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48 Cards in this Set

  • Front
  • Back

Abolishing operation (AO)

A type of motivating operation. an event that decreases the potency of a particular reinforcer at a particular time and makes the behavior that produces that reinforcer less likely to occur. Satiation is a type of abolishing operation.

Acquisition

The development of a new Behavior through reinforcement.

Aversive stimulus

a stimulus that will decrease the future probability of a behavior when the stimulus is delivered contingent on the occurrence of the behavior. Also called a punisher.

Avoidance behavior

A behavior that prevents an aversive event. The behavior is negatively reinforced by the avoidance of the aversive event.

Backup reinforcer

reinforcers is used in a token economy. A client receives tokens for desirable behaviors and exchanges a specified number of tokens for any of a variety of backup reinforcers.

Concurrent operants

two or more of different behaviors or response options are concurrently available for the person. Each response option is associated with a specific reinforcement schedule.

Concurrent schedules of reinforcement

Schedules of reinforcement that exist at the same time for two or more different behaviors (which are called concurrent operants). which particular Behavior occurs at a particular time depends on the relative schedule of reinforcement, magnitude of reinforcement, delay of reinforcement, and response effort for the available behaviors.

Conditioned reinforcer

a previously neutral stimulus that has been paired a number of times with an established reinforcer and subsequently functions as a reinforcer itself.

Consequence

The stimulus or event occurring immediately after a behavior.

Contingency

A relationship between a response and a consequence in which the consequence is presented if and only if the response occurs. When such a relationship exists, the consequence is said to be contingent on the response.

Continuous reinforcement (CRF) schedule

A schedule of reinforcement in which each instance of the behavior is followed by the reinforcer.

Deprivation

a condition in which the person has gone without a particular reinforcer for a period of time. Deprivation is a type of establishing operation; it makes the reinforcer the person has gone without more potent.

Escape Behavior

Behavior that results in the termination of an aversive stimulus. The termination of the aversive stimulus negatively reinforces the behavior.

Establishing operation (EO)

K

Fixed interval (FI) schedule

J

Fixed ratio (FR) schedule

K

Generalized conditioned reinforcer

P

Intermittent reinforcement schedule

K

Maintenance

K

Motivating operation (MO)

K

Negative reinforcement

L

Operant behavior

P

Positive reinforcement

K

Positive reinforcer

P

Premack principle

L

Reinforcement

P

Reinforcer

P

Response

K

Response effort

P

Satiation

P

Schedule of reinforcement

K

Stimulus

K

Token

K

Unconditioned reinforcer

K

Variable interval (VI) schedule

P

Variable ratio (VR) schedule

K

Automatic reinforcement

H

Conditioned reinforcer

H

Generalized conditioned reinforcer

H

Positive reinforcement

H

Positive reinforcer

H

Premack principle

H

Reinforcer assessment

H

Response-deprivation hypothesis

H

Rule-governed Behavior

H

Socially mediated contingencies

H

Stimulus preference assessment

H

Unconditioned reinforcer

H