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13 Cards in this Set
- Front
- Back
Define the following terms:
centralisation, central place, urban network, threshold population, range of a good, order. |
Centralisation: establishments such as businesses providing g & s have a tenedancy to gather together in central places rather than being scattered evenly over the land surface.
central place: an urban settlement which provides the people of the surrounding rural area with g & s. urban network: arrangement of the group of urban places of various sizes in any area. threshold population: minimum number of people needed to make a good or service economically viable. range of a g or s: maximum distance that people are prepared to travel in order to obtain a good or service from a central place. (low - small range, high- large range). order: lower orders have smaller populations, higher orders have larger populations, towns ranked based on population size. |
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Define:
heirarchy, spacing, functional complexity, hinterland, functional region. |
Heirarchy: the higher the order, the smaller the amount of central places that are in that order.
spacing: the distance between towns of the same order and towns of different orders. functional complexity: the sum total of all functions offered in a central place, can be used instead of population to establish orders. hinterland: the area of influence a city has outside of the official city boundary. functional region: characterised by the flow of goods, services, info and people in and out of the central place along a network of communication links. |
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Relationships between size, number, spacing and functional complexity.
1. Define these. |
1. Size- the order that a settlement is in (1, 2, 3, 4, 5).
2. Number- the amount of settlements in a particular order. 3. Spacing- approximate distance between towns. 4. Functional complexity- the number and types of functions in a settlement. |
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Relationship between size and number.
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- the smaller the order of a settlement, the more towns in that order.
e.g. there will be 8 first order towns, 7 second order, 4 third order, 3 second order and one first order. - inverse relationship between size and number. |
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Relationship between size and spacing.
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- lower order settlements are close together.
- a great distance separates high order settlements. |
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Relationship between size and functional complexity.
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- lower order settlements have a lower functional complexity that high order settlements.
- 5th order settlements have the greatest functional complexity. - 1st order settlements have the least functions offered. - specialised towns can be small in population size but have a high functional complexity. e.g. tourist towns with many cafe's |
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Example of a first order settlement.
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Wokalup, North Dandalup.
functions offered: general store, petrol station, hotel. |
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Example of a second order settlement.
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Yarloop, South Dandalup, Coolup.
functions: all in first order plus, primary school, hotel, supermarket, bakery, hall, post office, church, roadhouse. |
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Example of a third order settlement.
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Waroona, Brunswick Junction.
functions: all in second order plus, pub, sports field, bank, two supermarkets, shire offices, junior high school, newsagent. |
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Example of a fourth order settlement.
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Harvey.
functions: all in third order plus, police station, law courts, car yard, shire offices, two newsagents, two IGA's, dress store, accountant, small hospital. |
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Example of a fifth order settlement.
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Collie, Pinjarra.
functions: all in fourth order plus, shopping centre, several clothing stores, senior high school, catholic primary school, large hospital, lawyer, fast food outlets. Perth has all of these on a larger scale + state government and head offices of business. |
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Example of a specialised town.
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Tourist- Dunsborough, Margaret River, Kalbarri.
functions: ample accommodation, cafe's, restaurants, cheese factory, chocolate factory, clothing stores, tourist bureau. Retirement- Busselton Timber- Pemberton, Yarloop Historical- York, Albany. |
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Explain how population and functions of a central place may change over time.
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- Town which a depends on a resource for employment may become a ghost town after resource is depleted, production stops. e.g. Ravensthorpe
- discovery of a resource may cause the population and functions of a town to grow. - historical town become a tourist attraction, functions and population may grow e.g. York |