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20 Cards in this Set
- Front
- Back
Operant Conditioning
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Skinner, learned behavior by associating own actions with consequences
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Operant Behavior
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Reinforcers increase and punishers decrease behavior
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Associative Learning
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Learning that particular events occur together (operant and classical)
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Operant Chamber
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Skinner box, bar/key pushed/peck release food and recording device keeps track
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Shaping
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Procedure that uses reinforcers (ie food) to gradually guide an animal's behavior towards what is desired
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Reinforcement
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Any event that strengthens (increases the frequency of) preceding response
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Positive Reinforcement
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Strengthens response by presenting typically pleasurable stimulus after response
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Negative Reinforcement
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Strengthens response by reducing/removing something undesireable/unpleasant
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Primary Reinforcers
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Innately satisfying (getting food when hungry, having painful headache go away)
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Conditioned Reinforcers
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Secondary reinforcers, learned, power from association with primary reinforcers (rat work to turn on light that signals food)
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Continuous Reinforcement
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Reinforcing the desired response every time it occurs
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Partial (Intermittent) Reinforcement
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Responses sometimes reinfored, sometimes not
Initial learning slower, greater resistance to extinction |
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Fixed-Ratio Schedules
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Reinforce behavior after a set number of responses
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Variable-Ratio Schedules
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Reinforce after an unpredictable number of responses
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Fixed-Interval Schedules
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Renforce the first response after a fixed time period
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Variable-Interval Schedules
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Reinforce the first response after varying time intervals
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Punishment
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Any consequence that decreases the frequency of preceeding behavior
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Cognitive Map
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Mental representation (ie of a maze for a rat)
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Latent Learning
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Learning that becomes apparent only when there is some incentive to demonstrate it
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Intrinsic and Extrinsic Motivation
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Intrinsic: desire to perform a behavior effectively for its own sake
Extrinsic: desire to behave a certain way to receive and external reward or avoid threatened punishment |