Use LEFT and RIGHT arrow keys to navigate between flashcards;
Use UP and DOWN arrow keys to flip the card;
H to show hint;
A reads text to speech;
3 Cards in this Set
- Front
- Back
- 3rd side (hint)
Barrish Et al. |
good behaviour game: effects of individual contingencies for group sequences of disruptive behaviour in a classroom. |
hello |
|
Barrish et al |
Fourth grade classroom of 24 students, 2 observers, 1 hr each on Monday, Wednesday and Friday. During the first period when the game was applied, the team with the fewest marks ( 10 or less) would win. The criterion for the second observed session was set at five marks or fewer. For the last session: criterions was the fewest marks, or 8 or less. |
Baseline 2) Math baseline, reading baseline. 3) Math reversal, reading game
|
|
a |
c |
c |