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9 Cards in this Set

  • Front
  • Back

Law of effect

In any given situation, the probability of a behavior occurring is a function of the consequences that behavior has had in that situation in the past.

Punisher

An event that, when made contingent on a behavior, decreases the frequency of that behavior.

Punishment

The procedure of providing consequences for a behavior that decreases the frequency of that behavior.

Reprimand

To reduce the frequency of a target behavior by making disapproval contingent on the target behavior.

Response cost

To reduce the frequency of a target behavior by making removal of a reinforcer contingent on the target behavior.

Time out

To reduce the frequency of a target behavior by making removal of a person from a reinforcing situation, contingent on the target behavior.

Overcorrection

To reduce the frequency of a target behavior by making restitution for damage done and repeated performance of appropriate behavior contingent on the target behavior.

Physical punishment

To reduce the frequency of a target behavior by making brief and non-injurious contact with the skin contingent on the target behavior.

Rules for using punishment

1) defined the target behavior


2) select appropriate punishers


3) make a punishment, immediate and certain


4) use extinction and differential reinforcement


5) monitor results