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25 Cards in this Set

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David Hilbert

-From Germany during the 19th century


-He made "Hilbert's Hotel" which describes different levels of infinity



1-1 Correspondance

-When 2 sets have the same cardinality,same size, and can be matched up with each other


Ex: Set 1= 2, 4, 6, 8


Set 2= 1, 3, 5, 7

Finite, countably infinite, and uncountably infinite

Finite= can be put into a 1-1 correspondence with the numbers 1, . . . n for a fixed # n


countably infinite: cardinality of the natural numbers


uncountably infinite: cardinality strictly larger than the natural numbers



Cantor's Diagnolization Argument

-Georg Cantor's proof that if a list of real numbers and a list of natural numbers are made to match, you can always create a number that you missed.


Ex: .123


.456


.567 .243

Power Set

The set of all subsets


Example: (123)


(1)(2)(3)(12)(13)(23)(123)0



infitesimals

-an immeasurably small number; not 0, but small than any real number and has infinitely small quantities


- related to infinity because they are both seen in fractals



Coastline Paradox

-First looked at by Lewis Richardson and it is the idea that the measurement of a coastline will keep getting bigger as long as a smaller way of measuring it is being used because a coast line is so jagged the smaller ruler you use the more detail you include in the measurement



Fractals

-a shape that exhibits self similarity, can be defined as reclusive steps


-self similar and infinitely detailed and if zoomed in it still looks the same


Example: a plant, food such as broccoli, a mountain side

Fibonacci Sequence

1, 1, 2, 3, 5, 8, 13. . .


-get the next number be adding the previous two


-invented by Leonardo Fibonacci


-related to the golden ratio b/c 1/2, 2/3, 3/5, etc. gets closer and closer to the exact number of the golden ratio

Symmetry

-a motion or operation that leaves an object unchanged


-three types of symmetry are translation, reflection and rotation


-an n-gon has n- symmetries. For example, a pentagon has 5 symmetries

Spherical Geometry

-A type of non-euclidean geometry discovered by MC Escher, he used it in his art


-The geometry of a sphere and it connect points on a globe rather than on a flat piece of paper



Vanishing Point

-Used to show perspective in picture


-A point where paralle lines converge


3 types: Nadir-- point is below the picture, eyes are drawn down


Zenith-- point is above the picture, eyes are drawn upward


Point on the horizon-- the point is on the horizon line and it draws the eyes to the center of the picture



Impossible Figures

-A 2-D image that looks 3-D but cannot actually exist in a 3-D world


Example: Escher piece of art "waterfall" uses the penrose triangle

Oragami

-originated in Japan during 17th century, it is an act of paper folding to create a sculpture. no cuts or tape are used.

Akira Yoshizawa

-From Japan during the 19th Century


-he created over 50,000 origami sculptures during this lifetime

The types of origami

Plain/pure: folding 1 sheet


Modular: folds multiple sheets the same way and then puts together to create a bigger, more complex piece


Action: the model has some movement


Wet-folding: the paper is dampened to create more realistic shapes


Tesselations: makes tessellation's out of folded paper


Mathematical/Technical: allows for more complexity, computer programs can make patterns



Charles Bouton

-Founder of Nim from the USA during 19th Century


-developed a complete theory and winning strategy for the game; which is to use binary digits to remain in a safe position

Piet Hein

-founder of 2-D version of Nim, TacTix.


-From Denmark during the 20th century

Sprague-Grundy Theorem

-States that every impartial game under normal play is equivalent to a nimber


-proved independently by Sprague and Grundy after studying Nim during the 20th century

Combinatorial Game Theory

-It studies strategies and math of perfect information, no chance games.


-the games can be impartial or partisan


-it uses mathematics and computer science


-began when Bouton solved Nim in 1902

Double cross, Long chain theorem

Double Cross: take all but 2 boxes in a long chain. it forces the opponent to open up another long chain for you, even if they get the 2 boxes


Long Chain: make initial number of dots and numbers of long chains even if first player and odd if second player



Mancala

-A game that originated in Africa during the 4th century


-it is a partisan game, it is partially solved, and the first player has the winning strategy


-many contributors. two of them were champion and cartenson.



Endgame

-the final stage of a game when few pieces or cards remain


-seen in go, pente and gomoku



John Nash

-From USA, 20th century


-invented Hex and proved that there is always a winner using the Brouwers fixed point theorem and that the first player has the winning strategy

hannah

schwartz