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34 Cards in this Set

  • Front
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3D Texture Generator
This output operator is used to drive the image3d program which generates 3D texture maps.
Alembic
Can export your scene as an Alembic archive.
Alfred
Alfred is a program shipped out with Pixar’s distribution of RenderMan.
Archive Generator
Generates disk-based archives which can be used by either mantra or RIB renderers.
Batch
Renders the input ROP in a single batch job.
Brick Map Generator
Allows you to convert Houdini volume primitives into Pixar brickmap files.
Channel
The Channel output operator generates clip files from a particular CHOP.
Composite
The Composite output operator renders the image(s) produced in the Compositing Editor.
DSM Merge
Merges two or more deep shadow/camera map files.
Dynamics
Saves the state of a DOP network simulation into files.
Fetch
Makes a dependency link to a ROP in a different network.
Filmbox FBX
Exports entire scenes to FBX files.
Frame Container
Prevents frame dependency changes in the contained nodes from affecting its inputs.
Frame Depedency
Allows an output frame to depend on one or more input frames.
Geo to I3D
Converts .bgeo and .geo volumes into .i3d
Geometry
Generates geometry files from a SOP or DOP network.
HQueue Render
HQueue, or Houdini Queue, is a distributed job scheduling system.
HQueue Simulation
HQueue, or Houdini Queue, is a distributed job scheduling system.
MDD Point Cache
This output operator is used to write an MDD animation file.
Mantra
Renders the scene using Houdini’s standard mantra renderer and generates IFD files.
Mantra Archive
Generates disk-based archives which can be used by mantra.
Merge
Merges several render dependencies into one.
Net Barrier
Blocks the ROP network until synchronization occurs.
Null
Does nothing.
OpenGL
Render an image using the hardware-accelerated 3D viewport renderer.
Pre Post
Renders ROPs before and after a main job.
RenderMan
Renders the scene using Pixar’s RenderMan renderer.
RenderMan Archive
Generates disk-based archives which can be used by RenderMan .
Shell
Runs an external command.
Subnetwork
The SubNetwork output operator provides an easy way to manage large number of output operators.
Switch
Renders one of several inputs.
Wedge
Re-renders the same ROP multiple times with different settings
Wren
This output operator is used to drive the Wren rendering program.
mental ray
Renders the scene using the mental ray renderer from mental images.