Use LEFT and RIGHT arrow keys to navigate between flashcards;
Use UP and DOWN arrow keys to flip the card;
H to show hint;
A reads text to speech;
37 Cards in this Set
- Front
- Back
Accidental viewpoint
|
a rare view of an object that conceals a defining geon
|
|
apparent movement
|
the illusion of movement
|
|
bayesian inference
|
statistical/logical analysis to determine what object caused an image on the retina
|
|
binocular rivalry
|
if two conflicting images are shown to each eye, the images will be perceived as alternating as the eyes compete for view
|
|
border ownership
|
when figure and ground share a boundary, the boundary is always seen as belonging to the figure
|
|
contextual modulation
|
the context of a stimulus helps determine the firing rate in response to the stimulus
|
|
discriminability
|
each geon can be discriminated from other geons
|
|
figure
|
an object that is separate from its background
|
|
figure-ground segregation
|
the problem of how to distinguish an object from its background
|
|
geons
|
geometric "ions," forms that can combine to form any other form
|
|
Gestalt psychologist
|
a perception cannot be explained as sum of its parts
|
|
gist of a scene
|
general description of a scene that can be give after a brief exposure to it
|
|
global image features
|
information from a scene that can be perceived rapidly and are associated with a specific type of scene
|
|
ground
|
background of an object
|
|
heuristic
|
uses rules of thumb rather than clearly defined laws
|
|
illusory contour
|
contours/edges created by the mind connecting two objects
|
|
inverse projection problem
|
the same image on the retina can be created by views of many different objects at different angles
|
|
law of common fate
|
things that are moving in the same direction tend to be grouped together
|
|
law of familiarity
|
things that form familiar or meaningful patterns tend to be grouped together
|
|
law of good continuation
|
points that, when connected, result in straight or smoothly curved lines are send as belonging together in such a way as to create the smoothest path
|
|
oblique effect
|
people can perceive horizontals and verticals more easily than oblique orientations
|
|
persistence of vision
|
the perception of a stimulus persists for ~250 ms after the stimulus is removed unless masked
|
|
law of pragnanz
|
aka, law of good figure, law of simplicity, every stimulus pattern is seen in such a way that the resulting structure is as simple as possible
|
|
law of proximity
|
things that are near to each other tend to be perceptually grouped together
|
|
law of similarity
|
similar objects appear to be grouped together
|
|
physical regularities
|
properties of the environment that are regular/common (vertical/horizontal)
|
|
light from above heuristic
|
people usually assume light is coming from above
|
|
likelihood principle
|
we perceive the object that is most likely to have caused the pattern we have received
|
|
masking stimulus
|
a stimulus used to stop persistence of vision
|
|
non-accidental properties (NAPs)
|
properties of edges in the retinal image that correspond to the edges in 3D space
|
|
principle of common region
|
elements within the same spatial region are usually grouped together perceptually
|
|
principle of componential recovery
|
the ability to identify an object if we can identify its geons
|
|
principle of synchrony
|
visual events that occur at the same time are perceived as a single unit
|
|
semantic regularities
|
characteristics associated with functions carried out in different types of scenes (ie. weight in a gym)
|
|
structuralism
|
we perceive objects through the combination of parts, disproved by the Gestalts
|
|
theory of unconscious inference
|
some of our perceptions are the result of assumptions we make about the environment
|
|
viewpoint invariance
|
we can recognize that several views are from the same object
|