Use LEFT and RIGHT arrow keys to navigate between flashcards;
Use UP and DOWN arrow keys to flip the card;
H to show hint;
A reads text to speech;
34 Cards in this Set
- Front
- Back
dissolve
|
briefly superimposes the end of shot A and the beginning of shot B
|
|
shot duration
|
i.e.
long takes: unusually lengthy shots plan-séquence/sequence shot: when an entire scene is rendered in only one shot |
|
dialectical montage
|
thesis => antithesis; conflict; demonstration of Marxist & Hegelian philosophy
|
|
180 degree rule
|
the continuity approach to editing indicates that the camera should stay on one side of the action to ensure consistent left-right spatial relations between objects from shot to shot. The 180 degree line is the same as the axis of action.
|
|
depth of field
|
the measurements of the closest and farthest planes in front of the camera lens between which everything will be in sharp focus. A depth of field from 5-16 ft, for example, would mean everything closer than 5 ft and farther than 16 ft would be out of focus
|
|
types of editing transitions
|
fade-out, fade-in, dissolve, wipe, cut
|
|
fade-out
|
gradually darkens end of shot to black
|
|
fade-in
|
lightens a shot from black
|
|
wipe
|
shot B replaces shot A by means of a boundary line moving across the screen
|
|
cut
|
most common means of joinng 2 shots; instantaneous changes from one shot to another
|
|
loudness
|
related to perceived distance
|
|
pitch
|
perceived highness or lowness of sound
|
|
timbre
|
color/tone quality; feel of sound
|
|
properties of non-continuity editing
|
shots joined on basis of purely graphic or rhythmic qualities, independent of the time & space they represent; using spatial continuity in ambiguous ways; violating 180 degree system; jump cut; nondiegetic insert
|
|
jump cut
|
appears to jump because break the 30 degree rule, which advises the every camera position varies at least 30 degrees from previous one
|
|
nondiegetic insert
|
filmmaker cuts from the scene to a metaphorical/symbolic shot that isn't part of narrative's space and time
|
|
aspect ratio
|
the relationship of the frame's width to its height. The standard Academy ratio is currently 1.85:1.
|
|
components of mise-en-scène
|
settings & props, lighting, costumes & makeup, figure behavior
|
|
Hollywood lighting
|
three-point lighting: a common arrangement using three directions of light on a scene; from behind the subjects (backlighting) from one bright source (key light), and from a less bright source balancing the key light (fill light)
|
|
reframing
|
short panning or tilting movements to adjust for the figures' movements, keeping them onscreen or centered
|
|
extreme long shot
|
human figure barely visible
|
|
long shot
|
figures more prominent but background still dominates
|
|
medium long shot
|
human figure framed from knees up
|
|
medium shot
|
frames human body from waist up
|
|
medium close-up
|
frames body from chest up
|
|
close-up
|
shot showing just head, hands, feet, or a small object
|
|
extreme close-up
|
singles out portion of face or isolates and magnifies a detail
|
|
types of shots
|
extreme long shot, long shot, medium long shot, medium shot, medium close-up, close-up, extreme close-up
|
|
dimensions of film editing
|
graphic, rhythmic, spatial, and temporal relations between shots A & B
|
|
editing
|
in filmmaking, the task of selecting and joining camera takes; in the finished film, the set of techniques that governs the relations among shots
|
|
digital grading
|
alters the color of shots; i.e. LOTR, gives each location a distinctive look, special program allowed artists to adjust color values of individual elements within shot
|
|
diegetic sound
|
from within the story world
|
|
nondiegetic sound
|
from outside the story world
|
|
conflict montage
|
montage producing a conflict or tension between the cells/shots thus generating an emotion (affect) in the viewer
|