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132 Cards in this Set
- Front
- Back
Sensory analysis
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Separation of sensory information into important elements.
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Perceptual features
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Basic elements of a stimulus, such as lines, shapes, edges, or colors.
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Sensory coding
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Codes used by the sense organs to transmit information to the brain.
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Sensation
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A sensory impression; also, the process of detecting physical energies with the sensory organs.
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Perception
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The mental process of organizing sensations into meaningful patterns.
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Size constancy
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The perceived size of an object remains constant, despite changes in its retinal image.
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Shape constancy
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The perceived shape of an object is unaffected by changes in its retinal image.
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Brightness constancy
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The apparent (or relative) brightness of objects remains the same as long as they are illuminated by the same amount of light.
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Figure-ground organization
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Part of a stimulus appears to stand out as an object (figure) against a less prominent background (ground).
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Perceptual hypothesis
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An initial guess regarding how to organize (perceive) a stimulus pattern.
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Depth perception
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The ability to see three-dimensional space and to accurately judge distances.
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Depth cues
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Perceptual features that impart information about distance and three-dimensional space.
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Stereoscopic vision
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Perception of space and depth caused chiefly by the fact that the eyes receive different images.
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Pictorial depth cues
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Features found in paintings, drawings, and photographs that impart infomation about space, depth, and distance.
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Apparent-distance hypothesis
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An explanation of the moon illusion stating that the horizon seems more distnant than the sky.
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Perceptual reconstruction
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A mental model of external events.
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Perceptual learning
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Changes in perception that can be attributed to prior experience; a result of changes in how the brain processes sensory information.
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Illusion
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A misleading or distorted perception.
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Hallucination
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An imaginary sensation - such as seeing, hearing, or smelling something that does not exist in the external world.
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Müller-Lyer illusion
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Two equal-length lines tipped with inward or outward pointing V's appear to be of different lengths.
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Bottom-up processing
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Organizing perceptions by beginning with low-level features.
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Top-down processing
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Applying higher level knowledge to rapidly organize sensory information into a meaningful perception.
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Perceptual expectancy (or set)
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A readiness to perceive in a particular manner, induced by strong expectations.
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Extrasensory perception
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The purported ability to perceive events in ways that cannot be explained by known capacities of the sensory organs.
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Psi phenomena
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Events that seem to lie outside the realm of accepted scientific laws.
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Reality testing
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Obtaining additional information to check on the accuracy of perceptions.
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Habituation
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A decrease in perceptual response to a repeated stimulus.
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Dishabituation
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A reversal of habituation.
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Consciousness
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Mental awareness of sensations, perceptions, memories, and feelings.
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Altered state of consciousness (ASC)
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A condition of awareness distinctly different in quality or pattern from waking consciousness.
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Biological rhythm
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Any repeating cycle of biological activity, such as sleep and waking cycles or changes in body temperature.
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Microsleep
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A brief shift in brain-wave patterns to those of sleep.
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Sleep deprivation
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Being prevented from getting desired or needed amounts of sleep.
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Sleep-deprivation psychosis
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A major disruption of mental and emotional functioning brought about by sleep loss.
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Sleep hormone
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A sleep-promoting substance found in the brain and spinal cord.
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Electroencephalograph (EEG)
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A device designed to detect, amplify, and record electrical activity in the brain.
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Beta waves
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Small, fast brain waves associated with being awake and alert.
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Alpha waves
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Large, slow brain waves associated with relaxation and falling asleep.
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Sleep stages
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Levels of sleep identified by brain-wave patterns and behavioral change.
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Light sleep
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Stage 1 sleep, marked by small, irregular brain waves and some alpha waves.
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Sleep spindles
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Distinctive bursts of brain-wave activity that indicate a person is asleep.
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Delta waves
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Large, slow brain waves that occur in deeper sleep (stages 3 and 4)
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Deep sleep
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Stage 4 sleep; the deepest form of normal sleep
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Rapid eye movements (REMs)
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Swift eye movements during sleep.
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REM sleep
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Sleep marked by rapid eye movements and a return to stage 1 EEG patterns.
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NREM sleep
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Non-rapid eye movement sleep characteristic of stages 2, 3, and 4.
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Insomnia
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Difficulty in getting to sleep or staying asleep.
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Stimulus control
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Linking a particular response with specific stimuli.
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Somnambulism
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Sleepwalking; occurs during NREM sleep.
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Sleeptalking
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Speaking that occurs during NREM sleep.
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Nightmare
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A bad dream that occurs during REM sleep.
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Night terror
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A state of panic during NREM sleep.
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Sleep apnea
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Repeated interruption of breathing during sleep.
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Sudden infant death syndrome (SIDS)
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The sudden, unexplained death of an apparently healthy infant.
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REM rebound
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The occurrence of extra rapid eye movement sleep following REM sleep deprivation.
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Psychodynamic theory
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Any theory of behavior that emphasizes internal conflicts, motives, and unconscious forces.
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Dream symbols
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Images in dreams that serves as visible signs of hidden ideas, desires, impulses, emotions, relationships, and so forth.
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Activation-synthesis hypothesis
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An attemtpt to explain how dream content is affected by motor commands in the brain that occur during sleep, but are not carried out.
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Hypnosis
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An altered state of consciousness characterized by narrowed attention and increased suggestibility.
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Hypnotic susceptibility
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One's capacity for becoming hypnotized.
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Basic suggestion effect
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The tendency of hypnotized persons to carry out suggested actions as if they were involuntary.
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Meditation
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A mental exercise for producing relaxation or heightened awareness.
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Concentrative meditation
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Mental exercise based on widening attention to become aware of everything experienced at any given moment.
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Relaxation response
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The pattern of internal bodily changes that occurs at times of relaxation.
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Sensory deprivation
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Any major reduction in the amount or variety of sensory stimulation.
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REST
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Restricted Environmental Stimulation Therapy.
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Psychoactive drug
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A substance capable of altering attention, memory, judgment, time sense, self-control, mood, or perception.
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Stimulant
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A substance that increases activity in the body and nervous system.
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Depressant
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A substance that decreases activity in the body and nervous system.
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Dream processes
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Mental filters that hide the true meanings of dreams.
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Condensation
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Combining several people, objects, or events into a single dream image.
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Symbolization
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The non-literal expression of dream content.
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Secondary elaboration
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Making a dream more logical and complete while remembering it.
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Learning
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Any relatively permanent change in behavior that can be attributed to experience.
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Reinforcement
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Any event that increases the probability that a particular response will occur.
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Antecedents
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Events that precede a response.
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Consequences
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Events that follow a response.
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Reflex
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An innate, automatic response to a stimulus; for example, an eye-blink.
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Classical conditioning
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A form of learning in which reflex responses are associated with new stimuli.
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Operant conditioning
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Learning based on the consequences of responding.
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Acquisition
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The period in conditioning during which a response is reinforced.
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Respondent reinforcement
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Reinforcement that occurs when an unconditioned stimulus closely follows a conditioned stimulus.
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Higher order conditioning
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Classical conditioning in which a condioned stimulus is used to reinforce further learning; that is, a CS is used as if it were a US.
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Informational view
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Perspective that explains learning in terms of information imparted by events in the environment.
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Expectancy
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An anticipation concerning future events or relationships.
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Extinction
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The weakening of a conditioned response through removal of reinforcement.
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Spontaneous recovery
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The reappearance of a learned response after its apparent extinction.
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Stimulus generalization
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The tendancy to respond to stimuli similar to, but not identical to, a conditioned stimulus.
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Stimulus discrimination
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The learned ability to respond differently to similar stimuli.
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Conditioned emotional response
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An emotional response that has been linked to a previously non-emotional stimulus by classical conditioning.
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Vicarious classical conditioning
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Classical conditioning brought about by observing another person react to a particular stimulus.
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Operant conditioning
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Learning based on the consequences of responding.
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Law of effect
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Responses that lead to desirable effects are repeated; those that produce undesirable results are not.
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Operant reinforcer
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Any event that reliably increases the probability or frequency of responses it follows.
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Response chaining
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The assembly of separate responses into a series of actions that lead to reinforcement.
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Superstitious behavior
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A behavior repeated because it seems to produce reinforcement, even though it is actually unnecessary.
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Shaping
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Gradually molding responses to a final desired pattern.
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Operant extinction
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The weakening or disappearance of a non-reinforced operant response.
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Positive reinforcement
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Occurs when a response is followed by a reward or other positive event
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Negative reinfocement
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Occurs when a response is followed by an end to discomfort or by the removal of an unpleasant event.
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Punishment
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Any event that follows a response and decreases its likelihood of occuring again.
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Response cost
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Removal of a positive reinforcer after a response is made.
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Primary reinforcers
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Non-learned reinforcers; usually those that satisfy physiological needs.
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Secondary reinforcer
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A learned reinforcer; often one that gains reinforcing properties by association with a primary reinforcer.
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Token reinforcer
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A tangible secondary reinforcer such as money, gold stars, poker chips, and the like.
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Social reinforcers
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Reinforcers, such as attention and approval, provided by other people.
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Feedback
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Information returned to a person about the effects a response has had; also known as knoledge of results.
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Knowledge of results (KR)
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Informational feedback.
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Schedule of reinforcement
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A rule or plan for determining which responses will be reinforced.
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Partial reinforcement
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A pattern in which only a portion of all responses are reinforced.
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Partial reinforcement effect.
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Responses acquired with partial reinforcement are more resistant to extinction.
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Fixed ratio schedule
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A set number of correct responses must be made to get a reinforcer. For example, a reinforcer is given for every four correct responses.
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Variable ration schedule
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A varied number of correct responses must be made to get a reinforcer. For example, a reinforcer is given after three to seven correct responses; the actual number changes randomly.
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Fixed interval schedule
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A reinfocer is given only when a correct response is made after a set amount of time has passed since the last reinforced response. Responses made during the time interval are not reinforced.
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Variable interval schedule
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A reinfocer is given for the first correct response made after a varied amount of time has passed since the last reinforced response. Responses made during the time interval are not reinforced.
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Stimulus control
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Stimuli present when an operant response is acquired tend to control when and where the response is made.
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Operant stimulus generalization
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The tendency to respond to stimuli similar to those that preceded operant reinforcement.
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Operant stimulus discrimination
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The tendency to make an operant response when stimuli previously associated with reward are present and to withhold the response when stimuli associated with non-reward are present.
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Discriminative stimuli
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Stimuli that precede rewarded and non-rewared responses in operant conditioning.
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Punishment
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The process of suppressing a response
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Punisher
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Any event that decreses the probability or frequency of responses it follows.
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Escape learning
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Learning to make a response in order to end an aversive stimulus.
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Avoidance learning
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Learning to make a response in order to postpone or prevent discomfort.
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Cognitive learning
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Higher-level learning involving thinking, knowing, underastanding, and anticipation.
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Cognitive map
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Internal images or other mental representation of an area (maze, city, campus, and so forth) that underlie an ability to choose alternative paths to the same goal.
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Latent learning
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Learning that occurs without obvious reinforcement and that remains unexpressed until reinforcement is provided.
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Rote learning
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Learning that takes place mechanically, through repetition and memorization, or by learning rules.
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Discovery learning
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Learning based on insight and understanding.
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Observational learning
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Learning achieved by watching and imitating the actiaons of another noting the consequences of those actions.
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Model
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A perosn who serves as an example in observational learning.
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Self-recording
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Self-mangement based on keeping records of response frequencies.
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Behavioral contract
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A formal agreement stating behaviors to be changed and consequences that apply.
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