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44 Cards in this Set

  • Front
  • Back
Problems of Inducing Structure
relations among #'s, words, symbols, ideas
Problems of Arrangement
arrange parts of a problem in a way that satisfies some criterion
Problems of transformation
carry out a specific sequence to carry out a specific goal
Corpus Callosum
the structure that connects the two cerebral hemispheres
Irrelevant information
don't think all quantative info is relevant in problem solving
Functional Fixedness
the tendency to percieve an item only in terms of its most common use
Mental Set
exists when people persist in using problem-solving strategy that have worked on the past
Unnecessary constraints
imposed by problem solver
Problem Space
refer to the set of possible pathways to a solution considered by the problem solver
Forming subgoals
intermediate steps toward a solution
Working Backwards
start with end
Searching For Analogies
fild similarities
Changing Representation of Problems
strip away irrelevence
Algorithms
procedure that always produce a correct solution
Heuristics
"rules of thumb" that produce quick solutions at the cost of possible errors
Inductive Reasoning
specific to general
Deductive Reasoning
general to specific
Decision Making
evauluating alternatives and making choices among them
Theory of Bounded Rationality
people tend to use simple strategies in decision making that focus on only a few facets of available options and often result in "irrational" decisions that are less than optimal
Additive Strategy
list attributes that influence decision
Elimination-By-Aspects
make choices by gradually eliminiating less attractive alternatives
Risky Decision Making
making choices under conditions of uncertainty
Representative Heuristic
basing the estimated probability of an event on how similar it is to the typical prototype of that event
Availabiliy Heurisitic
basing the estimated probability of an event on the ease with which relevant instances come to mind
Conjunction Fallacy
people estimate that the odds of two uncertain events happening together are greater than the odds of either event happening alone
Fast and Frugal Heuristic
making fast decisions under demanding circumstances with limited information
Gamblers Fallacy
the belief that the odds of a chance event increases if the event hasn't occured recently
Improbable Bias
people tend to overestimate the likelihood of dramatic, vivid events that recieve heavy media coverage
Confirmation Bias
the tendency to only seek information that is likely to support one's decisions and beliefs
Overconfidence Effect
people put too much faith in their estimates, beliefs, and decisions, even when they should know better
Semantic Slanting
deliberatly choosing words to create specific emotional responses
Name Calling
labeling and categorizing people or groups
Language
symbols that convey meaning, plus rules for combining those symbols, that can be used to generate an infinite variety of messages
Phonemes
smallest speech units
Morphemes
smallest units of meaning in language
Semantics
area of language concerned with understanding the meaning of words and word combinations
Syntax
system of rules that specify how words can be arranged into sentences
Reflexive communication
coos, laughs, cries
Babbling
verbalizes in response to speech of others
First Words
uses words typically to refer to ojects
Linguistic Relitivity
hypothesis that one's language determines the nature of one's thought
Whorf's Hypothesis
different languages lead people to view the world differently
Strong Version
a given language makes certain ways of thinking obligatory or impossible
Weak Version
a language makes certain ways of thinking easier or more difficult