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18 Cards in this Set
- Front
- Back
Classical conditioning
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Pavlov's dogs
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Learning is most closely associated with
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behaviorism
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Acquisition
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repeatedly presenting CS and US leads to conditioning
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Second-Order conditioning
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conditioning a new CS using a previous CS
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Extinction
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elimination of CR when US no longer present with CS
e.g. Continue using clicker, and stop giving treats |
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Spontaneous recovery
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tendency for an extinct CS to recover after a rest period
e.g. bring clicker back out after a while of not using it, and dog will be excited by it again |
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Generalization
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CR observed even though CS slightly different to original CS
Dog becomes excited both when the doorbell rings and when a doorbell rings on the TV |
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Operant conditioning
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learning wherein an action's consequences determine the likelihood of it being repeated
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Operant conditioning
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learning wherein an action's consequences determine the likelihood of it being repeated
example: thorndike's cat--learns to push a lever to get out of a box |
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Law of effect
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Positivity or negativity of an action's outcome determines the likelihood of the action being repeated
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Operant behavior (which impacts the environment) can be reinforced or punished
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reinforcement--increases likelihood of behavior
punishment--decreases likelihood of behavior positive--giving something that wasn't being experienced before negative--taking away something that you had before |
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Levels of reinforcers
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Primary reinforcer--satisfies a biological need (food, water, shelter, love)
Secondary reinforcer--conditioned to be associated with a primary reinforcer (money, grades) |
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Premack principle
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preferred activities are better reinforcers
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Overjustification effect
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It's possible to ruin people's intrinsic motivation if you reward them for something and then take the reward away
i.e. if you take a course you like and then start getting paid for it, you may not like the course anymore if that reward is taken away |
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Extinction of operant conditioning may occur, depending on the reinforcement schedule:
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1. fixed interval schedule: interval of rewards is fixed, regardless of how may times the behavior is exhibited (can be learned, and so animal may engage in behavior only when a treat is coming soon)
2. Variable interval schedule: Vary time between rewards 3. Fixed ratio schedule: example: every fifth time you do something right, you get a reward 4. Variable ratio schedule (most effective) |
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Intermittent reinforcement effect/Superstition
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Incorrect association of actions with outcomes. E.g. using a lucky pencil because you once did well on a test while using it
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Latent learning
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learning that isn't translated into behavior until later
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Shaping
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Giving allistair a treat when he touches his nose to a pall--teach him to play soccer
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