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44 Cards in this Set
- Front
- Back
Problems of Inducing Structure
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relations among #'s, words, symbols, ideas
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Problems of Arrangement
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arrange parts of a problem in a way that satisfies some criterion
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Problems of transformation
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carry out a specific sequence to carry out a specific goal
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Corpus Callosum
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the structure that connects the two cerebral hemispheres
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Irrelevant information
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don't think all quantative info is relevant in problem solving
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Functional Fixedness
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the tendency to percieve an item only in terms of its most common use
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Mental Set
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exists when people persist in using problem-solving strategy that have worked on the past
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Unnecessary constraints
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imposed by problem solver
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Problem Space
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refer to the set of possible pathways to a solution considered by the problem solver
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Forming subgoals
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intermediate steps toward a solution
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Working Backwards
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start with end
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Searching For Analogies
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fild similarities
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Changing Representation of Problems
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strip away irrelevence
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Algorithms
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procedure that always produce a correct solution
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Heuristics
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"rules of thumb" that produce quick solutions at the cost of possible errors
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Inductive Reasoning
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specific to general
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Deductive Reasoning
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general to specific
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Decision Making
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evauluating alternatives and making choices among them
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Theory of Bounded Rationality
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people tend to use simple strategies in decision making that focus on only a few facets of available options and often result in "irrational" decisions that are less than optimal
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Additive Strategy
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list attributes that influence decision
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Elimination-By-Aspects
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make choices by gradually eliminiating less attractive alternatives
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Risky Decision Making
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making choices under conditions of uncertainty
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Representative Heuristic
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basing the estimated probability of an event on how similar it is to the typical prototype of that event
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Availabiliy Heurisitic
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basing the estimated probability of an event on the ease with which relevant instances come to mind
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Conjunction Fallacy
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people estimate that the odds of two uncertain events happening together are greater than the odds of either event happening alone
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Fast and Frugal Heuristic
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making fast decisions under demanding circumstances with limited information
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Gamblers Fallacy
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the belief that the odds of a chance event increases if the event hasn't occured recently
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Improbable Bias
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people tend to overestimate the likelihood of dramatic, vivid events that recieve heavy media coverage
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Confirmation Bias
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the tendency to only seek information that is likely to support one's decisions and beliefs
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Overconfidence Effect
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people put too much faith in their estimates, beliefs, and decisions, even when they should know better
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Semantic Slanting
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deliberatly choosing words to create specific emotional responses
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Name Calling
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labeling and categorizing people or groups
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Language
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symbols that convey meaning, plus rules for combining those symbols, that can be used to generate an infinite variety of messages
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Phonemes
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smallest speech units
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Morphemes
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smallest units of meaning in language
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Semantics
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area of language concerned with understanding the meaning of words and word combinations
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Syntax
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system of rules that specify how words can be arranged into sentences
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Reflexive communication
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coos, laughs, cries
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Babbling
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verbalizes in response to speech of others
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First Words
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uses words typically to refer to ojects
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Linguistic Relitivity
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hypothesis that one's language determines the nature of one's thought
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Whorf's Hypothesis
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different languages lead people to view the world differently
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Strong Version
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a given language makes certain ways of thinking obligatory or impossible
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Weak Version
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a language makes certain ways of thinking easier or more difficult
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