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96 Cards in this Set

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What do our action movies say about us? by T.J. Dawe
During the 80s action movies were less sophisticated, politically incorrect, and the heroes were typically muscle men firing funs
- as our culture is evolving so are our action movies. Today audiences demand story lines with more interesting twists, complex characters, and gorier details
- our culture today is far from perfect but we do seem to be making progress in expanding our conception of what's important (who and what deserves care and consideration)
The Godfather Wars by Vanity Fair
- this article focuses on the stereotyping of Italian Americans and the ruckus it caused when actual mobs killed 19 people after the movie came out
- the Mob and the moviemakers were actually acting in unison throughout the making of the movie
- Mob members were influemnced by this movie to the extent where they changed what they were and what they did (killing people) to reflect the stereotypes in the movie
Latin Look by C.R. Berg
- there are few to non nonstereotypical portrayls of Hispanics in Hollywood cinema
- categorizing people this way has many negative effects, and as a culture we have only barely begun to grasp it's significance
- stereotyping is something our brain does to categorize and make things easier -- completely psychological
Big Pictures: Hollywood looks for a future by D. Denby
- in theaters you must submit yourself to the screen and viewers want to be mastered by it. But with technology evolving, this article questions whether movies will continue to be so strongly popular and where they are goin to fit in our culture
- Hollywood has recently been struggling financially -- Tom Cruise blamed boc office sales of M.I. II on his controversial public behavior but really he had a deal with Paramount that gave him an enormous share of the DVD instead giving it to many theaters. Should studios begin to cut production costs or reduce the cost of getting it to the public?
- The big studio business model is bound to breakdown someday. Produce, directors, and writers need to liberalize themselves to succeed in the future
- article ends with the thought that maybe user-friendly theaters will catch on in the future. That may be where future lies
Hollywood, Stop Hazing Sorority Girls by Sarah Ball
-Hollywood represents sorority girls as blonde bimbos with no real interests besides partying and guys
- producers have pressure to keep reproducing this image
-sororities incorporate academics, community service, friendship and leadership but no one will pay to see that
- Alpha Kappa Alpha -- African American sorority -- misrepresented in Stomp the Yard
- ABC Family's "greek" actually gives a relatively accurate depiction of Greek Life, showing that no all sorority girls are idiots
- begins with general stereotypes but eventually shows the deeper layers
"And Introducing...The Female Director: Documentaries about Women Filmmakers as Feminist Activism" by Kelly Hankin
- female directors aren't given same support and opportunities as males
- most documentaries define feminism as heroism through defending political front-lines-reproductive rights, breast cancer, sex, gender equality
- questions existence of "feminist perspective"
- there are so many directors who counteract negative image of women that it doesn't need to be done anymore
- female direcctors entail a different dynamic in the workroom -- makes others feel more comfortable
- as a female director, sometimes have advantage because of this but hard to get there because it's hard to receive funding
- feminist media works for men and women to challenge injustices of women but also underscores the successes of women
Don't touch that Dial by Frank Ahrens
- FM used to be the AM -- AM stations had good music
- FM is full of trash and useless talk that is probably making us more stupid
- jocks sounded like jerks until Boos Radio when they actually played hot music and advertised according to demographic
- classic rock is no longer
- people trying to convert signals to make AM sound like FM and FM sound like CDs
The Reconfigurable Culture of Contemporary Music: An Interview with Aram Sinnreich by H. Jenkens
- "configurable culture" -- people are able to re-do, reorganize, reconfigure human expression
- music has always been a controlled substance but people have always resisted the regulations
- music an never be the external world id. you can't play a tree
- truth isn't being undermined, but the power to decide what is true or false for a privileged few
- music is commercial product, religious ritual, language, psychobiological phenomena, performative act, communications medium, piece of property
- we can't really understand what music is to individuals 00 economics purposes, stealing, different forms
Killer Songs by Donald G. McNeil
- Bikindi accused of inciting genocide with his songs
- speak of hating Hutus in his music
- radio dominates Rwanda
- ilegal to speak racial hatred
- Bikindi never actually said anything about killing anyone -- power of media and how its interpreted
Making Waves: Internet Radio May Threaten Terrestrial Drive-time by Erik Sass
- people would rather have internet radio rather than broadcast radio
- don't want to give up radio in comparison to other things, but no price value on this
- Pandora is striking up deal wht Pioneer to get their radio in cars with iPod
What the Mainstream Media Can Learn from Jon Stewart by R. Smolkin
- one professor who mocked the faux media of "the Daily Show" got sucked in during the war on Iraq when every other media was taking the spin instead of challenging
- deliver news, the kind they want, call out dumb reporters who are saying arbitrary things
- some oppose it thinking getting the story right is what's important, not drawing in more viewers
- Hub Brown thinks the truth is what's important -- being fearless
- the vagueness of the The Daily Show encourages people to ask questions instead of taking the news straight
- hold government officials accountable
- tells journalists to stop screwing up and do your jobs better, then maybe he won't have anything to make fun of you for
- wen satire is seen in other setting when it isn't labeld "satire" then people don't expect it and take it as incorrect news
- people believe news to be biased so it's a time to be bold and explicitly honest
-
After laughter, action by Courtney E. Martin
- therapeutic irony is making us politically impotent
- maybe should point out corruption and government mistakes with terror -- emphasize how devastating they are to our country -- rather than make fun
- we should be uncomfortable about what's going on , not okay with just laughing at it and moving on
Why Minority Owned Media Matters by J.F. Kerry and Barrack Obama
- the consolidation of media outlets has reduce the number of voices/viewpoints in the media
- minority owned media holds people in positions of power accountable for thier actions.sheds lights on events no otherwise notice (ex. ongoing overty in New Orleans from hurrican Katrina)
- Federal Communicatons Commisson (FCC) hasn't adequately assessed the lack of minority owned media
- they are considering changes to rules of media ownership to make media ownership more available to minorities
- FCC needs to stop putting corporate interests above those of the people (who want diverse media)
Racial Profiling in the Newsroom by D. Pritchard and S. Stonbely
- study of the pattern of story assignment in a metropolitan (large city) daily newspaper
- form of racial profiling in which African Americans are assigned mostly stories bout minority issues
- belief that being a minority is more efficient/accurate in covering minority issues
- none of journalists thought about role of whiteness in coverage of politics/power relations and business which reinforces white dominance
- recreate norms of non-whiteness by linking minority journalist with crime/social deviance
- business columns are the fastest route to management, hence the low number of minorities in positions of authority in the newsroom
- implicit notion: minority reporters get assignment because of race while whites get theirs because of hard work and talent
Out of focus, out of sync NAACP
- an article written by NAACP about the minorities in media after the "media whiteout" in 1999
- NAACP created agreements with the four major networks (ABC, BNBC, FOX, CBS) to monitor the inclusion of minorities ina ll areas of the company (called the Diversity Initiative)
- promote recruitment of minority writers for staff and freelance writing
- executive producers/show runners actively seek to hire qualified minority writers
- increased development deals with minority owned production companies
- prohibit practices of racially identifying writing samples for TV series
- root of problem is in the top tiers of management and those in charge of hiring news workers/ actors
- also working with guilds (like SAG) to shed light on lack of minority in media
- lack of opportunity for minorities in media is directly related to: subjective hiring practices, access to Hollywood talent agents, a closer roster system, membership requirement to guilds
- goes through specifics with improvements/steps backwards in inclusion of minorities with all four networks
- networks are making an effort, but we aren't really seeing the difference yet
America's Next Top Model Meets the Bachelor in an Un-Real World: Examination of Viewer Fascination with Reality Television by C. Frisby
- consumers are attracted to reality TV because it is entertaining
- entertainment needs are met because it allows people to make social comparisons with media images that help them feel better about themselves and their personal circumstances
- voyeurism is shocking but very hard to turn away from
- reality TV stars encourage viewers to engage in automatic, spontaneous social comparison (Ex. I would totally not give that guy the rose, etx.)
- regular viewers and first time viewers alike experience a significant mood enhancement when watching reality TV
- relationship exists between social comparison and media because this satisfies entertainment needs
Is Big Brother the Future of British Government by
- people under 45 watch almost no politics on TV. new oxford report just concluded that the only way to interest the electorate in democracy is through the model of reality TV
- television has always been a problem for politicians, but not it is an even bigger problem questioning politicians morals and exposing the drama
- in this time- consumers are frustrated that politics haven't kept up with the time and technological advancement
- seeing more people turning off political programs - under 45s
- TV people have seen teh crisis in democracy, not politicans
- Big Brother viewers have no been shown to be an unexpected source of untapped potential voters who are willing to change their minds, unlike traditional politically involved people
- Big Brother has given a taste for apparent authenticity
- House of Commons has just as much sexual tension, conspiracy, betrayal, drunkenness...etc. as the show portrays. House of Commons just hides it
- people are more skeptical of our politicians, and will not take them at face value
MAIN POINT: the reality show "big Brother" demonstrates many of the problems and resentments British citizens are feeling towards their political figures. The show also gives young people a new view of politicians, while 45 and older citizens are showing their apathy towards political system and voting
War Games
- the popularity of the relatively new form of mass media is examines, especially in success with younger crowds
- studies the connection between player and character - and the intesne immersion games create
- questions the ability games have to create empathy for real military depending on "right storyteller"
- the article also discusses the relevance of military video games, how they affect perceptions of war among people, and how the messages are received among different groups
- one of the major problems some people have with war games are the way they seem to trivialize military confrontations that have major ramifications for real people
MAIN POINT: this article discusses the history of Guitar Hero and Rock Band, and what made these games so popular (being able to emulate rock heroes and become fully enveloped in a song). It also discusses the potential impacts they have on the future of rock music, and where the influences will be derived from
Gaming Can Make a Better World
'use games to create a better world - make saving the world as easy in real life as games
- games give you intense focus, fear, and raw emotion
- gamers feel that they are not as good in reality than they are in games
- in games - jobs are feasible and targeted towards your level
- asks "what are gamers getting good at?"
- urgent optimism - extreme self motivation, desire to act immediately, tackle an obstacle, combined with the belief of a reasonable hope for success
- social fabric: we like people better after we play a game with them because it takes trust -- build stronger relationships
- blissful productivity - when we play a game we are happier doing work
- epic meaning: gamers love being attached to missions
- gamers are super-empowered hopeful individuals
- we use games to escape from real world sufferings
- created real life games (oil shortage) in order to get people really thinking/creating ways to make real life changes
MAIN POINT: the speaker argues that playing video games an help encourage people to want to make major changes in the world. McGonigal also suggests that it is important for people to play more games, because it will make more people willing to make positive changes in the social problems plaguing the world today
PlayStations of the Cross
- Christian games started buy people who enjoyed video games, but didn't want to feel guilty playing them
- game developers first denied the idea, but after Colombine started to reconsider
- created games that were enjoyable but avoid any direct references to god - concentrating on virtues like trust
- christian game developers work together under the same conglomerate - God - so it is not a competition
MAIN POINT: the popularity of secular video games has influenced Christinas into de veloping games that support Christian principles. There is disagreement amongst the Christian game developers as the what the goal of the games should be, but there is also a great deal of help between companies in order to establish Christian video games as a viable product
The Virtual Community
- virtual communities connect people in new ways " a social Petri dish"
- connected to the future of community, democracy, education, science, and intellectual life
- emotions are brought forward on posts - and the user has artistic integrity in terms of what they want to say, delete, or comment on
- impulsive acts in real life can have more permanent consequences that the most drastic acts in cyberspace
- cyberspace can bring people together in real ife - form bonds that will bring real friendship because of teh anonymity of who is actually talking to you "you aren't a real community until you have a funeral"
MAIN POINT: these virtual communities create a different kind of social network, where people can talk about anything they want because it's easier than a telephone all. Human nature is still prevalent through cyberspace, but it offers different viewpoints you wouldn't receive otherwise
Facebook Grows Up by Steve Levy
- this article discusses the creation and evolution of Facebook as a social network
facebook, created by Mark zuckerberg, began as a website for college students to express their social life onto a series of photos, news feeds, invitations, friend requests, and status updates
- facebook began allowing high school networks to access the site in 2005 and then work networks within corporations in early 2006
- now more that half its 35 million ctive users are not college stuents
- Mark zuckerberg explains taht facebook is:
- not a social networking site but a "utility" tool to facilitate the info flow between users and their freinds, fam and professional connections
- not just for college students
- a world changing idea of unlimited potential
- facebook as a mathematical construct that maps real life connections between humans who each represent a node that radiates link to other people
0- it lets you be in public but only in the gaze of eyes you want to be public to
0 has evolved include thousands of opportunities to download a number of applications
- becoming more accessible and appealing to older generations as well
Students addicted to Social Media -- New UM Study
- a new study out from the international center for media and the public agenda at the U of Maryland concludes that most college students are not just unwilling, but functionally unable to be without their media links to the world
- the study asked 200 students to give up all media for 24 hours and they they were asked to blog on the private class websites about their experiences
-- without digital ties the students felt unconnected even to those who were close by
- researchers were surprised how many students admitted that they were incredibly addicted to media
- although they complained about how boring it was without music or TV, they spoke most adamantly abut how their lack of texting, phone calling, instant messaging, email and Facebook meant that they couldn't connect with friends who lived close by, much less far away
- very few students in the study said they watched the news or read newspaper regularly, yet most student demonstrated knowledge of news or specific stories
- they obtain current event info through other sources of SOCIAL MEDIA and unconventional media outlets such as texts, email, facebook, and twitter)
New York plan crash: online media spreads word within seconds by Zach Whittaker
- the 2009 plane crash in New York, showed the immense impact of demand TV, Twitter, and Flickr as media outlets
- Whittaker was able to watch live streaming of the crash scene on TV and on his smartphone he was able to watch footage while talking to his friend who lives just a mile away from the site
- proof of the power of the internet can have when reporting a current event
- this is the next generation of journalism and we are living it right here right now
The Kindle Revolution
- discusses the beginning for digital delivery of written works and the beginning of the end for the corporate publishing conglomerate
- the book business is a distribution business...its about getting the words and ideas of writer in the hands of a reader
- purchasing decision for a book doesn't take place in the bookstore anymore
0 the kindle will give writers direct access to the public in the sense that with the Kindle a writer can publish and promote his or her own work at a very little cost once this writer proves their appeal with an impressive rate of sale, she'll merit having her work printed on paper and distributed
0 with enough Kindles in the hands of readers, publishers won't really need editors or marketers, they will acquire the right to print and distribute books on the basis of already established success
Movies as mass communication
“Nickelodeons” (Pittsburgh, NY City)
early theaters
placed in most populous areas
no sound, somebody played music
Format of films
15-20 min in length
1 camera angle
revolutionary at the time
more than 1 million people attended each week
so popular, 1 opened each day
Birth of a Nation
- film is cinematic art
- startegic, reconstruction of US after war
- makes aKKK saviors
- 3 hours long
- runs for almost a year b/c so popular
- first to focus on social issue of national importance -- white supremacy
- KKK uses it as vehicle and membership is at its heigh
Birth of a nation public reaction
- NAACP protested
- attempted to get a ban
- never had a film spurred this kind of reaction
mainstreaming movies in society
- most theaters in industrial cities
- 1900s: influx of immigrants
- movies are silent, don't have to speak english
- moves are cheap
movies move uptown
- realize appeal -- make them higher class
- in uptown palaces
- star system: recognizable actors
- movies become big business by 20s
local censorship board
- people watch movies to see what is acceptable
- try to protect families
- led to a desire for a nation standars
National Catholic Church
- leaders go from national to local level
- when setting standards, vocal nationally and locally
MPPA
-forms 1922
- require members to submit films for review before theaters
- don't have to be a member but basically all theaters require it
-Hays Code: yes or no approval, if a no then change it
Modern ratings system (1968)
- social revolution changed ratings system
- pegged at developmental stages
- everybody in film has to agree on ratings
CARA board
- classifcation and ratings association
- sub-component of MPPA
- small group rates, all parents, not ties to industry
- rate content and marketing material
collective experience
- form sense of community
- build bonds with others in room
- create impressions of others )talkers, laughers, etc.)
sensory intensity
- with every other form you can pasue it, can't pause movies
- all sense are immersed in movie
scope is distorted
- size of screen is huge
- makes everything dramatic, evvererything is epic
- real life is boring
analyzing how movies work on us
- we aren't taught
- we just absorb information and let t affect us
movie production costs
-6 major hollywood film studios
- disney
- time warner
- fox
- viacom
- sony
- general electric
- major films can cost up to 200 million
- median is 60 million to make and 30 million to market
- few break even -- rely on blockbuster production
box office sales: revenue #1
- most americans went to movies in 20s and 40s
- "The Golden Ages" for movies - 7% Americans went to movie theater once a week vs. 10% today (due to TV)
- in 2009 box office sales reached 1.7 billion
- down in attendance but still a lot of money
- industry creates innovations:refreshments, ticket $)
DVD rentals: revenue #2
- about half of dollars made come from rentals
- lots of films go straight to DVD
- ease of access of rentals
- Block Buster: 45% of market
- Netflix: online and can have order mailed with no time limit 35% of market
- Redbox: random huts -- most likely to win in long run -- 19% of market
Product Placement: revenue #3
- huge deal-- advertisers aware that people don't watch commercials anymore
- 100 product placement companies
- agency reviews possible films, agency tells industry to place product, company allocates money accordingly
- most famous: E.T> and <&Ms -- spielberg wanted ET to eeat a all American candy but M&M said no and reeses ieces went through the roof
- Toy Story -- bumps toy sales shown by 40% -- saved etcha sketch
- James Bond makes 10 mill through product placements -- almost 300 prodcuts
independent films: revenue #4
- avoid costs - not sbuject to union charges
- Juno, Passion of the Christ, Slumdog Millionaire, Napoleon Dynamite, Traffic
- independent have artistic control
First Human Voice Transmissions (1900s)
- send sound waves through air vs. telegraph sound is thorugh cable
- radio begins as an educational method in school
- NPR governmetn founded (KUOW) started on third floor of Comm building
---morphed into entertainment medium
Titanic sinks in 1912
- shortwave radio call of helo
- chaos began -- no one thought the titanic could sink so no one believed -- no standard SOS yet
US Congress pass radio act of 1912
- short wave radio amateurs
- long wave radio licensed by the government and is agreed to operate
- broadcast send message a long distance
- no set system how to broadcast
Congress passes Radio Act of 1927
- follow up with 1st radio act
- lecensing standards -- what a compnay agrees to follow
- controversy - do they have a right to do this?
- yes: airwave scarcity
- primary standards
- agree to produce commenrts that are public interest and sometimes useful
- confress put itself as the goverrning body commercialization of Radio Stations
advertising
- radio stations didn't think they would make money
- first ads: art or house
- benefits: Gold Age for radio 1976
-
Free Entertainment
- million of Americans to target
- Amos and Andy
trends in US radio systems
- government regulated but not owned
- locally owned radio stations that are owned in communities that partner with national networks - gives context that plays on local stations
- selling ads: advertisers want to read certain ads
- content shifts from educational to entertainment
mobility of medium
- transitioned into a very mobile industry
- forerunner to walkman, forerunner to iPod
- satellite radio - anywhere any time
formats deliver audiences to advertisers
- know what you're going to get
- narrow asting (vs. broadcasting)
- advertisers can reach who tehy want to
dominance of FM over AM (FM: 1961)
- FM mostly music - great variety
- became center for music
- many more people listen to FM
future for AM is bright
- it is valuable
- talk radio generally says controversial things
- news (AM) retained its niche as teh place where news was
technology and industry of Pop Culture
- invented in 1920s
- developed though the 30s
- 1953: FCC - sets licensing and frequency standards for TV
- moves radio over to television
growth in popularity of TV
- 50s: rooted in American population, more than 10% of homes had TV
- 60s: almost 90% have TV -- more than phones, fridges, indoor toilets
- 1954: TV dinner
- Tolito: water surges every 2 min spans -- ppl using bathroom during commercials
- 1960s: color TV
TV provides bonds among people
- JFK assassination, Colombine shooting, Princess Diana, OJ Simpson trial
- all these are similar experiences
TV network news audiences
- CBS, NBC, ABC dominate
- size of American population watching is droppingm but still larger than everyone else
- about 50% say they watch one regularly
CNN (1980)
- nobody competed with top 3 before
- Ted Turner
- first cable news - 24 hours a day news
- very global -- good for post Gulf War coverage
- Fox, MSNBC, Headline come in
- most watched cable news
OJ Simpson Trial
- because of incredible coverage success, media never misses an opportunity to cover drama
Fox News (1996)
- after CNN, cable news
- most news is liberal -- this is the opposite
- weird at first until Clinton scandal -- Republicans utilize
- after 9/11: Pro-American -- gains conservatives and pro-American viewers
- moved ahead of CNN -- still trumps
- is news moving from objectivity?
The Daily Show (1996)
- fake news, spoofs on other news
- didn't do well until Jon Stewart hosted in 1999
- after 9/11 Stewart cried when talking -- showed substance
- won Emmy in 2003 , 2 more in 05
- spoke on crossfire and his cricism of it was influential, stopped in 2005
- says problem today is our media
Broadcast networks vs. TV networks
- ABC, NBC, CBS-- later the CW, FOx, Pax make up broadcast networks
- cable is all other cahnnels gotten
- both are government regulated, not governmetn owed (except PBS)
- both supported financially through ads
differences between broadcast and cable
- broadcast uses national and locl partnership to get message into local markets (ABC and Komo)
- local needs conetent, national can make or buy,in turn, national gets portion of ad ollars whenever they show content
- cable networks pay cable company to et into local market then charge customers fees
- audience is much larger for broadcast than cable
- 35% Americans don't buy cable
- local stations make money by creating own content
audiences and advertisers
- most experience advertising coming to you
- media delivers audiences to advertisers
- networks decide how much to charge advertisers in ads -- 1. overall ratings/share, 2. ratings/shares for specific audiences
ratings and shares and ad rates
- ratings created for every prgram
- rating is number of US TV homes watching over # of US homes with TV sets
- share is number of US TV homes watching over number of US homes with TV sets turned on
- people watch more at different times of day
- can receive a low rating for this, but a high share
specific demographics
- most sought demographic is 18-35 by advertisers -- most impressionable
- willing to pay more money for specific demogrpahics
- programs that charge the most: have high ratings and specific demographics
- reality show sdo well overall and great with young people
- CSI does well overall
- comedies don't do as well overall and not very well with young people
tracking
- Neilson Arbitron
- sample 4000 homes and apply to population
- family is paid to be monitored and fill diary
- key into who is watching, a child or adult
- doesn't account for bars, hopsital
sweeps months
- one month every season when ratings/shares set advertising rates
- Feb, May, Nov, July (least important)
Broadcast audience fragmenting
- recent TV networks
- NBC, CBS, ABC n place by 1950 -- then comes Fox, then WB, then UPN, then PAX
- Fox, UPN, WB sought younger audiences and pushed envelope of soical norms
- find niche audiences
- UPN: urban audiences
- PAX: family focused
battle for audiences
- broadcast gets 40% of audience, 60% watches cable -- 30 yrs ago broadcast had 100%
- battle to death among broadcast networks -- reality becomes big
minority presence on TV
- criticized in 1990s for not having diversity by civil right groups
- agreed to hire diverse actors, writers, producers but still white
- 3 main networks have little reason to diversify
women on network TV
- TV offers young women who are less powerful
- older audiences go to comedies and dramas on cable
reality based TV
- Survivor is huge -- finale has more audience that eveyrhting but Superbowl
- the real world aired in 1992 -- huge among young people
- people like to watch others, its cheap to produce, they are peopular among young people
social capital
- 3 componenets:
- social networks -- sens of connection
- shared norms -- sense of wahat's normal
- sense of collected trust
- having high social capital isn't necessarily good
- having all 3 components makes a virtuous circle
social capital in America
- each componenet has been declining in America
- Robert Putnum proves that America is declining on all 3 because of TV
Putnum's content of TV
- overly violent
- overly stereoptypical,
- accentuates negative things
- gives "mean world outlook"
television and time displacement
- evidence that links eda usage with participating in social activites
- Putnum says it is the opposite with TV -- onluy neagative correlation media
- people spend time watching TV instead of doing social activites
- can't tell casue and effect: sunsocial people watch TV or TvV watchers become unsocial
- introduced to primitive community and social activites went down
maturation process
- TV hurts how we mature into adults -- inhibited
- spend time with TV instead of social activites
- preschoolders watch 30-50 hrs of TV week and 5 hrs with dads
the medium of the internet
- people argued with Ptunum that he's wrong about TV -- some of it fosters social capital
- others say internet fosters it and will reverse effects of TV
interact as heterarchy
- heterarchy is decentralized network of connection, no centralized leader but find themselves able to work together -- internet is the firs media form
- anyone can start the influce, it moves quickly
- virtuous cycle or vicious cycle -- outcomes of building the 3 components are not always good
Danish cartoon of Mohammed
- free speech Denmark had an author who wanted to draw Mohammed for book, largest newspaper published 112 images, a couple offesnive, and islamic society wanted an apology
- when no apology occured went up the scale to Prime Minister then to the world where all hell break loose
- protest and rallies, violent
- Osama opines that free speech is bad
South Park and Mohammed
- first aired Mohammed as hismefl, but after Denmark incident put a black censor box over him -- not a huge deal
- 200th episode show Mohammed in a bear costume and gets a warning from Revolution Muslisms that they could end up like the filmmaker in Denmark who ended up dead
- South Park aired the censor box again only once on Comedy Central, never again anywhere else
Draw Mohammed Day
-Molly Norris mocked the triviality of not being able to draw Mohammed
- Facebook pages of pros and cons, Pakistan blocks facebook for this period
- radical Islamic cleric says that molly is a traget
- FBI has her change her whole identity and move
- this is the viscious cycle
Atari
-first console gaming version of videogaming
Pacman
-first video game that argeted women as well
King's Quest
- first female protagonist
Gameboy
- 1st handheld with interchangable cartridges
In the center of the suprascapular fossa, directly above SI-11, in a depression formed when the arm is raised.
SI-12
秉風 bǐng fēng - grasping the wind
Meeting point of the Small Intestine, Large Intestine, Sanjiao and Gall Bladder channels

ACTIONS
Expels wind and benefits the shoulder and scapula
INDICATIONS
• Pain of the shoulder and scapula with inability to raise the arm, stiff neck with inability to turn the head, pain and numbness of the upper arm, cough with stubborn phlegm.

Commentary: the Ming dynasty classic Investigation Into Points Along
the Channels suggests a broader action of expelling wind and
recommends the use of Bingfeng SI-12 “when the interstices
and pores do not close properly, wind pathogen easily
enters [resulting in] cough with stubborn phlegm”.
hardcore gaming
- have violence, intense, higher cost, actual skill/commitment involved
- PS3, XBox 360 (integrates social media), PC games
casual gaming
- less focus required than hardcore
- Wii
- Peggle -- juiciness
- not much to it but really fun
social gaming
- different than casual -- about updating status relative to other people
- social media is backbone
- Mafia Wars, Farmville
qualities
- status
- incremental rewards
- ramped difficulty
- gifting
- time-based
location based gaming
- foursquare, scngr, parallel kingdoms
- based on your actual location
industry revenues of video games
- for games its going up
- for movies it will stay the same
- for music it is going down
- 18 million expected in Q4 of 2010
video game concerns
-violence:
- lose realization that violence is dangerious, subconcious
-frivolous
- wasting technology on video games
- some games try to make it worthwhile by learning experience, no a mission to do something good
-addiction
- hard to study since new things come out so often
- possible lead to mental illness?