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66 Cards in this Set

  • Front
  • Back

marketing process

1) understand market and customer needs


2)Create a customer driven marketing strategy


3) create a marketing program to deliver superior value


4) build profitable customer relationships and delight your customers


5) build customer equity and profit

needs, wants, demand

need: social, physical, individual


want: a need shaped by culture


demand: a want with buying power

production concept

people want affordable+available


TODO: maximize production/efficiency

product concept

people want the best performance, quality, features


TODO: improve product quality

selling concept

customers will not buy unless there is a large-scale selling and promotion effort

marketing concept:

TODO: know needs/wants and deliver satisfaction better than competition

customer perceived value

customer's evaluation of benefit-cost or your product vs competition

customer satisfaction

customer's evaluation of performance - expectations

customer lifetime value

Sum of all possible sales that a current customer can have during their patronage

customer equity

lifetime value of current and future customers. A good measure of future company value

Partner Relationship Management

Work with partners internally and externally to jointly bring value


Why: increase production performance, improve over competition, create more value

mission statement

1) company's purpose in terms of satisfying basic customer needs


2) emphasis on company strength/specialty


3) emphasis on customer experience

BCG

rates SBU (strategic Business Unit) on market share and growth.


Dog: Keeps itself afloat


Questionmark: low share, high growth


can become star with


investment. Choose the best


one


Star: can become cow with investment


Cow: stable income source. Low investment,


supports other SBU's

product-market expansion grid: Product Development

new/modified product for the same market: ex. going from sports socks to sports shoes

product-market expansion grid: Market Development

new market for current product: ex. sell to new demographic

product-market expansion grid: Penetration

same product same market done better with improved design/advertising/price/distribution

product-market expansion grid:Diversification

start/buy a business outside of your current product/market

micro vs macro environment

Micro: actors close to company that affect its ability to serve


Macro: social forces that affect the micro. Essentially beyond company's direct reach

Micro intermediaries List

1) Reseller:wholesale and retail. Often giant like walmart and can overpower smaller providers


2)Physical Distribution firm: stock/move goods


3) Marketing service agencies: research firms, ad agencies that help you target and promote your product to the right market


4) Financial Intermediary: Bands, credit company, ect. give temporary cash


5) competitor: company must provide more value/satisfaction than competitor

Micro public list

1) financial: bank ect


2) media: news/opinions


3)government: safety, truth, regulation


4) local: neightborhood, company must develop positive relations to seem personal


5) general: public image


6) internal: worker moral/inclusion

Baby boom (time, desc)

1946-1964


wealthy (%70 of nation's disposable income)


old but still with it


live life to the fullest


material, like spending money

Gen X (time, desc)

1965-1976


shadow of boomers


less materialist


experience>acquisition


family>career


first internet savvy group

Gen Y Millenials(time,desc)

1977-2000


more populus than baby boomers


unemployed


in debt


techy


like transparency, authentic, versatility


poop-teir

Gen Z (time, desc)

2001-


online


fickle, will look for alternatives online


know technology


the new market, important to start buildings loyalty early

Macro environment set (list)

1)Economic:


effects on people's buying power and batters. In recession people become frugal and look for alternatives. Also shifts in income: more rich, more poor, no middle


2) Natural:


shortage of raw materials


pollution, varying levels of government intervention. concerns over sustainability.


3)Cultural:


beliefs and values


Core: shared by all of society. Stable


Sub-culture: shared by groups and demographics. Some can change easily, others not as much


4) Technological:


everything from how we market to how we measure to how we provide extra value. Tech is key for future



Define Marketing

Process of planning and executing conception, pricing, promotion, and distribution of ideas, goods, and services to create exchanges that satisfy individual and organizational goals

Internal Data:

customer+market information that is gathered from company networks


+quick and affordable to collect


-ages rapidly


-maintenance and storage is expensive

research approaches

1) explanatory research


gather preliminary info


define problems and hypothesizes


2) descriptive research


describe market potential for products or


demographic attitudes


3)causal research


test hypothesis from explanatory stage


confirm cause-effect relationship



Steps in research process

1) define the problem/research obj


2) develop research plan for collecting info


3) implement plan, collect info


4) interpret report

Sampling plan

sample is a population subset.


decide on size


decide on unit (which people to study)


define procedure (how to select your samples)

types of samples (with probability)

simple random, stratified random, cluster




more scientific but also slow and expensive

types of samples (without probability)

convenience, judgement, quota




easy, cheap, but data quality can be poor due to bias

primary data

data collected for specific purpose at hand. ie, seeing the average refrigerator of American household

primary data collection approaches

check graphs, but here are strengths of techniques




personal: flexible, large data quantity


high quality info, but $$ and slow


mail: control over interviewer effects


no interview bias, but less insight/response


telephone: good sample and speed


online: good sample and speed and cost


apparently superior to telephone in every way

primary data collection techniques

read graphs for:


observational, survey, and experiment

Factors of Consumer Behavior (lists)


from general to individual

Cultural:


culture, subculture, race, religion, geography class


Social:


groups/networks, family, roles/status


Personal:


Age, occupation, wealth, personality


Physchological:


motivation, perception, learning, beliefs

Mazlow vs Freud

Freud: all things are sub-conscious, deep desires


Mazlow: Hierarchy of needs, from basic to top


physical>safety>social>esteem>self-actualization


by understanding what currently motivates customers, you can market better toward them

Perception and selective

Perception: if people are motivated, they will act according to their perceptions> how people interpret the world


Selective attention: ignore unimportant


effect: difficult for marketing to be noticed


Selective distortion:


interpret information with a bias


Selective retention:


remember the good about what you like, forget the good about everything else

Motivation (two types)

Biological & physiological


Needs become motivations when aroused

Buying process

1) recognize needs


2) info search


commercials inform, personal sources


legitimize


3)Evaluate alternatives


based on customer's perception of important


traits, ie price>performance> ect>ect


4) purchase decision


will chose favorite brand unless impacted by other's attitudes or economic shift


5) post-purchase behavior


cognitive dissonance: uneasy feeling


about compromise, losing out on the value


of alternative brands



Adoption

awareness>interest>evaluation>trial>adoption

speed up adoption

relative advantage: be better than competition


compatibility: fit user's values and infrastructure


complexity: be simple to learn


divisibility: allow people to test out low scale


communicability: be able to explain why good

Business buying situations

straight rebuy: reorder, no mods


modified rebuy: reorder, change price, specs, ect


new task: purchase product/service first time


systems selling: all-in-one solution, one source

Business Buyer decision(long list)

1) recognize problems


2) need description


3) product specs


4) supplier search


5) proposed solution


6)supplier selection


7)order-routine specs


8) performance review

product mix directions

width = # of lines


length = # of products per line


depth = # of versions of a product


consistency = similarity

product line filling

more items in current economic range


risk of cannibalization, but can plug holes


make sure products are different enough

product line stretching

items in new economic ranges


upward growth for rich prestige


downward growth for low-end


plugs holes

basis for segmentation

Geographic, Demographic, Physchographic, Behavioral




Why: to target market, get larger share, ensure fit


p200 for more details

differed vs undiffered

undiffered : mass market, focus on what ppl have in common. Noone is completely satisfied




differed: lower target group, but better fit. See higher sales in individual segments. Too many products can increase cost of business however, so use in moderation

positioning

how customers will define a consumer based on attributes. The set of perceptions, impressions, and feelings customers get.




often personifies brand/product

how to identify competitive advantage

advantage over competitors based on value




1) identify points of differentiation along product, service, channel, people, or image


2) either develop a Unique Selling Point (USP) or claim best combination of attributes


3)choose which differences to promote based on customer importance



choosing differentiation points

difference must be:


important


distinctive


superior


communicable


preemptive


affordable


Profitable

value proposition combinations

more for more


more for the same


more for less


same for less


less for less

product

sum of the physical, psychological, physiological, and sociological satisfactions the buyer derives from purchase and consumption.

three levels of product

the 3 valuable levels of attributes that products have:


1) augmented product


support, warranty, after-sale service


2) Actual product


design, quality, brand name, features


3)Core customer value


why customers bought this stuff

product classification

convenience, shopping, specialty, unsought




convenience: mass appeal, low price, everywhere, buy without thinking


shopping: plan, compare. Expensive, select distributors, and requires personal selling/ads


Specialty: $$ brand, loyalty, performance. brands dont get compared, prices dont matter, exclusive


unsought: noone knows or wants. must be advertised extremely aggresively

service

intangible, variable (quality on case by case),


inseparable (from provider), perishable

brand equity

differential effect of brand on sales




good brand = favor over generic


bad brand = worse than generic

brand equity measurements (list)

differentiation, relevance, knowledge, esteem

brand development strategy

Line extension: same brand, variation on


product, like new flavor, color


can cannibalize if it doesn't


imitate competitor


brand extension: new product, same brand


liability for core brand


multi branding: give each product unique brand


gets more shelf space, but spreads resources

why increase product line?

new profits, satisfy dealers who lose out on specialty items, use all capacity, block out competition

product development process (list)

1)idea generation
2) idea screening
3) concept development/testing
4) marketing strategy development
5) business analysis
6) product development
7) test marketing
8) commercialization

concept testing vs test marketing

concept testing: test physical or symbolic idea


customers think these concepts are good?


NO PRODUCT


test marketing: introduce product/marketing


program to a mini market


expensive, but gives good info as to success

test market alternatives

controlled test market and simulated.


Cheaper, faster

project life cycle (list)

1) product development


2)introduction


3) growth


4) maturity


5) decline




see graph for sales/profit waves

style, fashion, fad

style: long term stable, short term cycles


fashion: gradual growth then decrease


fad: jump and crash