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39 Cards in this Set

  • Front
  • Back

round character

complex and many sided




requires an essay for full analysis

flat character

has only one or two traits




can be summed up in one or two sentences

dynamic character

character undergoes a permanent change in some aspect of their character, personality or outlook

static character

character is the same sort of person at the end of the story as they are at the beginning

stock character

the stereotyped figure who has occurred so often in fiction that their character is immediately known

first person point of view

protagonist tells own story




refers to themselves as "I"




knows only own thoughts and feelings

characterization

identifying the character traits (personality) of a character

dilemma

a character must make a difficult choice between two undesirable alternatives

literal language

what you see is what you get

figurative language

what you say has greater meaning than what lies on the surface




symbol, simile, metaphor, hyperbole and personification are commonly used figures of speech

metaphor

a direct comparison of two normally uncompared things




one thing is said to be the other




a subtle comparison is used to concisely create a vivid image

extended metaphor

a metaphor that extends over two or more lines

imagery

descriptive images that are primarily visual but can appeal to other senses as well: touch,taste smell and hearing




can be literal or use other figurative devices to help create the image




to create an exceptionally vivid pictures in the reader's mind

3rd Person Limited Omniscient

narrator is "outside" the story




refers to all characters as "he" or "she"




only knows thoughts and feelings of main character being followed

atmosphere (mood)

the prevailing feeling that is created in a story




set up reader's expectations about ending or outcome of plot

theme

central idea of the story




implied rather than stated




all of the story elements interact to create and reinforce the theme

dramatic irony

the author shares with the reader information not known by a character




the reader becomes aware that a character's actions may be inappropriate for the actual circumstances, that what is to come is the reverse of what the character expects

surprise ending

a sudden twist in the direction of a story




produces a conclusion which surprises the reader and often the story's characters

science fiction

speculates about the effect of technology, science and the future on human beings




can be escapist or interpretive fiction

contrast

mixing of situations, characters, settings, moods or points of view in order to clarify meaning, purpose or character or to heighten certain moods

tone

an author's feeling or opinion about a subject




identified through writing devices and word choice used




one piece may display multiple attitudes

symbol

a word that stands for something else




to suggest or evoke meanings rather than state them directly

allusion

reference to someone, something or someplace famous




adds to the depth of meaning of a story since it reminds the reader of an entire story in a minimum amount of words

situational irony

a set of circumstances turns out differently from what is expected

indeterminate ending

a story with no clear outcome

exposition

background information provided by the author to further the plot, conflict, setting and characterization

foreshadowing

gives a hint of what is to happen later in the story




prepares reader for climax and resolution

dialogue

conversation between two or more characters in a story




indent and start a new line every time you switch speakers

climax

major crisis in the story




usually a turning point for the protagonist

falling action/conclusion

the part of the story following the climax and lasting until the end of the story

antihero

a protagonist that has none of the qualities normally expected of a hero




often a humorous take-off of the traditional hero




the reader often feels superior to such characters

satire

the use of irony to ridicule an idea, person or things often to provoke change




usually mocks human vices or foibles

hyperbole

exaggeration or claim not to be taken seriously

simile

a comparison made between two normally uncompared things

introduction

setting (time/place)




characters




mood

inciting incident

the conflict is revealed (one specific moment/scene)

rising action

majority of the story




action/emotions/mood intensifies

climax

most exciting moment of story




moment of highest emotional intensity




turning point for the protagonist

conclusion

tying up loose ends in the story (extremely short in short stories)