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107 Cards in this Set

  • Front
  • Back
Buyer Behavior
here, refers to either consumer or organizational purchasing behavior
Consumer Behavior


type of Buyer Behavior
dealing with end-user consumption
(for oneself, family, gift-giving)
Organizational Purchasing Behavior

type of Buyer Behavior
dealing with non end-user buying
What are marketers really selling?
The product?
Benefits of the product?
What types of benefits?
Depends on who’s buying
Why did you decide to go to OU?
Education? In-state tuition?
Friends or family?
Behaviors that are part of consumer behavior
Searching for
Evaluating
Acquiring
Using
Disposing of products
Customer value
the difference between all the benefits derived from a total product and all the costs of acquiring those benefits
Market Analysis Components
The consumers
The company
The competitors
The conditions
Market Segmentation Involves:
Identifying product-related need sets

Grouping customers with similar need sets

Describing each group

Selecting an attractive segment(s) to serve
Marketing strategy
answers the question:
“How will we provide superior customer value to our target market?”
Marketing mix
the product, promotion, price, and place
Product

Marketing Strategy
anything a consumer acquires or might acquire to meet a perceived need
Communications (promotion)

Marketing Strategy
advertising, the sales force, public relations, packaging, and any other signal that the firm provides about itself and its products
Price

Marketing Strategy
the amount of money one must pay to obtain the right to use the product
Consumer cost

Marketing Strategy
everything the consumer must surrender in order to receive the benefits of owning/using the product.
Distribution (place)
having the product available where target customers can buy it.
Firm outcomes
Product position – an image of the product or brand in the consumer’s mind relative to competing products and brands

Sales

Customer satisfaction
Individual outcomes
Need satisfaction
Injurious consumption – occurs when individuals or groups make consumption decisions that have negative consequences for their long-run well-being
Society Outcomes
Economic outcomes
Physical environment outcomes
Social welfare
Do Marketers Create Needs?
One response (politically correct in most marketing camps):

Marketers create awareness of needs that already exist.
Really?
Culture is a classification
We categorize people and things to make quicker and easier decisions

Items within a category have similar attributes

Items in different categories have different attributes

Categories are based on attributes we perceive as important for grouping similar and different items
Breadth of category
The broader the category, the fewer attributes that people/items in the category have in common
Culture
My definition: The sum total of learned beliefs, values and norms that serve to direct the behavior of members of a given society/group
NORMS
socially defined
rules that specify or prohibit
certain behaviors in
specific situations
VALUES
widely held beliefs regarding what is desirable
Values
Learned through socialization

Enculturation - learning about one’s own culture

Acculturation - learning a new or foreign culture
Nonverbal communications systems
The arbitrary meanings a culture assigns actions, events, and things other than words
Nonverbal Communications
Time
Monochronic
Polychronic
Space
Symbols
Relationships
Nonverbal Communications
Agreements

Things

Etiquette
Content Analysis
derives cultural meaning (values, norms, beliefs) from common “texts” (e.g., comic books, movies, television advertisements, song)

Great for when marketers are “removed” from a culture or subculture. Therefore, CA may be valuable for new market entry, penetration into new segments, etc.
Ethnographic fieldwork
derives meaning from deductions of observation. May be obtrusive or non-obtrusive.
Ethnographic fieldwork 2
Obviously, does not start with quantitative data.
Is more labor intensive since all data is first-hand.
Ethnographic fieldwork 3
“Thick description” about what is seen is usually desired.
Serious bias may exist as the culture is “seen through my eyes”. But some contend that bias is desirable.
Thick description is often accompanied by photography and videography.
Remember though, something as simple as counting (as opposed to thick description) may be very revealing.
Sacredness
Important because “sacredness” infers culture
Rituals
Gift giving
Holidays

But, mundane items, places, persons become “sacred” too
Sacred Items and Consumption Locales
Possessions
Homes
Cars
Shoes?

Places
Wrigley Field
Walt Disney World
Yellowstone NP
Consumer “Rituals”
A set of multiple, symbolic behaviors that occur in a fixed sequence and are repeated periodically and are used to create, affirm, or revise cultural meanings (see types of rituals in Ch.12)
Consumption rituals in other cultures may be markedly different
Bringing wine to a French host is an insult
Campbell’s soup low appeal in Brazil (lazy)
Others?
Ritual Examples

As marketers, what can we infer from rituals?
Baptism
Prayer
Graduation
Marriage
Festival, holiday ritual
Mealtimes
Birthdays
Grooming
“Measuring” Culture
Value measurement surveys:
The Rokeach Value Survey
List of Values scale
Values and Lifestyles scale
Key: we are beginning with data (i.e., quantitative research)
Rokeach Value Survey
Separates terminal from instrumental values (e.g., comfortable life, social recognition; ambitious, cheerful)
Used to find “value” segments
e.g., In Brazil:
Seg. A - world peace, inner harmony, true friendship
(involved in gardening, reading, family)
Seg. B - self respect, comfortable life, recognition
(involved in fashion, active living, adventure)
Marketing Strategy and Values
Green Marketing
Developing products whose production, use, or disposal is less harmful to the environment than the traditional versions of the product
Developing products that have a positive impact on the environment
Tying the purchase of a product to an environmental organization or event

Confusing terminology such as “sustainable”
Marketing Strategy and Values
Gender-based marketing
Gender roles
Traditional
Modern
Ascribed role
Achievement role

Segmentation
Demographics
Demographics describe a population in terms of its size, distribution, and structure.
Some Demographic Variables
Age, Race, Income, Occupation, Family Life Cycle, Gender, Ethnicity, Education, Family Size, Religion
The most widely explored demographic “subculture” is...
AGE!!!!
Targeting by demographic subculture
“Most accessible and cost effective” due to accessibility of secondary data (e.g., Census data, American Demographics Magazine)
May reveal trends (e.g., the aging consumer; family structures)
generation or age cohort
A generation or age cohort is a group of persons who have experienced a common social, political, historical, and economic environment.
Cohort analysis
Cohort analysis is the process of describing and explaining the attitudes, values, and behaviors of an age group as well as predicting its future attitudes, values, and behaviors.
A Common Age Typology
<chart in slides>

Generations are shaped by events and trends during different stages of their lives
The Elderly
More women than men--60% of women over 65 are single
22%>65 vs. 9% in 1960

Perceived age is key to ads
No softdrink ads yet 1/3
heavy users

Heavy media users

The term “self-esteem” was not widely used outside of academia for most of their lives
Mid-lifers
Important segment due to size
Mid 40’s to 60’s
Parents of “Busters”
Nostalgia a selling point
Gen-X: 30-something
Very skeptical of advertising/politics

“Making less than dad did”
Lower relative income compared to parent’s generation
http://money.cnn.com/2007/05/25/pf/mobility_study/index.htm?cnn=yes
Considerably less job stability
Little loyalty to jobs or large institutions
20-somethings
Very likely to attend at least some college

Often have trouble transitioning to the job market
Decreasing relative incomes
Increasing expectations
Conflict with values of older generations
This results in:
Living at home longer (or returning home)
Marrying/family building later
Helicopter parents

Addresses hard to get
Teens (influence of age)
Sometimes called Millenials
More than Boomers, they are very trend aware
Technologically savvy
Taught to value self-esteem
Societal Rank



Social Stratification
one’s position relative to others on one or more dimensions valued by society.
Social Class System



Social Stratification
a hierarchical division of a society into relatively distinct and homogeneous groups with respect to attitudes, values, and lifestyles
Single-Item Indexes


Measuring Social Standing
Education

Occupation (Socioeconomic Index: SEI)

Income
Relative Occupational Class Income
Subjective Discretionary Income
Multi-Item Indexes



Measuring Social Standing
Hollingshead Index of Social Position

Warner’s Index of Status Characteristics

Census Bureau’s Index of Socioeconomic Status
African-Americans
On average, younger than the white population and tend to have less education and lower household income levels

Should not be treated as a single segment
Demographics
Life stage
Lifestyle
Marketing requires more than altering media or replacing white actors with black actors
Hispanics
3 generations of Hispanics
First (63%): born outside US,
lowest income and
educations, Spanish as
primary language
Second (19%): born in US to immigrant parents, higher income and education

Third (17%): born in US to US-born parents, highest education and income, most likely to speak English as the primary language
Heavily influenced by Roman Catholic religion
Tend to be very brand loyal
Religious Subcultures
Christian subcultures
Roman Catholic
Protestant
Born-again Christian
Non-Christian subcultures
Jewish
Muslim
Buddhist
Thought on Communities
Advantages of Embedding within Community
Communities are “niche” oriented (allowing for product differentiation)
Members are loyal because of psychological identification with the group
What is a community?
Anthropological Perspective
is “locality oriented” (a tribe, city, or trading area)

Sociological Perspective
combines the concept of locality with the “shared interests” of the local community
A Modern Perspective of Community
“Community” is no longer limited by geography but by shared interests. It cannot exist without certain functions played by its members/institutions, which serve to “bind” the community together.
Functions of Community
Socialization, Social Control, Social Participation, and Mutual support lead to

LOYALTY!!!!
Socialization

Functions of Community Members
facilitation of prevailing knowledge, social values, and behaviors by community members. Often “one way” communication (non-interactive).

Physical: Climbing walls in sporting goods stores

Virtual: Community Message Boards
Social Control

Functions of Community Members
exerting control over opinions and behaviors that may threaten social norms or beliefs of a community
Limiting Brand choice
Censorship of “outsiders” (virtual: user ratings systems; phys.: blackballing--BBB)
Social Participation

Functions of Community Members
allowing social exchanges to take place
Virtual: Discussion Groups
Physical: Coffee shops
Mutual Support

Functions of Community Members
creating “alliances” that are valued
by the community

Physical: Wal-Mart and Girl Scouts
Virtual: Webrings
Importance of Family
Key reference group
Critical decision making unit
Socialization force
What is a family?
Traditional family – a married couple and their own or adopted children living at home.
“Normal” families not typical anymore

Singles up (getting married later)

Single parent households up
More gay couples
Pets
Younger (<35)


Household Life Cycle
Single I
Young married
Full nest I
Single parent I
Middle-aged (35 – 64)


Household Life Cycle
Single II
Delayed full nest I
Full nest II
Single parent II
Empty nest I
Older (> 64)


Household Life Cycle
Empty nest II
Single III
Six basic approaches to resolving purchase conflicts


Conflict Resolution
Bargaining
Impression management
Use of authority
Reasoning
Playing on emotion
Addition information
Consumer Socialization
Consumer socialization is the process by which young people acquire skills, knowledge, and attitudes relevant to their functioning as consumers in the marketplace.
Consumer skills

Content of Consumer Socialization
those capabilities necessary for purchases to occur such as understanding money, budgeting, product evaluation, and so forth.
Consumption-related preferences

Content of Consumer Socialization
the knowledge, attitudes, and values that cause people to attach differential evaluations to products, brands, and retail outlets
Consumption-related attitudes

Content of Consumer Socialization
cognitive and affective orientations toward marketplace stimuli such as advertisements, salespeople, warranties, and so forth
Instrumental training

Process of Consumer Socialization
occurs when a parent or sibling specifically and directly attempts to bring about certain responses through reasoning or reinforcement
Modeling

Process of Consumer Socialization
occurs when a child learns appropriate, or inappropriate, consumption behaviors by observing others
Mediation

Process of Consumer Socialization
occurs when a parent alters a child’s initial interpretation of, or response to, a marketing or other stimulus
The Supermarket as a Classroom
Stage I: Observing
Stage II: Making Requests
Stage III: Making Selections
Stage IV: Making Assisted Purchases
Stage V: Making Independent Purchases
Kids and Purchasing
Fewer kids/family--each more powerful
Single parents leads to more influence
Older, dual career parents mean more dollars
Working parents encourage Household participation
Normative reference groups
Groups you refer to in making a purchase or a decision
A frame of reference for information
Help define “good” values or appropriate CB
Establish pressures to conform
Comparative reference groups
used as positive basis of comparison (e.g., others within your social class); College Students
Aspirational reference groups
indirect contact (e.g., heroes) but influential since they are aspired to; Young Professionals
Negative Reference Groups
used as a negative basis for comparison (avoidance); HS kids
Consumption Subcultures
A distinctive subgroup of society that self-selects on the basis of a shared commitment to a particular product class, brand, or consumption activity.
Consumption Subcultures have...
These groups have
Identifiable, hierarchical social
structure

Set of shared beliefs or values

Unique jargon, rituals, and
modes of symbolic expression
Brand Community

Some Communities
a nongeographically bound community, based on a structured set of social relationships among owners of a brand and the psychological relationship they have with the brand itself, the product in use, and the firm
Virtual Community

Some Communities
a community that interacts over time around a topic of interest on the Internet
Reference Group influence
Informational influence

Normative influence

Identification influence
Reference Group Influence
Visible use
Necessity
Commitment of the individual to the group
Relevance to the group
Individual confidence
Determinants of Group Influence
Credibility, power, attractiveness of the group

Perceived risk in purchase (alienation from other groups)
E.g., purchasing a Chevy Suburban

Conspicuousness of product (the symbolic meaningfulness of the product)
E.g., TP brand vs. car brand
Word-of-mouth (WOM) communications


Opinion Leadership
Involves individuals sharing information with other individuals in a verbal form including face-to-face, phone, and the Internet

WOM can occur directly or indirectly

Marketing strategies and opinion leaders
Advertising
Product Sampling
Retailing/Personal Selling
A Promotion / Advertising Application
1. Create an awareness of a referent group to be associated w/ brand

2. Allow consumer to be exposed to how brand is in line with referent group’s ideology

3. “Influence” consumer to accept the appropriateness of the referent group for the product – through functionality and imagery

4. Confirm appropriateness of the purchase / use as an indicator of being “part” of the referent group
Conformity/de-individualization

Some “Irrational” Group Consumer Behaviors
Depends on commitment to group, severity of initiation

Would you attempt a keg stand alone?
Buying on impulse

Some “Irrational” Group Consumer Behaviors
22% if shopping alone
42% if in groups of 3+
“Odd” purchases

Some “Irrational” Group Consumer Behaviors
Tattoos
Tupperware
Pampered Chef
Belonging

Role Playing
Belonging (internally driven to play role) – to reduce cognitive dissonance – similar to BT
Conformity

Role Playing
Conformity (external pressures) – in conforming to expectations you become a self-fulfilling prophesy
work roles

Other Roles that influence behavior
professor, student, accountant, realtor, waiter
leisure roles

Other Roles that influence behavior
disc golfer, skier, jogger, artist, Mario Cart Champion
family roles

Other Roles that influence behavior
mommy, daddy, eldest daughter
social roles

Other Roles that influence behavior
intellectual, country club, gang member, rocker
Marketing Implications
As consumers we engage in role-related product cluster identification
A set of products generally considered necessary to properly fulfill a given role
Implications: design products that are functionally necessary, or symbolically important
For marketers, role transitions matter
Many roles have distinct beginnings / transition points in time
Marriage, birth, divorce, college, new job
How to identify?
Implications: Associate products or brands with the fulfilling of the new role
Aspirational Overbuying
Aspirational Overbuying
extreme use of products to compensate for feelings of insecurity in performing a role

Conditions:
Consumer wants to acquire a role
S/he knows role-related products
S/he unsure about ability to fulfill role
“Props or costumes” (role-related products) substitute for “acting”

Examples: Golf clubs, sports cars, fashion, adornment products…others?