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46 Cards in this Set

  • Front
  • Back
absolute disparity
A difference in the actual retinal coordinates in the left and right eyes of the image of a feature in the visual scene. Compare relative disparity.
absolute metrical depth cue
A cue to depth that provides absolute information about the distance in the third dimension (e.g., his nose sticks out 4 cm in front of his face). Compare relative metrical depth cue.
accommodation
The process by which the eye changes its focus (in which the lens gets fatter as you direct your gaze toward nearer objects).
aerial perspective
A depth cue that is based on the implicit understanding that light is scattered by the atmosphere. More light is scattered when you look through more atmosphere. Thus, more distant objects are subject to more scatter and appear fainter, bluer, and less distinct. Also called “haze.”
Bayesian approach
A statistical model based on Reverend Thomas Bayes’ insight that prior knowledge could influence your estimates of the probability of a current event.
binocular disparity
The differences between the two retinal images of the same scene. Disparity is the basis for stereopsis, a vivid perception of the three-dimensionality of the world that is not available with monocular vision.
binocular rivalry
The competition between the two eyes for control of visual perception, which is evident when completely different stimuli are presented to the two eyes.
binocular summation
An advantage in detecting a stimulus that is afforded by having two eyes rather than just one.
continuity constraint
In stereopsis, the observation that, except at the edges of objects, neighboring points in the world lie at similar distances from the viewer. This is one of several constraints that have been proposed to help solve the correspondence problem.
convergence
The ability of the two eyes to turn inward, often used in order to place the two images of a feature in the world on corresponding locations in the two retinal images (typically on the fovea of each eye). Convergence reduces the disparity of that feature to zero (or nearly zero). Compare divergence.
correspondence problem (binocular)
The problem of figuring out which bit of the image in the left eye should be matched with which bit in the right eye. The problem is particularly vexing when the images consist of thousands of similar features like dots in random dot stereo­grams.
corresponding retinal points
A geometric concept stating that points on the retina of each eye where the monocular retinal images of a single object are formed are at the same distance from the fovea in each eye. The two foveas are also corresponding points. Compare disparate points.
crossed disparity
The sign of disparity created by objects in front of the plane of fixation (the horopter). The term crossed is used because images of objects that are located in front of the horopter will appear to be displaced to the left in the right eye, and to the right in the left eye. Compare uncrossed disparity.
cyclopean
Referring to stimuli that are defined by binocular disparity alone. Named after the one-eyed Cyclops of Homer’s Odyssey.
depth cues
Information about the third dimension (depth) of visual space. Depth cues may be monocular or binocular.
diplopia
Double vision. If visible in both eyes, stimuli falling outside of Panum’s fusion area will appear diplopic.
divergence
The ability of the two eyes to turn outward, often used in order to place the two images of a feature in the world on corresponding locations in the two retinal images (typically on the fovea of each eye). Divergence reduces the disparity of that feature to zero (or nearly zero). Compare convergence.
Euclidean
Referring to the geometry of the world, so named in honor of Euclid, the ancient Greek geometer of the third century BCE. In Euclidean geometry, parallel lines remain parallel as they are extended in space, objects maintain the same size and shape as they move around in space, the internal angles of a triangle always add to 180°, and so forth.
familiar size
A depth cue based on knowledge of the typical size of objects like humans or pennies.
free fusion
The technique of converging (crossing) or diverging the eyes in order to view a stereogram without a stereoscope.
horopter
The location of objects whose images lie on corresponding points. The surface of zero disparity. See also Vieth–Müller circle.
linear perspective
A depth cue based on the fact that lines that are parallel in the three-dimensional world will appear to converge in a two-dimensional image.
metrical depth cue
A depth cue that provides quantitative information about distance in the third dimension. Compare nonmetrical depth cue.
monocular
With one eye. Compare binocular.
monocular depth cue
A depth cue that is available even when the world is viewed with one eye alone. Compare binocular depth cue.
motion parallax
An important cue to depth that is based on head movement. The geometric information obtained from an eye in two different positions at two different times is similar to the information from two eyes in different positions in the head at the same time. See stereopsis.
nonmetrical depth cue
A depth cue that provides information about the depth order (relative depth) but not depth magnitude (e.g., his nose is in front of his face). Compare metrical depth cue.
occlusion
A cue to relative depth order when, for example, one object obstructs the view of part of another object.
Panum’s fusional area
The region of space, in front of and behind the horopter, within which binocular single vision is possible. See also diplopia.
pictorial depth cue
A cue to distance or depth used by artists to depict three-dimensional depth in two-dimensional pictures. See monocular depth cue.
positivism
A philosophical position arguing that all you really have to go on is the evidence of your senses, so the world might be nothing more than an elaborate hallucination. Compare realism.
random dot stereogram (RDS)
A stereogram made of a large number (often in the thousands) of randomly placed dots. The random dot stereogram contains no monocular cues to depth. Stimuli visible stereoscopically in random dot stereograms are cyclopean stimuli.
realism
A philosophical position arguing that there is a real world to sense. Compare positivism.
relative disparity
The difference in absolute disparities of two elements in the visual scene. Compare absolute disparity.
relative height
As a depth cue, the observation that objects at different distances from the viewer on the ground plane will form images at different heights in the retinal image. Objects farther away will be seen as higher in the image.
relative metrical depth cue
A depth cue that could specify, for example, that object A was twice as far away as object B without providing information about the absolute distance to either A or B.Compare absolute metrical depth cue.
relative size
A comparison of size between items without knowing the absolute size of either one.
stereoblindness
An inability to make use of binocular disparity as a depth cue. This term is typically used to describe individuals with vision in both eyes. Someone who loses one (or both) eyes is not typically described as “stereoblind.”
stereopsis
The ability to use binocular disparity as a cue to depth. Compare monocular.
stereoscope
A device for presenting one image to one eye and another image to the other eye, thereby creating a single, three-dimensional image.
strabismus
A misalignment of the two eyes, so that a single object in space is imaged on the fovea of one eye, and on a nonfoveal area of the other (turned) eye.
texture gradient
A depth cue based on the geometric fact that items of the same size form smaller images when they are farther away. Thus, an array of items that change in size across the image will appear to form a surface in depth.
uncrossed disparity
The sign of disparity created by objects behind the plane of fixation (the horopter). The term uncrossed is used because images of objects that are located behind the horopter will appear to be displaced to the right in the right eye, and to the left in the left eye. Compare crossed disparity.
uniqueness constraint
In stereopsis, the observation that a feature in the world will be represented exactly once in each retinal image. This constraint simplifies the correspondence problem.
vanishing point
The apparent point at which parallel lines receding in depth converge. See also Euclidean and linear perspective.
Vieth–Müller circle
The location of objects whose images fall on geometrically corresponding points in the two retinas. If life were simple, this circle would be the horopter, but life is not simple.