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52 Cards in this Set
- Front
- Back
Unconditioned stimulus
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the event or stimulus that brings about the response automatically
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Unconditioned response
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the response to an unconditioned stimulus
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Conditioned stimulus
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something that originally starts off as neutral. As it is paired with the unconditioned stimulus, it brings about the conditioned response
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conditioned response
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the response to the conditioned stimulus; usually similar to or exactly the same as the unconditioned response
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Extinction
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disappearance of a learned or conditioned response. Occurs when the conditioned stimulus is presented, but isn't followed with the unconditioned stimulus
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Spontaneous recovery
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Classical conditioning and extinction have occurred. Out of the blue, there is a reoccurance of the conditioned response
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Higher Order Conditioning
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a new neutral stimulus is paired with existing conditioned stimulus.
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Stimulus generalization
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will respond to something similar to conditioned stimulus after conditioning
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Stimulus discrimination
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will respond to conditioned stimulus, but not to things that are similar
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Taste aversion
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strongest form of learning. Ex: when you eat something and get sick, you don't want to eat it again. Difficult to mentally overcome
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Operant conditioning
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a response is more or less likely to occur in the future depending on consequences
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reinforcement
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making behavior more likely to occur
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positive vs. negative
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positive is something is given. Negative is something taken away.
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primary vs. secondary
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Primary: the first time you experience it, you know it is good or bad. Secondary: there has to be a learned association, takes several times to learn
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fixed ration schedule
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reinforced/punished after set number of times of behaving, misbehaving etc.
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Variable ration
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rewarded for behavior an average number of times.
Ex: slot machines |
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fixed interval
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set amount of time has to go by before you are reinforced for behavior
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variable interval
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average amount of time goes by, you do the behavior, and get reinforced
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Shaping
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successive approximations of a desired response are reinforced
Ex: animal training Things distant from the actual behavior are reinforced, shaping the behavior to what you want |
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encoding stage
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getting info into the brain
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automatic processing
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little to no conscious effort is required for encoding
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effortful processing
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requires effort, attention, and repetition to get info encoded
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overlearning
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additional rehearsal to increase memory. It is more likely the info will stay in the brain
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Spacing effect
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the way in which we spread out our time as we learn info. Affective
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Mass practice
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learning alot of material all at once; cramming
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storage
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keeping info in the brain
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sensory memory
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senses hold info for a fraction of a second. What we remember depends on what we pay attention to
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Short term memory
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Only can keep 5-9 pieces of info for about 30 seconds. Can keep info in mind by actively rehearsing it, but if lose it if we stop thinking about it.
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Chunking
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group things into smaller, more meaningful chunks in order to increase short term memory
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Long term memory
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info stays there for a longer duration and is pretty much limitless
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explicit memory
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memory for who, what, when, where, and why. It is our factual memory
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Episodic memory
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Type of explicit memory for events that occur within in a particular context; easy to acquire and to lose
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Semantic memory
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Type of explicit memory for knowledge about the world. We don't remember where we learn these things
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implicit memory
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Also called non declarative. Your "how to do stuff" memory. Your body remembers for you and often it is difficult to explain
Part of the brain: cerebellum takes longer to put in, but also takes longer to forget |
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Recall vs. Recognition
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Recall is bringing info into awareness without external prompting Ex: short answer on a test
Recognition is some sort of identifying Ex: multiple choice |
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serial position effect
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we learn things best that come at the beginning and the end
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primacy effect
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remembering things at the beginning do to long term memory
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recency effect
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remembering things at the end of a list thanks to short term memory
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flashbulb memory
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memories for emotionally significant events and are remembered more accurately than every day activities
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Von Restorf Effect
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When presented with a series of neutral stimuli with a highly emotional stimuli in the middle, people will remember the highly emotional stimuli best and the ones that came directly before and after the worst
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Tip of the Tongue Phenomenon
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People know they know something, but they can't quite pull it out. They can sometimes remember a characteristic and its usually resolved in about a minute
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proactive interference
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something you learned earlier interferes with trying to recall something you learned later
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retroactive interference
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something you learned recently interferes with retrieving info you learned previously
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anterograde amnesia
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can't form new memories, only can remember previous memories
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retrograde amnesia
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can't remember old memories, but can form new ones. Most common type
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deductive reasoning
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start with two facts, and you can make a natural conclusion from them
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inductive reasoning
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generalizing a concept and going beyond the presented concept
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Anchoring and Adjustment heuristic
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Given a number as a starting point, you get stuck there, and you adjust insufficiently from that point
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Availability heuristic
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we make a judgement on the ease of which something can be brought to mind
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Representative heuristic
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we classify something based on how similar it is to a typical case
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phenology
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language's sound system
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morphology
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language's rules for word formations
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