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44 Cards in this Set
- Front
- Back
Psychology
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The study of human's behavior and mental processes.
1. Observe 2. Explain and understand 3. Predict behavior 4. Control behavior |
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Biological approach to psychology
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Look at genes, hormones, anything that goes on in the body. Treatment: medicine
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Cognitive approach to psychology
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Beck and Ellis
How we process information and how the information influences our thoughts. |
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Behavioral approach to psychology
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Pavlov, Watson, Skinner
Focuses on behavior and how our behavior is influenced by the environment. No free will because everything's influenced by environment. If u want to change behavior, look at environment first. |
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Psychoanalytic approach to psychology
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Freud, Jung
Stresses the influences of your unconscious fears and development of personality. ex. childhood experiences influence your personality |
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Humanistic approach to psychology
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Maslow, Rogers
Self concept- you choose who you want to be and how you want to feel. A lot to do with free will. |
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Cross Culture approach to psychology
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Looks at influences of culture. Understanding cultural concepts will help understand someone's problems.
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Developmental Psychology
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Focuses on development of children and adolescents. How we progress and mature as an individual.
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Forensic Psychology
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Interplay of psychology and our legal system. Why a criminal did a crime.
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Industrial Organizational Psychology
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Psychology in the business world.
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Consumer Psychology
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Deals with manipulating consumer into buying things.
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Social Psychology
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How social environment affects us.
ex. peer pressure, racism, etc. |
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Physiological Psychology
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How psychology and biology come together. How your physical self and emotional self impact each other.
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Clinical Psychology
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Diagnosis, and treatment for people with psychological problems.
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Behaviorism
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An approach to psychology that behavior can be studied and explained without looking at anything eternal.
(Behaviors are the result of learning and environmental conditioning- reward/punishment) |
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Learning
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Change in behavior that results from previous behaviors. Learning helps us adapt to our environment.
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Classical conditioning
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Pavlov. Pairing an object with a natural effect to change behavior. *Only works with involuntary behavior.
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Example of classical conditioning
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Food(unconditioned stimulus)->salivate(unconditioned response)
Bell(neutral stimulus)-> food(ucs) -> salivate(ucr) Bell(conditioned stimulus)-> salivate(conditioned response) |
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Higher order conditioning
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When you add another neutral stimulus. (3 times max)
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Generalization
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Generalizing the neutral stimulus. (dog salivating to sound of keys because same sound as bell)
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Extinguish burst
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Expose them to fear slowly, but sometimes they remember they're scared and burst out. Usually only happens once or twice.
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Phobias
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Classically conditioned to get over it, exposure treatment
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Flooding
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Expose someone full on (forced) to their fear. Effective but not done often.
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Systematic Disensitization
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Create a list, what's least scary for me and keep going slowly until exposed 100% to fear
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Backwards Conditioning
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When you switch order of bell and food. First bring out food and then ring bell. No conditioning will take place.
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Operant Conditioning
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B.F. Skinner. Voluntary behavior.
Operant=how an organism operates on environment=how we respond to what's presented to us in environment=we learn based on natural consequences of environment. |
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Law of Effect
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Thorndike. Anything that was followed by desirable consequence, we're likely to do again and anything followed by undesirable consequence we're likely to not do again.
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Consequence
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Result. *not always negative
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2 types of consequences
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Reinforcement-something that helps to maintain/increase behavior
Punishment- something meant to decrease behavior |
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Positive Reinforcement
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Adding something to situation to increase likelihood of behavior.
ex- child helps->you praise them->will help again |
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Negative Reinforcement
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Taking something uncomfortable away from situation to increase behavior.
ex- buckle seat belt->beeping stops->buckle again |
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Positive Punishment
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Adding something to situation to decrease behavior.
ex- take car->grounded->can't take car. (pain added) |
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Negative Punishment
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Taking something away to decrease behavior. (loss involved)
ex-takes car->take away car privileges |
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Shaping
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Reward each step of process
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Continuous Reinforcement
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Every time person does targeted behavior, you reinforce it.
Pro-Fastest way to get behavior started Con- a. If reward stops, behavior stops b. Person will decide they don't want reward anymore. |
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Partial Reinforcement
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Fixed ratio, fixed interval, variable ratio, variable interval.
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Fixed Ratio
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Set pattern based on how often you do behavior
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Fixed Interval
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Set pattern based on time passing. *least powerful
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Variable Ratio
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Reward based on how often you do something but reward pattern always changes. Ex- slot machines.
*most powerful |
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Variable Interval
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Reward based on time passing but reward always changing. Ex-checking voicemail
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Social Learning Theory
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Bandura. Learning involves mental processing: attention+memory.
Learning occurs through observation and imitation. Doesn't have to be reward. |
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Abstract Modeling
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Look and take something from environment and copy it. Ex- someone from NY with NY attitude and lifestyle adapts to California attitude and lifestyle when they visit.
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Vicarious Reinforcement
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You can be reinforced through someone else's rewards and punishments.
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Reciprocal Determinism
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I impact my environment and the environment impacts me. Ex- when your in a bad mood either you'll make everyone else in a bad mood or others will have a positive mood affect on you.
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