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34 Cards in this Set
- Front
- Back
3D Texture Generator
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This output operator is used to drive the image3d program which generates 3D texture maps.
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Alembic
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Can export your scene as an Alembic archive.
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Alfred
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Alfred is a program shipped out with Pixar’s distribution of RenderMan.
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Archive Generator
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Generates disk-based archives which can be used by either mantra or RIB renderers.
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Batch
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Renders the input ROP in a single batch job.
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Brick Map Generator
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Allows you to convert Houdini volume primitives into Pixar brickmap files.
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Channel
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The Channel output operator generates clip files from a particular CHOP.
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Composite
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The Composite output operator renders the image(s) produced in the Compositing Editor.
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DSM Merge
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Merges two or more deep shadow/camera map files.
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Dynamics
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Saves the state of a DOP network simulation into files.
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Fetch
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Makes a dependency link to a ROP in a different network.
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Filmbox FBX
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Exports entire scenes to FBX files.
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Frame Container
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Prevents frame dependency changes in the contained nodes from affecting its inputs.
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Frame Depedency
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Allows an output frame to depend on one or more input frames.
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Geo to I3D
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Converts .bgeo and .geo volumes into .i3d
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Geometry
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Generates geometry files from a SOP or DOP network.
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HQueue Render
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HQueue, or Houdini Queue, is a distributed job scheduling system.
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HQueue Simulation
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HQueue, or Houdini Queue, is a distributed job scheduling system.
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MDD Point Cache
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This output operator is used to write an MDD animation file.
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Mantra
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Renders the scene using Houdini’s standard mantra renderer and generates IFD files.
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Mantra Archive
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Generates disk-based archives which can be used by mantra.
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Merge
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Merges several render dependencies into one.
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Net Barrier
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Blocks the ROP network until synchronization occurs.
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Null
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Does nothing.
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OpenGL
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Render an image using the hardware-accelerated 3D viewport renderer.
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Pre Post
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Renders ROPs before and after a main job.
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RenderMan
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Renders the scene using Pixar’s RenderMan renderer.
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RenderMan Archive
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Generates disk-based archives which can be used by RenderMan .
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Shell
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Runs an external command.
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Subnetwork
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The SubNetwork output operator provides an easy way to manage large number of output operators.
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Switch
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Renders one of several inputs.
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Wedge
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Re-renders the same ROP multiple times with different settings
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Wren
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This output operator is used to drive the Wren rendering program.
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mental ray
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Renders the scene using the mental ray renderer from mental images.
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