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56 Cards in this Set

  • Front
  • Back
Multidimensional Scaling
– emotion map
- found by asking people to rate the similarity of dozens of emotional experiences
Valence
– physiological changes based on how positive or negative an emotion is
- amygdala, insula,Nucleus
Accumbens
Amygdala
– information from the thalamus is evaluated very quickly (i.e. good or bad emotions)
- fear
- ex: seen through facial expressions
insula
-plays a role in mapping visceral states that are associated with emotional experience and produces an emotionally relevant context for sensory experience
- disgust
Arousal
– how active or passive an emotion is
Nucleus Accumbens
is a collection of neurons within the forebrain. It is thought to play an important role in reward, laughter, PLEASURE, addiction, fear, and the placebo effect.
Emotion
– a positive or negative experience that is associated with a particular pattern of physiological activity
- physiological arousal
- valence
James-Lange Theory
–relationship between emotional experience and physiological
- activity suggesting that stimuli trigger activity in autonomic nervous system, which PRODUCES an emotional response in the brain
Cannon-Bard Theory
–relationship between emotional experience and physiological activity
- suggesting that stimuli simultaneously triggers activity in the autonomic nervous system and emotional experience in the brain
Two-Factor Theory
– stimulus causes undifferentiated physiological arousal
- individual makes an inference about the cause of the arousal through emotion
Cortex
– information from the thalamus goes through here and is processed before it goes to the amygdala
- used to inhibit emotions
Appraisal
An evaluation of the emotion-relevant aspects of a stimulus that is performed by the amygdala
Emotion Regulation
The use of cognitive and behavioral strategies to influence one's emotional experience
Reappraisal
– changing ones emotional experience by changing the meaning of the emotion-eliciting stimulus
Universality Hypothesis
– Darwin’s hypothesis that emotional expressions have the same meaning for everyone
Signs vs Symbols
– facial expressions are signs, not symbols because they are caused by the things they signify
Facial Feedback Hypothesis
– emotional expressions can cause the emotional experiences they signify
- ex: holding pen in teeth makes you smile vs holding pen in lips
Display Rules
- cultural rules governing how and when emotions are displayed
- intensification, deintensification, masking, neutralizing
- gender differences
Prosopagnosia
Capgras Syndrome = people think their family members are aliens
- think they are imposters
Capgras Syndrme
- david gets in car accident
- believed parents were imposters and house was imitation of home
- messages dont get to amygdala so he doesnt experience emotions
- crazy in person but not on the phone b/c auditory path way wasnt damaged
Hedonic Principle
– all people are motivated to experience pleasure and avoid pain
Homeostasis
– the tendency for a system to take action to keep itself in a particular state
Drive
– an internal state generated by departures from physiological optimality
Hypothalamus
– regulates hunger by receiving signals
- lateral hypothalamus = when destroyed animal sitting in cage full of food will starve to death
- ventromedial hypothalamus = receives anorexigenic signals
Human Sexual Response Cycle
The stages of physiological arousal during sexual activity
Extrinsic Motivation
– motivation to take actions that lead to rewards
Intrinsic Motivation
– motivation to take actions that are themselves rewarding
Need For Achievement
– motivation to solve worthwhile problems
Approach Motivation
– motivation to experience a positive outcome
Avoidance Motivation
– motivation not to experience negative outcomes
Somatic Markers
– gut feelings
– bodily reactions arising from emotional evaluation of an action’s consequences
Damage to frontal lobes
lobes – people tend NOT to use past outcomes to regulate future behavior
Serotonin
– mood and depression
Dopamine
– pleasure and reward
Emotional Speeds processing
– name ink color of a word
– words which are emotionally arousing more difficult to name ink color of
- 3 seconds = very postive/negative
0 seconds = netural
Functions of Emotion
- Change our cognitive focus
- Positive emotions: Expand focus (gist memory, big picture)
- Negative emotions: Narrow focus (details, situation at hand)
- Influence our decisions, reasoning
- Speed our thinking
Iowa Gambling Task
-participants given 4 decks of cards
- Most are good Some are penalty cards
-Try to minimize losses and maximize winnings
-healthy participants show a "stress" reaction to hovering over the bad decks after only 10 trials, long before conscious sensation that the decks are bad.
Attentional blink
– when two words are presented closely together second is more easily remembered if it is emotional
Emotion Regulation
- The use of cognitive and behavioral strategies to influence one's emotional experience
Amygdala = threat detection
orbitifrontal/ventromedial prefrontal = control
Modern Day Phineas Gage
- Tumor made him act the way he did, and when it was removed he went back to normal. started acting weird then found out tumor came back.
- child pornography and sex offender
Emotion and Motivation
Emotion is the hedonic compass, motivation is the steering wheel
Key Ideas of Emotion
- defines good and bad
- Emotion is the hedonic compass, motivation is the steering wheel
- gives us both useful and useless
advice
- It is important to know when to control our immediate emotional urges in favor of long term gains.
Functions of Emotion
Communicate our intent to others
Baron-Cohen Eyes Task
- For each pair of eyes, choose which word best describes what the person in the picture is thinking or feeling.
- concerned, unconcerned, serious, playful
Explicit Recognition
- Verbal response
- Capgras ✔
- Prosopagnosia ✗
Implicit Recognition:
- Emotional response
- Capgras ✗
- Prosopagnosia ✔
Emotional Recognition: The Face
- cultural accents:  Japanese Natls vs Japanese-Americans
- occurs when showing emotion, not when neutral
Motivation
- we are motivated by emotions indirectly by providing information about the world (i.e. telling us how likely we are to succeed based on how happy we are)
Motivational states
- Energizing = activate or arouse behavior; cause animals to do something
- Directive = guide behaviors toward satisfying specific goals or needs
- Persistent = help people continue behavior until goals are achieved
- Strength = motives differ in strength depending on internal or external factors
Need hierarchy
– Maslow’s arrangement of needs, basic survival needs are lowest and personal growth needs are highest in terms of ultimate priority
Self-actualization
– a state that is achieved when one’s personal dreams and aspirations have been attained
Self-perception
– people are seldom aware of their specific motives and draw inferences about their motivation on the basis of what seems to make the most sense
Facial Feedback Hypothesis
facial expressions trigger the experiece of emotions
Deception Detection
Intuitive theories of what a liar looks and acts like….
•  Eyes Shifty? Looks away vs.Looks you straight in the eye?
- Federal polygraphers: 56% detection = chance
Microexpressions
–interview with Paul Ekman
Beating a polygraph
-Control questions: Most people will lie/feel uneasy about; E.g. “Have you ever stolen anything?”
- Relevant questions: Did you steal $16,000 from the company account?”
-Pass = Control response > Relevant response