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19 Cards in this Set
- Front
- Back
Generally what hands do we 2BAR w? |
AMH, gut+ |
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V CRF>25: H adjust his 2BAR range how? |
Barrel lighter, make sure to take not of what V CRF w. value or bluff? |
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T is overcard to 2ndP. What should hero do with TP? and why? |
Bet smaller so that 2ndP can call easier |
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Turn is an overcard, how does that affect our 2BAR range? 2 things |
1. We can barrel with A-high to make 3rdP fold. 2. We bet bigger with our draws to get more folds |
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V ch behind F: Hero should |
Bet 1/2 pot with everything |
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Vs V w low FvPT(Or we see V c w A-high). How do we adapt? |
b T once or ch T and b only R. Depending on how high del-c-bet |
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Worst hand to call when V r our T probe? |
2ndP+ |
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C2BAR, Semi-Dry w FD and turn card is a brick |
3rdP+, gut w overs+. Opponent can 2ndBAR with draws |
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C2BAR, Semi-Dry with FD and turn card completes a draw |
2ndP+, gut w overs+ |
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C2BAR Wet |
2ndP, OESD, FD. V semi-bluffs those boards |
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Worst hand to call turn c/r? |
Best 2P+ |
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What can be said about V T DK range? |
It is very very wide |
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If you don't/forget to raise flop DK and villain bets the turn: |
Raise turn with any made hand |
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T DK < 2p/3: |
Raise anything. You can call down with high 2ndPair (Q+) |
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DK >2p/3: |
Just call with FD, TP, 2ndP fold 3rdP. Raise 2P+ |
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DK >pot: |
Call only with TP |
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V DK F c r: DK<p/2 T: H ? |
Raise w anything |
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V DK F c r DK T: W made hand: |
r 3-4x if DK <p/2. r 2.5x if DK >p/2 |
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Hero has air. V DK F c r ch T(overcard): H ? |
Bet again |