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21 Cards in this Set

  • Front
  • Back
5 steps in the consumer decision making process
problem recog
info search
eval of alternatives
purchase decision
postpurchase evaluation
problem recognition
caused by a gap btwn ideal and actual state
problem isn't nec negative
sources of problem recognition
out of stock
dissatisfaction
new needs/wants
related products or purchases
mkter induced problem recog
new products
maslow's hierarchy of needs
physiological
saftey
social
esteem
self actualization
motivation search
info search
+: reveals hidden feelings, drives, and fears, highlights impt of symbolic factors, shifts attention to how/why?
-: qual (smll samples), varying subjective interpretations, diff/not poss to validate/verify

internal: scanning the info you have stored in memory
external: going to outside sources for info
perception - filter
process by which an indiv receives, selects, org, and interprets info to create a meaningful picture of the world
3 processes of perception:
sensation
selecting info
interpreting info
-selective
-subliminal
eval of alternatives:
evoked set
from all the brands of which the consumer is aware that are actively considered

criteria and consequences
attitudes

heuristics - rules of thumb
purchase decision
key to make sure consumer follows through and makes purchase
postpurchase eval
return business
crm
word of mouth
satisfaction is related to expectations
routine response behavior
routine products, brand loyalty
external influences on consumer behavior
sub/culture
-social class
reference groups
-family influence
situational determinants
-usage
comm process
source/sender, encoding, channel/mssg, decoding, receiver
types of encoding/decoding mssgs
graphic
verbal
musical
animation
decoding problems
different worlds
moderate commonality
high commonality - overlap in experiences
encoding (nonverbal)
symbols
direct channels
personal
-1 on 1
-1 to group
-team to group
indirect channels
media
-paid
-unpaid
-special
traditional response hierarchy models
view the response process as a series of steps on the way to purchase
knowing which step the buyer is at helps tailor mssgs
Involvement is influenced by:
personal factors (needs, values)
stimulus "" (ads)
situational "" (using product for)
foote, cone and belding grid
HI, thinking
HI, feeling
LI, thinking
LI, feeling
informative, the thinker (car)
Affective, the feeler (jewelry)
Habit formation, the doer (food)
Self satisfaction, the reactor (liquor, candy)