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21 Cards in this Set
- Front
- Back
Ultimate causes |
evolutionary genetic disposition |
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Proximate Causes |
variables in the immediate environment |
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Four consequences for controlling behavior |
Positive Reinforcement Negative Reinforcement Positive Punishment Negative Punishment |
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Reinforcement |
Consequence to cause increase in behavior |
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Punishment |
Consequence to cause decrease in behavior |
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Catagorized Consequences |
Positive/Negative P/N Immediate/ Future I/F Certain/Uncertain C/U |
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most effective consequences are |
PIC/NIC |
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Least effective consequences are |
PFU/NFU |
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Contingency trap |
immidiate reinforcement that overpowers future punishment |
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consequence management |
the one who controls the consequences |
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3 kinds of reinforcers |
tangible social activity |
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Instrumental (operant) conditioning |
associating responses with their consequences |
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Trial and error learning |
Many actions, only repeating the ones that are rewarded |
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Thorndike's Law of Effect |
The probability of repeating a response is altered by the effect it has |
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Thorndike's Puzzle Box |
Empirical experiment on cats using operant learning to escape |
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A B C model of Behavior |
Antecedent - Behavior - Consequence |
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Antecedent |
Events occurring before Behavior (only effective to the extent that they make consequences available) |
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Consequences |
Events following behavior that change probability that it will happen again |
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Behavior Shaping |
Successive Approximations- gradually changing rewarded behavior to match closer and closer to desired behavior |
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The skinner box |
Operant conditioning chamber with a lever that released food |
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Reinforcement History |
A participent's exposure to various schedules or contingencies of reinforcement that are no longer in place |