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91 Cards in this Set

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Iris

Sphincter muscle controlled by the brain to allow certain amounts of light in

Cornea

Serves structural purpose (adds shape to eye, and protects inner structure), absorbs some UV light

Transparent, multilayered system that becomes opaque when too much light is absorbed

Lens

Layered system surrounded by muscles which contract allowing visual focus. Also absorbs light.

Ciliary muscles

Muscles that surround the lens and allow it to focus by changing the density of substance that light passes through

Sclera

Non transparent portion of cornea

Optic disk

Region with no visual receptors. Both eyes have different blindspots!

Blindspot

Optic nerve

Sends info to brain

Vitreous Humour

Pushes eyeball out, giving it its shape. Denser than aqueous humour, like half cooked jealo

Where floater occur

Fovea

Info target (mm size)

If info isn't here it's in peripheral

Pigment Epithelium

Where visual receptors are embedded. Feeds and holds receptors together. Absorbs light that misses visual receptors, allowing for sharp imagery

Black because it absorbs so much light

Retina

Multisensor region

Transduction happens here

Transduction

Transforms light into nervous energy

Near point

Closest an object can get to you while maintaining focus

Age makes this farther away

7 million of them (rod or cone)

Cone

Located in fovea

Cone

Processes colour

Cone

Requires alot of light

Cone

High acuity

Cone

1 for every ganglion

Cone

125 million of them (rod or cone)

Rod

Located in periphery

Rod

No colour processing

Rod

Requires little light

Rod

Low acuity

Rod

Alot for every 1 ganglion

Rod

Subtractive mixing

When mixing colours means one new colour is seen due to it being the only wavelength not absorbed by mixed colours.

Painting

Additive mixing

Mixed colours/light are not absorbed but reflected so you see all colours at once

White light

Negative afterimages

When you look at an image for a period of time and the after image is of its complimentary colours

Red/green colourblindness

Can't distinguish between red and green but can see other colours just fine

10x more likely to have this

Blue/yellow colourblindness

Can't distinguish between blue and yellow but can see other colours. Opponent-process theory explains this well

Much less common

Trichromatic theory

We have retinal receptors for primary colours. We see one colour when there is an imbalance in the wavelengths of the colours. Young and Helmholtz's findings 1800

Doesn't explain colorblindness well. Says it occurs when one receptor is damaged

Opponent process theory

Retinal receptors for complimentary primary colours (blue/yellow, red/green, white/black) Hering and Hurvich's findings 1860s

Oculomotor cues

Depth cues relying on how the eye responds to the distance of objects

Accommodation and convergence

Accomodation

Feeling your eyes adjust to object depending on its distance

Convergence

Going cross eyed when focusing on object close to you

Pictorial cues

Depth cues seen in pictures or painting to create 3d illusion

Overlap, relative size, relative height, linear perspective, atmospheric perspective, texture gradient

Binocular disparity

Eyes fixate on square on horoptor line so that everything not on the line create a double image because the image falls on a different part of the retina/fovea. Creating sense of 3d

Pure tone

One frequency component

Doesn't occur naturally

Complex tone

More than one frequency component ( a bunch of pure tones)

Sound

Wave of air pressure change

Average human range of hearing

20hz - 20,000hz

Hurtz

Cycles per second

Pinna (auricle)

Serves as sound funnel. Allows depth of sound, direction of sound. Specific to the individual. No two auricles are the same.

Outer ear

Ear/auditory canal

Protective function. Source of earwax.

2-3 cm long

Ear wax

Secretion from glands in canal to keep it lubed up and to keep bugs out! Made of sweat, dead skin, acids

Eustachian tube

Can effect hearing if not opened properly. Is what gets "plugged"

Ear drum

A sixth of the size of the thinnest part of your skin. Vibrates at frequency of sounds that hit it, and pushes the air away.

Makes a sound!

Cochlea

Fluid filled spiral. Contains basilar membrane

When uncoiled looks like a cone

Basilar membrane

Contains hair cells that "hear" through moving with sound waves. Transforms movements into action potential. Sharpens sounds

Resonance

Incoming and out coming sound mingles and boosts frequency 2000-4000hz

Semicircular canals

Directional. Brain uses it to tell you where you are in space

Nothing to do with hearing

Middle ear(ossicles)

Malleus(hammer), incus, sterop, oval window. Bones that amplify sound

Frequency theory

We perceive pitch by how fast action potentials fire

Volley principle

Extends the max frequency by detecting multiple neurons firing at different parts of a soundwave

EEG (electro ensifera graph)

Measures action potential and displays it as brainwave

Awake

High blood pressure, heart rate, and breathing. Brainwave: BETA. frequenct: 14hz

Awake

Relaxing

Lower bp,hr,br. ALPHA. 8-14hz

Stage 1 of sleep cycle

5-10mins. ALPHA to THETA. 4-8hz

Low BP HR BR

Stage 2 of sleep cycle

15-20mins. THETA and sometimes DELTA waves. Rare spindles and k-complex. 4hz

Spindle

Sudden high frequency.

Lots of little spikes

K-complex

Sudden high spike

Stage 3 of sleep

20-40mins. 20%-50%DELTA 4HZ

Stage 4 of sleep (with 3)

20-40 mins. 75% DELTA. 4HZ.

Night terrors and sleepwalking occur here

REM

High BP HR BR. BETA. 14HZ happens after stage 2

Mimics being awake

Order of sleep

1 2 3 4 3 2 rem 2 3 4 3 2rem

Adenosine

Substance that builds up during day which we get rid of during sleep

Orexin-A

Chemicals in brain that if artificially injected reduced sleep requirement temporarily

Nocturnal myoclonus

Periodic limb disorder

Limbic system

Intact when dreaming

Libido

Sexual energy

ID

Unconscious part of brain. Basic drives.

If it feels good, do it

EGO

Party conscious. Can tell reality from fantasy

If it feels good, do it, as long as you don't get in trouble

Super EGO

Mostly conscious mind. Sense of morality.

Puts stop to ID and EGO

Ivan Pavlov

Came up with classical conditioning using dog experiment

Was interested in the digestive system of dogs lol

Classic conditioning

Stimulus - response. CS -- CR US -- UR

Conditional stimulus (CS)

Learnt

Unconditional Stimulus (CS)

Not learnt

Stimulus generalization

Sees response even when CS changes but not as much of a response

Stimulus discrimination

Responds to only one CS. won't respond to changes

Extinction

Unlearn these responses/learn to stop having responses

Spontaneous recovery

Day after extinction, respond to CS again

Rapid reacquisition

Takes fewer trails to reach learning plateau

Disinhibition

Introduce new stimulus and responds again to CS

Higher order conditioning

CS becomes as reliable response producer as US was before. Can use CS as US

Operant conditioning

Behaviour controlled by outcomes

Edward Thorndike

Experiments with baby chickens in a maze and then cats in a box. Took cat less time to escape the more times it had before

B.F Skinner

Created standardized method of studying operant conditioning

Skinner box

Compensation response

CS gives body chance to anticipate drug coming and it works to maintain homeostasis = tolerance

Overdose

When CS changes and body isn't as prepared for drug

Withdrawl

Stopped taking drug but CR is still active

Psychic secretions

Dogs salivating earlier and earlier, like when they see the food or the room they are usually fed in