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30 Cards in this Set

  • Front
  • Back

Generalized Imitation

"do as I do."


Imitation of the response of a model without previous reinforcement for imitation of that specific response




-Observer is reinforced by the model


-Observer is then reinforced by another person when repeating behavior


-

Vicarious reinforcement

our tendency to repeat or duplicate behaviors for which others are being rewarded.

vicarious punishment

our tendency to not do behaviors for which others are being punished.

Problems with Strict Behaviorist View of Social Learning

1. New behaviors can be learned just by watching others do them


2. Delayed imitation


3. Vicarious reinforcement is powerful

Cognitive Factors in Social Learning

1. Learning is a mental, not behavioral change


2. Certain cognitive processes are required for learning (paying attention, rehearsal, mental representations (codes), awareness and outcome expectations



Outcome expectations

Hypotheses about what will happen in the future as opposed to what has happened (before) in ABA

Incentive

Expectation of future possible reinforcement

Efficacy Expectations

Beliefs about whether individuals can perform to create a successful outcome.

Reciprocal Causation

Interaction between:


1. Environment - conditions


2. Person - characteristics


3. Behavior - actions/reactions

Effective Modeling

Attention


Retention


Motor Reproduction


Motivation (self-efficacy)

Self-efficacy

Ability to see oneself as capable of performing to get incentive/reward in future based on that performance

Mirror Neurons

Activate when animals see each other do action


-related to empathy


-important for observational learning

Graduated Modeling

Progressing from simple to more complex behaviors


-used for elimination of fears


-very young clients who cannot just jump into complex yoga poses



Participant Modeling

Model first performs behavior (touch the snake), then client imitates behavior gradually to the point of holding the snake, licking the snake's head, etc.

Positive Punishment

appearance of a stimulus to decrease probability of behavior in future (hitting someone to get them to stop hitting their brother)

Negative Punishment

taking away a certain desired item after the undesired behavior happens in order to decrease future responses

Verbal Punishment pros

-Frequently used


-not physically damaging


-works well if backed up by other consequences


-easy to administer


-easy to teach


-

Verbal punishment cons

-can turn into positive reinforcement quickly


-loses effectiveness over time


-sometime hard to follow through on verbal statements


-can be emotionally abusive


-hard to get consistent results


-only works when used individually, and not in front of peers

Physical Punishment pros

-Brief


-fast acting


-immediate results


-

physical punishment cons

-potential for physical abuse


-can turn into positive reinforcement


-lead to long-term abuse


-unacceptable societally


-

Withdrawal of Positive Consequences

1. Planned ignoring


2. Loss of privileges


3. Time out

Time out

-remove child from positive situation


-put in non-stimulating environment


-1 minute per age

Response Cost

-Child loses positive reinforcer as result of behavior


-grounding or loss of "car"


-

Overcorrection

Restitution, making child clean up mess

Factors influence effectiveness of punishment

1. Consistency


2. Contingency


3. Contiguity


4. Schedule


5. Alt sources of reinforcement? (food bar for food)


6. Reinforcement of other behaviors?


7. Intensity

Side effects of punishment

1. negative emotional reactions


2. escape and avoidance


3. modeled punishment (might do the same to someone else)


4. Perpetuation of punishment (the only way that works)


5. Suppression of behavior (not only for target, but also for other behaviors as well)

Logical Consequences

Tying consequences to behavior

Natural Consequences

What follows naturally if individual does something (no umbrella when it rains, cold food if running around before dinner)

Two Process Theory of Punishment

Both Classical and Operant conditioning at work




rat presses lever and receives an aversive shock


lever becomes CS to elicit fear


lever becomes aversive


rat moves away from lever


rat doesn't press lever anymore







One process theory

Punishment is direct opposite of reinforcement