• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/78

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

78 Cards in this Set

  • Front
  • Back

Analogical Encoding

The process by which two problems are compared and similarities between them determined

Analogical Paradox

While people routinely use analogies in the real world, it is difficult to apply analogies in lab research

Analogical Problem Solving

1) Noticing
2) Mapping
3) Applying

Analogical Transfer

Transfer from one problem to another
See
Target Problem
Source Problem

Analogy

Candle Problem

Duncker's Candle Problem
Matchbox can be used as a support rather than a container
Subjects presented empty matchboxes twice as likely to find solution
See functional fixedness

Creative Cognition

Method of individual idea generation

Training people to think creatively

Finke

Divergent Thinking

Thinking that is open-ended and involves a large number of potential "solutions"
See
Creative Problem solving

Expert

People who have devoted a large amount of time to learning about a field and practicing and applying that learning

Fixation

Tendency to focus on specific characteristic of a problem




See


Gestalt psychology


Insight Problems

Functional Fixedness

Fixation focusing on familiar functions or uses of an object

See:
Candle Problem

Goal State

Solution to a problem
See
Towers of Hanoi
Information Processing Approach

Group Brainstorming

Preconceptions can inhibit creativity. This technique encourages free expression of ideas

See
Creative Problem Solving

In vivo problem-solving research

Observing people solve problems in real world situations

See
Analogical paradox

Initial State

Conditions at the beginning of a problem
See
Towers of Hanoi Problem
Information-Processing Approach

Insight

Associated with restructuring

The sudden realization of a problem's solution

See
Gestalt Psychology
Restructuring

Intermediate States

State between initial and goal states




See


Towers of Hanoi


Information Processing Approach

Latent Inhibition (LI)

The capacity to screen out irrelevant stimuli.

Creative and mentally ill people have low latent inhibition

See
Savant Syndrome

Means-end analysis

Way of solving a problem in which goal is to reduce the difference between initial and goal states

See
Information Processing Approach
Towers of Hanoi

Mental set

Preconceived notion about how to approach a problem. Determined by experience and what has worked in the past.

See water jug problem

Mutilated checkerboard problem

Correct problem representation is the key to successful problem solving

Operators

Actions that take a problem from one state to another

See
Towers of Hanoi
Information Processing Approach

Preinventive forms

Ideas the precede the creation of a finished creative product

See
Creative PRoblem solving

Problem

Occurs when there is an obstacle between a present state and a goal, and it is not immediately obvious how to get around the obstacle

Problem Space

All possible states that could occur while solving a problem

See
Information Processing approach

Radiation PRoblem

Karl Duncker

Multiple low-power beans intersecting at tumor site; analogous to attacking fortress from many sides

See:
Analogical problem solving

Restructuring

Changing the problem's representation

See:
Gestalt approach
Circle problem


Savant syndrome

Snyder
People with autism and other mental disorders are able to achieve extraordinary feats; possibly the result of top-down inhibition being lower

See
Creative Problem Solving

Source Problem

Problem that shares similarities with target problem

See
Analogical transfer

Structural features

Underlying principles that govern the solution

See
Analogical trnasfer

Subgoals

Small goals that help create intermediate states closer to the goal

See
Information Processing Approach
Newell-Simon

Surface Features

Specific elements of a problem (such as rays and the tumor)

See
Analogical Transfer

Target Problem

Problem subject is trying to solve
See
Analogical transfer

Think-aloud protocol

Subjects asked to say aloud what they are thinking while solving a problem

See:
Mutilated checkerboard problem
Kaplan and Simon

Tower of Hanoi Problem

Newell and Simon




See


Initial state


Goal state


Operators

Two-string problem

See functional fixedness

Maier

Subjects asked to tie together two strings hanging from the ceiling

Water jug problem

Luchins


See mental set

Decisions

The process of making choices between alternatives



Reasoning

The process of drawing conclusions (based on evidence)

Inductive Reasoning

Reasoning based on evidence


Reaching conclusions from evidence

Heuristic

"rule of thumb" that approximates a correct answer, but is not foolproof

Availability Heuristic

events that are more easily remembered are judged as being more probable




See


Lichtenstein causes of death

Illusory Correlations

correlation between two events appears to exist, but in reality there is no correlation or only a weak one

Stereotype

Oversimplified generalization about a group or class of people (often focusing on negative)

Representativeness Heuristic

Probability that A is a member of class B can be determined by how well A represents the properties typically associated with class B




See


Judging Occupations

Base rate

relative proportion of different classes in the population




See


Representative heuristic


Judging occupations

Conjunction Rule

The probability of a conjunction of two events cannot be higher than the probability of the constituents




e.g. Probability of person being bank teller >= probability of person being feminist bank teller

Law of Large Numbers

The larger the number of individuals randomly drawn from population, the more representative the resulting group

Myside Bias

Tendency for people to generate and evaluate evidence and test hypotheses in a way that is biased toward opinions and attitudes.




A type of confirmation bias

Confirmation Bias

Information is favored that confirms a hypothesis

Expected Utility Theory

Proposes that people are fundamentally rational actors seeking to maximize their utility

Utility

outcomes that achieve a person's goals

Expected Emotions

Emotions that people predict theyw ill feel for a particular outcome

Risk Aversion

tendency to avoid taking risks

Incidental Emotions

Emotions not caused by having to make a decision, but still affecting it.

Opt-in procedure

Requires a person to take active step

Opt-out procedure

Person must act to be excluded

Status quo bias

tendency to do nothing when faced with making a decision

Risk Aversion Strategy

Trying to maximize positive outcome

Risk taking strategy

Trying to minimize negative outcome

Framing effect

decisions influenced by how choices are presented

Neuroeconomics

study of how brain activation is related to decisions involving potential gains or losses

Ultimatum Game

proposer and responder


both win or both lose

Deductive Reasoning

determining whether conclusion logically follows from statements called premises

Premise

See deductive reasoning

Syllogism

Two premises followed by a third statement called a conclusion




See Deductive Reasoning

Categorical Syllogism

Premises and conlcusions begin with All, No, or Some

Validity

Syllogism is internally consistent

Belief bias

tendency to think a syllogism is valid if conclusion believable

Mental Model Approach

using mental imagery to solve a problem

Mental model

specific situation represented in a person's mind that can be used to help determine the validity of syllogisms in deductive reasoning

Conditional Syllogisms

Have two premises and a conlcusion, where the first premise has the form if...then

Wason Four-card problem

Research example of conditional reasoning




See falsification principle

Falsification principle

To test a rule, it is necessary to look for situations that would falsify the rule

Permission Schema

if a person satisfies a particular condition, then he gets to carry out an action

Evolutionary Perspective on Cognition

We can trace many properties of our minds to the principles of natural selection

Social Exchange Theory

important aspect of human behavior is ability of people to cooperate

Dual systems approach

there are two mental systems:


1) fast, automatic, intuitive


2) thoughtful, deliberative




See bat and ball example