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50 Cards in this Set

  • Front
  • Back

Count

The number of responses emitted during an observation period
Rate/Frequency
"A ratio of count per observation time; often expressed as count per standard unit of time (e.g.
Celeration
The change (acceleration or deceleration) in rate of responding over time
Duration
The amount of time that a behavior occurs
Response Latency
The point in time when a response occurs with respect to the occurence of an antecendent stimulus
Interresponse Time (IRT)
The point in time when a response occurs with respect to the occurence of the previous response
Percentage
"A proportion
Trials to Criterion
"Number of responses
Topography
The form or shape of behavior
Magnitude
"The strength
Measurement
The process of assigning numbers and units to particular features of objects or events...[It] involves attaching a number representing the observed extent of a dimensional quantity to an appropriate unit. The number and the unit together constitute the measure of the object or event
Repeatability
"(also called countability)
Instances of a response class can occur repeatedly through time (i.e.
behevaior can be counted)"
Temporal Extent
"Every instance of behavior occurs during some amount of time (i.e.
Temporal Locus
"Every instance of behavior occurs at a certain point in time with respect to other events (i.e.
A-B design
A two-phase experimental design consisting of a pre-treatment baseline condition(A) followed by a treatment condition (B)
A-B-A design
"A three-phase experimental design consisting of an initial baseline phase (A) until steady state responding (or countertherapeutic trend) is obtained
A-B-A-B design
"An experimental design consisting of (1) an initial baseline phase (A) until steady state responding (or countertherapeutic trend) is obtained
abative effect (of a motivating operation)
"A decrease in the current frequency of behavior that has been reinforced by the stimulus that is increased in reinforcing effectiveness by the same motivating operation. For example
ABC recording
See anecdotal observation
abolishing operation (AO)
"A motivating operation that decreases the reinforcing effectiveness of a stimulus
Count
The number of responses emitted during an observation period.
Rate/Frequency
"A ratio of count per observation time; often expressed as count per standard unit of time (e.g., per minute, per hour, per day)".
Response Latency
The point in time when a response occurs with respect to the occurence of an antecendent stimulus.
Interresponse Time (IRT)
The point in time when a response occurs with respect to the occurence of the previous response.
Percentage
"A proportion, expressed as a number of parts per 100; typically expressed as a ratio of the number of responses of a certain type per total number of responses (or opportunities or intervals in which such a response could have occurred)".
Trials to Criterion
"Number of responses, instructional trials, or practice opportunities needed to reach a predetermined performance criterion".
Topography
The form or shape of behavior.
Magnitude
"The strength
Measurement
The process of assigning numbers and units to particular features of objects or events...[It] involves attaching a number representing the observed extent of a dimensional quantity to an appropriate unit. The number and the unit together constitute the measure of the object or event.
abolishing operation (AO)
"A motivating operation that decreases the reinforcing effectiveness of a stimulus, object, or event. For example, the reinforcing effectiveness of food is abolished as a result of food ingestion".
Antecedent
An environmental condition or stimulus change existing or occurring prior to a behavior of interest..
antecedent intervention
"A behavior change strategy that manipulates contingency-independent antecedent stimuli (motivating operations). (See noncontingent reinforcement, high-probability request sequence, and functional communication training)".
antecedent stimulus class
"A set of stimuli that share a common relationship. All stimuli in an antecedent stimulus class evoke the same operant behavior, or elicit the same respondent behavior (See arbitrary stimulus class, feature stimulus class)".
applied behavior analysis (ABA)
The science in which tactics derived from the principles of behavior are applied to improve socially significant behavior and experimentation is used to identify the variables responsible for the improvement in behavior..
arbitrary stimulus class
"Antecedent stimuli that evoke the same response but do not resemble each other in physical form or share a relational aspect such as bigger or under (e.g., peanuts, cheese, coconut milk, and chicken breasts are members of an arbitrary stimulus class if they evoke the response ""sources of protein""). (Compare to feature stimulus class).".
artifact
An outcome or result that appears to exist because of the way it is measured but in fact does not correspond to what actually occurred..
automatic punishment
"Punishment that occurs independent of the social mediation by others (i.e., a response product serves as a punisher independent of the social environment).".
automatic reinforcement
"Reinforcement that occurs independent of the social mediation of others (e.g., scratching an insect bite relieves the itch).".
automaticity (of reinforcement)
"Refers to the fact that behavior is modified by its consequences irrespective of the person's awareness; a person does not have to recognize or verbalize the relation between her behavior and a reinforcing consequence, or even know that a consequence has occurred, for reinforcement to ""work"" (Contrast with automatic reinforcement)".
aversive stimulus
"In general, an unpleasant or noxious stimulus; more technically, a stimulus change or condition that functions (a) to evoke a behavior that has terminated it in the past; (b) as a punisher when presented following behavior; and/or (c) as a reinforcer when withdrawn following behavior".
avoidance contingency
A contingency in which a response prevents or postpones the presentation of a stimulus (compare with escape contingency).
backup reinforcers
"Tangible objects, activities, or privileges that serve as reinforcers that can be purchased with tokens.".
backward chaining
"A teaching procedure in which a trainer completes all but the last behavior in a chain, which is performed by the learner, who then receives reinforcement for completing the chain. When the learner shows competence in performing the final step in the chain, the trainer performs all but the last 2 behaviors in the chain, the learner emits the final 2 steps to complete the chain, and reinforcement is delivered. This sequence is continued until the learner completes the entire chain independently.".
backward chaining with leaps ahead
A backward chaining procedure in which some steps in the task analysis are skipped; used to increase the efficiency of teaching long behavior chains when there is evidence that the skipped steps are in the learner's repertoire..
Bar Graph
A simple and versatile graphic format for summarizing behavioral data; shares most of the line graph's features except that it does not have distinct data points representing successive response measures through time. Also called a histogram..
Baseline
"A condition of an experiment in which the independent variable is not present; data obtained during baseline are the basis for determining the effects of the independent variable; a control condition that does not necessarily mean the absence of instruction or treatment, only the absence of a specific independent variable of experimental interest.".
Behavior
"The activity of living organisms; human behavior includes everything that people do. A technical definition: ""that portion of an organism's interaction with its environment that is characterized by detectable displacement in space through time of some part of the organism and that results in a measurable change in at least one aspect of the environment"" (Johnson & Pennypacker, 1993a, p. 23.) (See operant behavior, respondent behavior, response, response class)".
Behavior-altering effect (of a motivating operation)
"An alteration in the current frequency of behavior that has been reinforced by the stimulus that is altered in effectiveness by the same motivating operation. For example, the frequency of behavior that has been reinforced with food is increased or decreased by food deprivation or food ingestion.".
Behavior chain
A sequence of responses in which each response produces a stimulus change that functions as conditioned reinforcement for that response and as a discriminative stimulus for the next response in the chain; reinforcement for the last response in a chain maintains the reinforcing effectiveness of the stimulus changes produced by all previous responses in the chain..