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10 Cards in this Set
- Front
- Back
Tonotopic |
Is the spatial arrangement of where sounds of different frequency are processed in the brain. Tones close to each other in terms of frequency are represented in topologically neighboring regions in the brain |
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Reification |
Psychologists tend to ready other organisms Reify means to create something concrete out of an abstract idea >allows it to make sense |
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Assumption of limitation |
Take the DSM-5 for what it is Assume that individuals can do what is listed in dsm5 Assume that they are limited according to the dsm5 |
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Orians tree preference theory |
People preferred trees with large canopies and small trunks People also preferred paintings in which the people were closer to the trees at night >humans evolved to fear big cats at night > want to be near for safety |
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Visual cliff experiment |
Human infants will crawl out onto the visual cliff >until the age of 5 months - at this point the infant will begin to scream if under the same condition -at this point, the infant has developed depth perception |
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Hudson Depth Perception |
Test of depth perception. Utilizes linear perspective. Man is hunting antelope. To ppl who have never seen that type of pics, the guy is hunting a really small elephant |
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Template Theory |
Aristotle’s theory. Individuals see patterns and recognize it and compare to patterns they’ve already stored in their memory. For 0.25 seconds that’s correct |
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Feature Theory |
Everything perceived is comprised of features. Example: \_/ is the letter A Computers do this Humans beings can but usually do not |
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Structural Theory |
Theory that individuals need both features and their relationships in order to recognize a pattern This is the theory that is most applicable to human pattern recognition |
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Ponder and Keele |
Patterns made up of dots >developed a study of learning through pattern recognition Patterns were divided into different levels of distortion: >low distortion >medium distortion >high distortion
Individuals were trained with distorted images >they were given tasks of learning RESULTS: Patterns of learning in high and low distortions produced poor performance. Patterns of learning in moderate distortions produced the best learning results Can be related to real world situations >individuals raised in highly distorted (maladjusted) environments will have a hard time functioning in the real world >likewise, individuals raised in “perfect” environments will also have a tough time adjusting to real world environments >Need a balance between high and low distortion to function ideally in real world situations |