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55 Cards in this Set

  • Front
  • Back
Affective domain
learning associated with feelings and emotions
Bullying
being consistently mean to someone else
Classroom climate
the way in which the classroom feels that translates to the students
Community of learners
learning environment that promotes teamwork
Conventional ethics
Kohlberg’s stage of moral reasoning where decisions are based on concerns for others
Convergent questions
questions that necessitate factual answers
Cooperative learning models
small-group instruction that is geared for positive contributions from each member
Divergent questions
questions that encourage creative thinking
Explicitly communicate
giving a message in a very clear way so both parties understand
Implicitly communicate
sending a message in a hidden manner like through body language or behavior
Industry versus inferiority stage
Erikson’s stage where children 6-12 may or may not appreciate accomplishments
Initiative versus guilt stage
Erikson’s stage where children 3-6 may or may not have a sense of curiosity and risk-taking
Maslow’s hierarchy of needs
stages of needs that individuals pass through
Modeling
a result of observing others and then acting as they do
No Child Left Behind Act of 2002
education reform plan to the ESEA
Peer meditation
conflict resolution that used trained individuals
Perspective taking
seeing situations from another’s POV
Preconventional ethics
Kohlberg’s stage of moral reasoning (until age 10) where a child’s decisions is based on consequences and personal benefit
Self-efficacy
a person’s perception of whether or not they will be successful at accomplishing a task
Self-fulfilling prophecy
expectation leads to action that cause the expectation to become a reality
Social cognitive theory
Bandura’s theory of learning from modeling
Social interaction
(based on Vygotsky’s social constructivism theory) participating with others in classroom activities
Zone of proximal development
Vygotsky’s term for the level of development where a person can expand their thinking with the help of a more able person
Alternative education program
alternative campus for really disruptive students
Basic needs (Glasser’s)
children are more likely to learn if they have survival/love/power/fun/freedom
Behavior contract
a mutually-agreed upon set of behaviors to be seen in the classroom
Conditions of learning (Cambourne’s)
learning increases if these conditions are met immersion/demonstration/expectations/responsibility/employment/approximation/engagement
Code of ethics
a set of behavior principles that guide educators’ actions
Compensatory education programs
supplemental service for at-risk students
Consequences
negative result of breaking rules
Discipline
action taken for a consequence
Flexible groups
students grouped for a short period of time
Grooved
students automatically follow rules or routines
Independent learners
active learners who can initiate their own projects and topics of study
Individual education plan (IEP)
educational needs and plan for a student with special needs
Invisible child
not acknowledging a misbehaving child who is seeking attention
Judicious discipline
uses logical consequences that relate in some way to the misbehaviors
Logical consequences
punishment that is in line with how a child may value/not value a consequence
Management plan
a set of well-thought-through rules/consequences/routines/schedules/etc.
Mild desist
calling a child’s name to let them know that you are aware of their misbehavior
Monitoring
constant watching to that you can catch negative and positive behaviors
Nurturing environment
classroom that meets children’s intellectual as well as social/emotional needs
Paraprofessionals
trained assistants for teachers
Placement-review committee
campus committee that reviews a student after they have been removed from their regular classroom
Proximity
moving closer to a student in an effort to stop a negative behavior
Ripple effect
when a class gets out of control because they see one child with negative behavior not being corrected
Room arrangement
the way the classroom is set up
Routines
the schedule or way things happen in the classroom
Rules
set of behavioral guidelines
Shaping
using positive rewards to help move misbehavior students to d behavior
Sponge activity
short beginning activity to transition students
Student code of conduct
required set of behavior expectations
Tactile/kinesthetic learners
students who learn best through touch and movement
Time on task
the time a student is engaged in active learning
Transition
moving form one activity to another