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110 Cards in this Set

  • Front
  • Back
Frame/Still
A single photographic image printed on a length of film
Freeze-Frame
A single frame repeated for an extended period of time making an image appear as a movie
Persistance if Vision
Allows motion pictures to be seen in continuous movement with no apparent jumps
Aspect Ratio "Academic Aperture"
Of a frame is the relationship of width to height of an image you see on screen
Composition
Arrangement of elements within a frame
Foreground
In front of where action occurs
Background
Behind where action occurs
Shot/Take
A single uninterrupted action of a camera
Extreme Close Up
Only small part of objects appears
Close Up
Only head appears
Medium Close Up
Shows a person from shoulders up
Medium Shot
Show subject from waist up
Medium long shot
Reveals 3/4 of subject
Long Shot
Person fills vertical line of frame
Extreme Long Shot
A person is visible but scenery dominates
Establishing Shot
Places objects in context and prepares a viewer for a closer look later
Pan/Tilt
Used to follow a horizontal action or sweep across a stationary scene
Dolly In/Out
Platform on wheels serving camera moves as a camera mount capable of movements. Object does not move
Tracking Shot
Includes any shot with a camera moving on trackss camera moves; object moves
Zoom In/Out
Smooth and continuously charging focal lengths from wide angle to telephoto
Crane Shot
Taken from a boom that can move vertically and horizontally at the same time
Scene
Series of shots with continuous action
Sequence
Shots and scenes make up a sequence related to location time, generating action, point of view, or cast
Mise-en-scene
Arranging films visual elements
Wide-angle Lens Fish eye
Lens with a shorter focal length, takes greater amount of area
Long-Lens Telephoto
Lens with greater power of magnification, effect moving closer
Perspective (POV)
The way objects appear to the eye in terms of their relative positions and distances
Depth of Field
Range of distances within focus
Focus Through (rack focus)
A change of focus within a shot caused by changing focus from a person or object to another previously out of focus
Deep/Shallow Focus
All the planes of the image (fore, middle, and background) remain in sharp focus, de-emphasizing the plane of action
Soft/Sharp Focus
A hazy but recognizable look to a scene, can idealize or romanti-cize a subject.
Filters Day-for-Night
Control tone or contrast either by removing certain light waves or by making a single color dominant
Film Stock (Slow)
Need more light to record an image than fast stock. Slow stock is appropriate for bright, well lighted conditions
Film Stock (Fast)
Requires Dim Light, offers a more even and polished image than fast stock, which appears grainy and contrasty
Color Scheme
a pattern of interrelated colors
De Saturation
seems bleached out color
Saturation
Approaches Pure Color
Over Exposure
film appears too bright
Under Exposure
Film seems to bright
Negative Image
Manipulation of film stock, black tones appear white on negatives
Low Angle Shot
Camera looks upward, sets subject against sky or ceiling
High Angle Shot
Camera aimed down toward the subject, makes move more slowly down
Subjective Camera
Camera adopts view of character
Local Lighting
Light source recogniz¬ably relates to the subject at hand
Natural Lighting
Usually from sun, changes constantly
Artificial Lighting
has fixed color properties that are highly predictable and consistent
Key Light
primary light illuminating a subject
Fill Light
Softens the shadows created by the key light
Swish Pan
Works as a transition, stationary camera, fast pan
Low Key Lighting
Heavily shadowed,heightens suspense and creates feelings of gloom and mystery
High Key Lighting
Bright, lighting is bright and relatively shadowless, creating happy moods
Front Angles
softens and blurs a face, flattening and taking away character while making a face seem more beautiful.
Back Angles
idealizes a face, while adding a feeling of depth by separating a subject from its background.
Bottom Angle
produces a sinister, evil appearance
Top Angle
provides a mood of freshness that often seems spiritualized
Editor
shapes and arranges shots, scenes, and sequences, putting together the pieces of the film into its final form.
Rushes (Dailies)
the first positive prints of takes
Rough Cut
an early edited version of the best takes
Fine Cut
a version much tighter than the rough cut and nearly ready for approval
Final Cut
last edited version
Cutting (Editing)
the process of joining together strips of film
Cut or Cutting
Cut and cutting, however, have other meanings: an individual strip of film consisting of a single shot, the separation of two pieces of action as an instantaneous "transition"
Continuity
Development of events, acknowledges visuals or sound together
Cut!
Order to end take
Match Cut
A cut that blends shots so carefully that the switch is unobtrusive and natural
Jump Cut
an unnatural jump in space or time
Dissolve
gradually merges two images by showing both shots simultaneously for a few seconds
Fade-in
restores light to the screen until a bright image arrives
Fade-out
shows the screen gradually dimming until it is black
Wipe
Image will disappear by being taken over by a new image
Flip
shows an image flipping as if someone turned over
Iris
gradually and softly darkens an image in a circular pattern from the edge of the frame until only a peephole remains visible
Mask
darkens areas of the screen for optical effects
Swish Pan
Stationary Camera, Fast Pan
Split Screen
two or more frames of action simultaneously, with the multifaceted action interrelated by being on the screen at the same time
180-DEGREE rule
Viewers also unconsciously expect all shots to be taken from one side of an imaginary line through the center of the action
Thirty-degree rule
each camera position varies from another by at least thirty degrees
Reverse Angles
an angle opposite the previous shot
Look of Outward Regard
A promised move to the left must be followed by the camera seeing what is on the left
Reaction Shot
A reaction shot cuts away from the main action to view a related minor part of what is going on
Fast Motion
Accelerated time, the camera is run slower than normal so it goes through the projector faster than normal, making an action take place faster
Slow Motion
decelerated time, Film is run through the camera at a rate faster than normal so that it will appear slower than usual when projected
FLashback
shots (or scenes) from the past inserted into present action (often used subjectively to suggest a memory)
Flashforward
forward in time
Cross-Cutting
moves the viewer between two parallel actions
Montage
juxtapositional principles of editing
Superimposition (Double Exposure)
display two images simultaneously, causing each to comment upon the other and often evoking an idea more significant than its two parts
Synchronous
simultaneously combines a visual image with the sounds apparently issuing from it
Non-synchronous
Hear voice in shot but other object in shot
Diegetic
Part of the movie world, characters could see them
Non-diegetic
Only things viewer can see, ex credits of movie
Narrator
either a character in a film or directly involved in its events
Commentator
provides the explanatory voice
Voice-over
Any spoken language not seeming to come from images on the screen
Timbre
the color or tone quality which enables sounds to harmonize-
Pitch
the "highness" or "lowness" of the sound
Volume
loudly or softly sound
MOS
refers to any segment of film taken without sound, Mid-out Sound
Looping
Re-record replacing specific lines of dialogue
Dubbing
Replacing entire dialogue track
Counterpoints
Audio and video conflict (cops and robbers with a love song)
Auteur
A director who's film is personal has the right to final cut
Ambient Sound
Sounds that contribute to the atmosphere or part of the natural surroundings
Dialogue
If a character is visible or in limits of the shot
Narration
Spoken language directed towards the theater audience
Local Music
In scene itself, can be heard by characters and audience
Background Music
tells audience how to respond to a films visuals,
Sound Composite
Final soundtrack of a film, putting together sounds in a mix
Foley Artist
Customized sounds to fit visuals on screen
Counterpoint
Non-synchronous sound with visual components