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64 Cards in this Set
- Front
- Back
The period in conditioning during which a response is strengthened. |
Acquisition |
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Events that precede a response. |
Antecedents |
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The formation of simple associations between various stimuli and responses. |
Associative learning |
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A formal agreement stating behaviors to be changed and consequences that apply. |
Behavioral contract |
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A form of learning in which reflex responses are associated with new stimuli. |
Classical conditioning |
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Higher-level learning involving thinking, knowing, understanding, and anticipation. |
Cognitive learning |
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Internal images or other mental representations of an area (maze, city, campus, and so forth) that underlie an ability to choose alternative paths to the same goal. |
Cognitive map |
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An emotional response that has been linked to a previously nonemotional stimulus by classical conditioning. |
Conditioned emotional response (CER) |
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A learned response elicited by a conditioned stimulus. |
Conditioned response (CR) |
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A stimulus that evokes a response because it has been repeatedly paired with an unconditioned stimulus. |
Conditioned stimulus (CS) |
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Effects that follow a response. |
Consequences |
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Learning based on insight and understanding. |
Discovery learning |
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Stimuli that precede rewarded and nonrewarded responses in operant conditioning. |
Discriminative stimuli |
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Learning to make a response in order to end an aversive stimulus. |
Escape learning |
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An anticipation concerning future events or relationships. |
Expectancy |
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The weakening of a conditioned response through removal of reinforcement. |
Extinction |
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Learning to make a response in order to postpone or prevent discomfort. |
Avoidance learning |
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Information returned to a person about the effects a response has had; also known as knowledge of results. |
Feedback |
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A reinforcer is given only when a correct response is made after a set amount of time has passed since the last reinforced response. Responses made during the time interval are not reinforced. |
Fixed interval (FI) schedule |
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A set number of correct responses must be made to get a reinforcer. For example, a reinforcer is given for every four correct responses. |
Fixed ratio (FR) schedule |
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Classical conditioning in which a conditioned stimulus is used to reinforce further learning; that is, a CS is used as if it were a US. |
Higher order conditioning |
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Perspective that explains learning in terms of information imparted by events in the environment. |
Informational view (of conditioning) |
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Informational feedback. |
Knowledge of results (KR) |
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Learning that occurs without obvious reinforcement and that remains unexpressed until reinforcement is provided. |
Latent learning |
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Responses that lead to desirable effects are repeated; those that produce undesirable results are not. |
Law of effect |
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Any relatively permanent change in behavior that can be attributed to experience. |
Learning |
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A person who serves as an example in observational learning. |
Model (in learning) |
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Removal of a positive reinforcer after a response is made. |
Negative punishment (Response cost) |
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Occurs when a response is followed by an end to discomfort or by the removal of an unpleasant event. |
Negative reinforcement |
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Learning achieved by watching and imitating the actions of another or noting the consequences of those actions. |
Observational learning (modeling) |
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Learning based on the consequences of responding. |
Operant conditioning |
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An apparatus designed to study operant conditioning in animals. |
Operant conditioning chamber (Skinner box) |
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The weakening or disappearance of a nonreinforced operant response. |
Operant extinction |
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Any event that reliably increases the probability or frequency of responses it follows. |
Operant reinforcer |
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The tendency to make an operant response when stimuli previously associated with reward are present and to withhold the response when stimuli associated with nonreward are present. |
Operant stimulus discrimination |
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The tendency to respond to stimuli similar to those that preceded operant reinforcement. |
Operant stimulus generalization |
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A pattern in which only a portion of all responses are reinforced. |
Partial reinforcement |
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Any event that follows a response and decreases its likelihood of occurring again; the process of suppressing a response. |
Positive punishment (Punishment) |
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Occurs when a response is followed by a reward or other positive event. |
Positive reinforcement |
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Any high-frequency response can be used to reinforce a low-frequency response. |
Premack principle |
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Nonlearned reinforcers; usually those that satisfy physiological needs. |
Primary reinforcers |
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Any learning format that presents information in small amounts, gives immediate practice, and provides continuous feedback to learners. |
Programmed instruction |
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Any event that follows a response and decreases its likelihood of occurring again; the process of suppressing a response. |
Punishment |
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An innate, automatic response to a stimulus; for example, an eyeblink. |
Reflex |
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The assembly of separate responses into a series of actions that lead to reinforcement. |
Response chaining |
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Learning that takes place mechanically, through repetition and memorization, or by learning rules. |
Rote learning |
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A rule or plan for determining which responses will be reinforced. |
Schedule of reinforcement |
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A learned reinforcer; often one that gains reinforcing properties by association with a primary reinforcer. |
Secondary reinforcer |
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Self-management based on keeping records of response frequencies. |
Self-recording |
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Gradually molding responses to a final desired pattern. |
Shaping |
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Reinforcement based on receiving attention, approval, or affection from another person. |
Social reinforcer |
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The reappearance of a learned response after its apparent extinction. |
Spontaneous recovery |
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Stimuli present when an operant response is acquired tend to control when and where the response is made. |
Stimulus control |
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The learned ability to respond differently to similar stimuli. |
Stimulus discrimination |
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The tendency to respond to stimuli similar to, but not identical to, a conditioned stimulus. |
Stimulus generalization |
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A behavior repeated because it seems to produce reinforcement, even though it is actually unnecessary. |
Superstitious behavior |
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Reducing fear or anxiety by repeatedly exposing a person to emotional stimuli while the person is deeply relaxed. |
Systematic desensitization |
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A tangible secondary reinforcer such as money, gold stars, poker chips, and the like. |
Token reinforcer |
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An innate reflex response elicited by an unconditioned stimulus. |
Unconditioned response (UR) |
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A stimulus innately capable of eliciting a response. |
Unconditioned stimulus (US) |
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A reinforcer is given for the first correct response made after a varied amount of time has passed since the last reinforced response. Responses made during the time interval are not reinforced. |
Variable interval (VI) schedule |
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A varied number of correct responses must be made to get a reinforcer. For example, a reinforcer is given after three to seven correct responses; the actual number changes randomly. |
Variable ratio (VR) schedule |
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Classical conditioning brought about by observing another person react to a particular stimulus. |
Vicarious classical conditioning |
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A stimulus that does not evoke a response. |
Neutral stimulus (NS) |