Ammo


- Method of fire


- End of Misson

OWLTAME

Basic fire mission data

- Observer ID


- Warn order


- Loc of tgt


- Direction


- Target description


- Distribution of fire


- Type of engagement


- Trajectory


- Ammo


- Method of control


- Method of fire


- Termination (record as)

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Types of engagement

- Danger close


- Registration


- Suppression and mark

Method of control

- At my command


- Co-ord illum


- TOT (fired at TOT minus TOF)


- Check firing


- Cease loading


- Rest


- Stand fast

Method of fire (adjustment)

- Adjust fire


- Number of guns


- Repeat


- In adjustment

Method of fire (FFE)

- ... Rounds fire for effect


- Number of guns


- Battery right (each gun, 1rd, numerical order, 5 seconds)


- Continuous fire


- Continuous illum (combined with rate)


- Followed by


- Repeat

Rates

- 1/2 = 1rd every 120 seconds


- 1 = 1 every 60


- 2 = 1 every 30


- 3 = 1 every 20


- 4 = 1 every 15


- 5 = 1 every 12


- 6 = 1 every 10

The aim of fire discipline

The aim of fire discipline is to ensure that in response to calls for fire the APPROPRIATE action is taken in the FDC, JFC, CP and at the guns strictly in accordance with the intentions of the originator and with minimum delay

The definition of fire discipline

Fire discipline is the language of fire control by voice and data

FDC

Fire direction cell

JFC

Joint fires cell

The gunnery problem

The gunnery problem is defined as the sum of those factors encountered when firing a projectile indirectly at a target which influence the shell's actual point of impact relative to the actual location of the target

Solution to the gunnery problem

- Survey (2 man)


- Calibration


- Meteorology

Error budget

Requirements of an OP

- Command


- Covered approaches


- Concealment


- Within defended area


- Proximity to MAC's HQ


- Admin area (100-400m away)


- Comms


- Size

CSCCWPACS

Target round

- Lines (front of tgt visible, rear obscured)


- Flash


- Appearance

Lost round

- Map survey (2 man)


- Repeat (possible blind)


- Change method of fire or ammo (e.g smoke repeat)

Aims of a fire mission

- Destruction


- Neutralisation


- Suppression


- Harrassment


- Registration


- Adjustment for future engagement


- Illumination


- Screen/Blind


- Mark a target


- Show of force

Responsibilities of a Lvl 2

- Administration of the team and kit


- Maintenance


- Assisting in calling in the fires


- 2 mans