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58 Cards in this Set
- Front
- Back
Set of planned activities designed to result in a profit in a marketplace |
BUSINESS MODEL |
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Describes a firm’s business model |
BUSINESS PLAN |
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A business model that uses/leverages unique qualities of Internet, Web and mobile platform |
E-COMMERCE BUSINESS MODEL |
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EIGHT KEY ELEMENTS OF A BUSINESS MODEL |
1. Value proposition 2. Revenue model 3. Market opportunity 4. Competitive environment 5. Competitive advantage 6. Market strategy 7. Organizational development 8. Management team |
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An element that answer the question: Why should the customer buy from you?” |
VALUE PROPOSITION |
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An element that answer the question: How will you earn money?” |
REVENUE MODEL |
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Major types of revenue model |
Advertising revenue model Subscription revenue model Freemium revenue model Transaction fee revenue model Sales revenue model Affiliate revenue model |
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A revenue model where a company provides a forum for advertisements and receives fees from advertisers (Yahoo, Facebook, Instagram) |
ADVERTISING REVENUE MODEL |
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A revenue model where a company offers it users content or services and charges a subscription fee for access to some or all of its offering (Netflix, Spotify) |
SUBSCRIPTION REVENUE MODEL |
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A revenue model where companies give away a certain level of product or services for free, but then charge a subscription fee for premium levels of the product or service (Adobe PDF, Flickr) |
FREEMIUM REVENUE MODEL |
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A revenue model where a company receives a fee for enabling or executing a transaction. (eBay) |
TRANSACTION FEE REVENUE MODEL |
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A revenue model where a company derive revenue by selling goods, content, or services to customers. (Amazon, Lazada, Shopee, Zalora) |
SALES REVENUE MODEL |
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A revenue model where companies steer business to an “affiliate” receive a referral fee or percentage of the revenue from any resulting sales. (Epinions, MyPoints) |
AFFLIATE REVENUE MODEL |
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An element that answers the question: “What marketspace do you intend to serve and what is its size? |
MARKET OPPORTUNITY |
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Area of actual or potential commercial value in which company intends to operate |
MARKETSPACE |
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T/F Market opportunity is typically divided into smaller niches |
TRUE |
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a business model element that answers the question: "Who else occupies your intended marketspace?” |
COMPETITIVE ENVIRONMENT |
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Other companies selling similar products in the same marketspace |
COMPETITIVE ENVIRONMENT |
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It answers the question: "What special advantages does your firm bring to the marketspace?” |
COMPETITIVE ADVANTAGE |
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It answers the question: How do you plan to promote your products or services to attract your target audience?” |
MARKET STRATEGY |
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T/F Best business concepts will SUCCEED if NOT properly marketed to potential customers |
FALSE- FAIL |
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details how a company intends to enter market and attract customers |
MARKET STRATEGY |
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It answers the question: “What types of organizational structures within the firm are necessary to carry out the business plan?" |
ORGANIZATIONAL DEVELOPMENT |
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a business model element that describes how a firm will organize work |
ORGANIZATION DEVELOPMENT |
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T/F In organization development hiring moves from specialist to generalist |
FALSE- generalist to specialist |
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It answers the question: “What kind of backgrounds should the company’s leaders have?” |
MANAGEMENT TEAM |
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T/F There is no correct way of categorizing e-commerce business model |
TRUE |
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T/F Similar business models appear in more than one sector |
TRUE |
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T/F Some companies use multiple business models |
TRUE |
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Online version of traditional retailer |
E-TAILER |
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T/F Revenue model of e-tailer is sales |
TRUE |
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T/F E-tailer has high barriers to entry |
FALSE-LOW BARRIERS |
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a B2C Model that provides online environment (social network) where people with similar interests can transact, share content, and communicate Facebook, LinkedIn, Twitter, Pinterest |
COMMUNITY PROVIDER |
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A B2C business model that search plus an integrated package of content and services Examples: Yahoo, MSN, AOL, Google |
PORTAL |
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A B2C business model that create digital environment where buyers and sellers can meet and transact Examples: Priceline, eBay |
MARKET CREATOR |
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A B2C business model that Process online transactions for consumers |
TRANSACTION BROKER |
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A b2C Model that create digital environment where buyers and sellers can meet and transact Examples: Priceline, eBay |
MARKET CREATOR |
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a B2C business model with Online services such as: Google—Google Maps, Gmail, and so on |
SERVICE PROVIDER |
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A business model which has Net marketplaces such as: E-distributor E-procurement Exchange Industry consortium Private industrial network |
B2B BUSINESS MODEL |
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A b2b business model with a version of retail and wholesale store, MRO goods, and indirect goods |
E-DISTRIBUTOR |
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A b2b business model that creates digital markets where participants transact for indirect goods |
E-PROCUREMENT |
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A b2b business model: Independently owned vertical digital marketplace for direct inputs |
EXCHANGES |
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A b2b business model: - Industry-owned vertical digital marketplace open to select suppliers - More successful than exchanges |
INDUSTRY CONSORTIA |
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A b2b business model: Digital network used to coordinate among firms engaged in business together Typically evolve out of company’s internal enterprise system |
PRIVATE INDUSTRIAL NETWORK |
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Set of activities performed by suppliers, manufacturers, transporters, distributors, and retailers that transform raw inputs into final products and services |
INDUSTRY VALUE CHAINS |
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T/F Internet reduces cost of information and other transactional costs |
TRUE |
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T/F Industry value chain leads to greater operational efficiencies, higher cost, prices, decrease value for customers |
FALSE |
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T/F industry value chains plan for achieving superior long-term returns on capital invested: that is, profit |
TRUE |
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FIVE GENEREIC BUSINESS STRATEGIES |
Product/service differentiation Cost competition Scope Focus Customer intimacy |
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technologies that underpin a business model disruption |
Disruptive technologies |
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a business model disruption that is driven by changes in information technology |
Digital disruption |
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technologies that enable the incremental improvement of products and services |
Sustaining technologies |
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The entrepreneurs and their business firms that lead a business model disruption |
DISRUPTORS |
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Making products and services unique and different in order to distinguish them from those of competitors |
DIFFERENTATION |
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Offering products and service at a lower cost than competitors |
COST COMPETITION |
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Competing in all markets around the globe, rather than merely in local, regional, or national markets |
SCOPE |
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Competing within a narrow market or product segment |
FOCUS/ MARKET NICHE |
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Developing strong ties with customers |
CUSTOMER INTIMACY |