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55 Cards in this Set

  • Front
  • Back
Recollecting events, experiences
MEMORY
that of a specific even
EPISODIC
remember things in great detail such as tragic events
FLASHBULB
based on general knowledge
GENERIC
based on a performance or an action
PROCEDURAL
taking in the information
ENCODING
hearing code
ACOUSTIC
Give meaning to things
SEMANTIC CODE
give an example of a semantic code
OTTFFSSENT
repeating things over and over
MAINTENANCE REHEARSAL
try to relate it to something you know
ELABORATIVE REHEARSAL
system of things in our brain where we organize it
ORGANIZATIONAL SYSTEM
you will remember things better if you are in the same places when you remember them
CONTEXT DEPENDENT
the same mood or the same state of mind you're in
STATE DEPENDENT
right there but you can't think of it...you just a clue to remember it
TIP OF THE TONGUE
only a split second
SENSORY MEMORY
a visual image that we form and lasts for a half of a second without rehearsal
ICON
where visual stimuli are held
ICONIC MEMORY
a mental trace of a sound and lasts for 2 seconds without rehearsal
ECHO
where sound stimuli are held
ECHOIC MEMORY
flash up letter for a short period of time and then have a high, medium, or low tone and then you were supposed to say the line
TACHISTOSCOPE
5-9 items in memory
20 seconds
SHORT TERM / WORKING MEMORY
if somebody says something about you or about something you liek you would be able to tune them in even though you are not a part of their conversation
SELECTIVE ATTENTION
"COCKTAIL PARTY PHENOMENON"
when you i.d. something for a specific reason
FEATURE EXTRACTION
you remember the beginning and ends of lists better or whatever you are studying
RECALL

SERIAL POSITION EFFECT
remembering the beginning
PRIMACY
remembering the end
RECENCY
where you group things together
CHUNKING
things interfere and make you forget
INTERFERENCE
new learning interferes with old learning
RETROACTIVE
when old learning interferes with new learning
PROACTIVE
photographic memory
EIDETIC MEMORY
the mind of the amidst. couldn't forget things. used stories
A. R. LURIA
mental representation that we form of the world by organizing bits of information into knowledge.
SCHEMAS
showed a car accident and asked how fast cars went and changed VERB each time
LOFTUS AND PALMER
when mind fills in the gaps to construct memories
CONFABULATION
if you don't practice something you're going to forget it
HERMAN EBBINGHAUS
how many people you know, recognize the people
RECOGNITION
try to think about someone's name, very difficult to do
RECALL
go back, not have, to be taught it, need to review it, comes back to you if you've learned it very well
RELEARNING
over time our memory just goes away
DECAY THEORY
partially pay attention
INATTENTION
motivated forgetting, usually something traumatic (accident), abusive situation, forget things on purpose, BLOCK IT OUT
REPRESSION
when you forget things
long or short term due to an injurty
AMNESIA
when you forget htings before the injurty or disease
RETROGRADE
when you have amnesia based on a blow to the head
POST TRAUMATIC
same as repression, motivated forgetting
HYSTERICAL
when a person takes on a new identity
(muppets to find kermit {phil})
FUGUE STATE
causes of amnesia
DRUGS, ILLNESS, ALCOHOL ABUSE
see something disturbing
SHOCK
traumatic, block things out
REPRESSION
sigmund freud belived in this, believed you don't have memories before the age of 3
INFANTILE AMNESIA
in the brain, responsible for memory
HIPPOCAMPUS
improve your memory by making up these...
ROYGBV
mnemonic device
a phenomenon, can't prove it, already seen, dealing with memory
DEJA VU