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64 Cards in this Set

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  • Back
Three Point Lighting
An arrangement using 3 directions of light on a scene (backlighting, key lighting, and fill lighting.)
Mise en scene
The process of setting a stage, with regard to placement of actors, scenery, properties, etc.
Tracking Shot
A mobile framing that travels through space forward, backward or laterally.
Extreme Close Up
A framing in which the scale of the object shown is very large.
Long Shot
A framing in which the scale of the object shown is small. A standing human would appear nearly the height of the screen.
A transition between shots in which a line passes across the screen.
Cheat Cut
In continuity editing system, a cut that presents continuous time from shot to shot but that mismatches the positions of figures of objects.
Under Lighting
Illumination from a point below the figures in the scene.
Top lighting
Lighting coming from above a person or object, usually in order to outline the upper areas of the figure or to separate it ore clearly from the background.
Deep Focus
A use of the camera lens and lighting that keeps both the close and distant planes being photographed in sharp focus.
Canted Framing
A view in which the frame is not level and appears slanted.
Distance of Framing
The apparent distance of the frame from the mise-en-scene elements. AKA camera distance or shot scale.
Fade Out
A shot gradually disappears as the screen darkens.
Rhythmic Editing
A steady, metrical, beat can be established by making all of the shots approximately the same length.
Overlapping Editing
Cuts that repeat part or all of an action, thus expanding its viewing time and plot duration.
Axis of Action
In the continuity editing system, the imaginary line that passes from side to side through the main actors, defining spatial relations of all the elements of the scene as being to the right or left. AKA 180 degree line.
Match on Action
A continuity cut that splices two different views of the same action together at the same moment in movement, making it seem to continue uninterrupted.
Dialogue Overlap
In editing a scene, arranging the cut so that a bit of dialogue coming from shot A is heard under a shot that shows an other character on another element in the scene.
Nondiegetic Sound
Sound coming from a source outside the space of the narrative.
Asynchronous Sound
Sound that is not matched temporally with the movements occurring in the image, as when dialogue is out of synchronization with lip movements.
High Key Lighting
Illumination that creates comparatively little contrasts between light and dark areas of the shot. Shadows are fairly transparent and brightened by fill light.
A camera movement with the camera body swiveling upward or downward on a stationary support. It produces a mobile framing the scans the space vertically.
Medium Shot
A framing in which the scale of the object shown is of moderate size; a human figure seen from the waist up would fill most of the screen.
Close Up
A framing in which the scale of the object shown is relatively large; most commonly a person’s head seen from the neck up.
Extreme Long Shot
A framing in which the scale of the object is shown is very small; a building, landscape, or a crowd of people would fill the screen.
Graphic Match
Two successive shots joined so as to create a strong similarity of compositional elements.
Frontal Lighting
Illumination directed into the scene from a position near the camera.
Key Lighting
Brightest illumination in a 3-point lighting system.
Deep Space
An arraignment of mise-en-scene elements so that there is a considerable distance between the plane closest to the camera and the one farthest away.
In exhibition stretches of black fabric that frame the theater scene.
Level of Framing
What degree the frame is.
Mobile Framing
The effect on the screen of the moving camera, a zoom lens, or special effects.
Fade In
A dark screen that gradually brightens as a shot appears.
An alteration of story order in which the plot moves back to show events that have taken place earlier than ones already shown.
Elliptical Editing
Shot transitions that omit parts of an event, causing an ellipsis in plot and story duration.
Establishing Shot
A shot, usually involving a distant framing, that shows the spatial relations among the important figure, objects, and setting in a scene.
The frequency of sound vibrations affects pitch, or the perceived highness or lowness of the sound.
The degree of accuracy with which sound or images are recorded or reproduced.
Synchronous Sound
Sound that is matched temporally with the movements occurring in the image, as when dialogue is out of synchronization with lip movements.
Choker Close Up
From head or chin.
Low Key Lighting
Illumination that creates strong contrast between light and dark areas the shot, with deep shadows and little fill light.
A camera movement with the camera body turning to the right or left. On the screen, it produces a mobile framing that scans the space horizontally. AKA Panorama.
Medium Long Shot
A framing at a distance that makes an object about 4 or 5 feet higher appear to fill most of the screen vertically.
Medium Close Up
A framing in which the scale of the object shown is fairly large; a human figure seen from the chest up would fill the scene.
A transition between two shots during which the first image gradually disappears while the second image gradually appears; for a moment the two images blend in superimposition.
Cross Cutting
Editing that alternates shots of the two or more lines of action occurring in different place, usually simultaneously.
Illumination cast onto the figures in the scene from the side opposite the camera, usually creating a thin outline of highlighting on those figures.
Fill Lighting
Illumination from a source less bright than the key light used to soften deep shadows in the scene.
Shallow Space
Staging the action in relatively few plans of depth; opposite deep focus.
Angle of Framing
The position of the frame in relation to the subject it shows.
Wide Angle Lens
A lens short focal length that affects a scene’s perspective by distorting straight lines near the edges of the frame and by exaggerating the distance between foreground and background planes.
Crane Shot
A shot with a change in framing accomplished by having the camera above the ground and moving through the air in any direction.
Shot/Reverse Shot
Two or more shots edited together that alternate characters, typically in a conversation situation.
An alternate of story order in which the plot presentation moves forward to a future events and then returns to the present.
Continuity Editing
A system of cutting to maintain continuous and clear narrative action.
Eyeline Match
A cut obeying the axis of action principle, in which the first shot shows a person looking off in one direction and the second shows a nearby space containing what he sees.
The harmonic components of sound give it a certain color, or tone quality.
Diegeitc Sound
Sound coming from a source inside the space of the narrative.
Night-For-Night Lighting
Extreme contrast.
Genre Specific
Types of films that have established a series of conventions and institutionalized history (western, horror, the musical, film noir, gangster film, etc.)
Film Noir
Emerged post WWII, revealing a very disenchanted and pessimistic world view. Createdpredominately by European émigrés: Fritz Lang, Billy Wilder, Edgar Ulmer, and Robert Siodmak). Implying the failure to institute the ideals of the war: democracy, equality,
Femme Fatale
Women often seen as false refuge
from it, but this is misleading
Film noir problematizes. Influenced by two major changes in post-WWII:
Destabilization of traditional family by having women in the work
Traditional filmic representations of the 1940s and 1950s family:
1) legitimates women's secondary status of the male breadwinner
2) the only legitimate location of the fulfillment of sexual needs:
even though it is de-eroticized once married (sexuality pursued
outside of family, childless marriages)
3) embodiment of romantic love (anger and desire to kill one another,
no connection between husband and wife)