Use LEFT and RIGHT arrow keys to navigate between flashcards;
Use UP and DOWN arrow keys to flip the card;
H to show hint;
A reads text to speech;
34 Cards in this Set
- Front
- Back
Sperling 1960
|
Iconic Memory
-showed people arrays for 50ms, had them report. -could only ever recall four or five, regardless of the number of items displayed. -In second experiment, varied duration of a 3x3 array. -had no effect on correctly reported letters -In third experiment, used partial reporting -could estimate memory capacity (num rows * num correctly recalled in one row) -this estimate, T, was fairly high. -observers were forgetting much of the display as they wrote it down. in 4th experiment, repeated exp. #3 using different delays between stimulus offset and time of the tone. -partial report advantage mostly gone after .25s, gone by 1s. -Iconic memory lasts less than 0.25-1 second. |
|
Evidence for Mechanism of Iconic Memory.
|
-Seems as if the neural activity generated by a visual stimulus takes time to decay.
-During its decay, it can be inspected. -Very Fragile (eye blinks, movements, and bright backgrounds following stimulus can break it). |
|
Who studied VSTM?
|
Luck & Vogel 1997
|
|
VSTM (Visual Short Term Memory)
|
-lasts for several seconds
-highly capacity limited -robust (not destroyed by eye movements) -requires 20-50ms per item to form. |
|
Luck & Vogel, 1997
|
-A sampe array of shapes presented
-50% of the time, one item was altered -observers indicated wether or not a change occurred. -Performance fell after about 4 items in array. -adding verbal load did not decrease VSTM capacity. (verbal memory separate from VSTM) In Experiment 2, compared 100ms stimulus duration to 500ms stimulus duration. no difference. |
|
How is Memory Capacity Measured? Complications?
|
-Estimating capacity is complicated by subject guessing
-formula used that allows authors to take guessing into account so as to generate an unbiased estimate of memory capacity. |
|
Estimating Capacity
|
-Know the proportion of trials where subject reports a change(H), the total number of n objects.
-deduce g by looking at false alarms. -then can accurately deduce m, memory capacity. |
|
Possible Confounds (Luck & Vogel, 1997
|
-As set size increases, the number of comparisons also increase.
-Suppose it wasn't a memory limitation, but errors in comparisons. Performance would still decrease with set size. -Solution: cue just one object and ask if this object had changed. |
|
(Luck & Vogel, 1997) Experiment 2
|
-O’s asked only if cued item had changed
-total number of comparisons did not vary with set size. -No difference in performance found. indicating performance reflects memory errors not comparison errors. |
|
Luck & Vogel 1997 Summary Experiment 1 & 2
|
- Experiments 1 & 2 showed that memory capacity was approximately 4 items
• However, the objects varied only along one feature dimension (color) • Is memory capacity object-based or feature-based? |
|
Luck & Vogel 1997 Experiment 3
|
-3 conditions: color changes, orientation changes, color or orientation changes.
-In condition 3, observers had to memorize double the number of features. PERFORMANCE DID NOT DECLINE. **VSTM difficulty is determined by number of objects to be memorized, not number of features |
|
Luck & Vogel 1997 Experiment 4
|
Same as #3, but more conditions.
-conjunction condition: any feature could change. -no change in performance. |
|
Potential Concern with Luck & Vogel's results
|
-Is still possible that memory capacity is feature-based.
-maybe observers have independent memory capacity for each type of feature (eg. 4 colours, 4 orientations, etc.) |
|
Luck & Vogel 1997 Experiment 5
|
Same as experiment 1, but each item has two colour features.
-If memory were feature based, then performance should have been worse in the conjunction condition -THIS WAS NOT THE CASE. |
|
Luck & Vogel overall Summary
|
- what this study really showed is that you are more efficient at remembering features when they are bound together on the same object. (eg. 8 features on 4 objects is better than 8 features on 8 objects).
- they are implying that you can remember an infinite number of features. - In the next study we show that this statement is too extreme. |
|
Alvarez & Cavanagh (2004)
|
-Luck & Vogel used very simple shapes.
-Would results hold in more complex shapes? |
|
What Is Object Complexity?
|
• Is the bar simpler than the cube?
• One way to define complexity is by the length of the description required to define the object • The shorter the description, the simpler the object • Because it is quicker to describe the red bar, this must be the simpler object PROBLEM: Too imprecise. -Alvarez & Cavanagh (2004) used visual search efficiency to measure object complexity. |
|
Rational behind Alvarez & Cavanagh (2004)
|
• In a serial (i.e. conjunction) visual search we search for a target by attending to each item in turn and comparing the attended item to our memory of the target to determine whether it is the target.
• Thus, the rate of visual search is a measure of object complexity. • Search rate is defined as the slope of the visual search function. |
|
Alvarez & Cavanagh (2004) Experimental Design
|
-First target presented
-Then blank interval (900ms) -Then the search array -Subject reported wether or not the target was present as quickly as possible. -Response time vs set size of search array is the visual search function -Search rates varied from 10ms to 130 ms/item |
|
Now that they have a way to determine complexity, can measure memory capacity....
|
-Array of object shown for 500ms, blank interval of 900ms, then a test array.
-O's asked: was there a change? -Only a change on 50% of trials. -Set sizes between 1 -15 -Evidence that memory capacity varies with object complexity -"Complex" stimuli of Luck & vogel were not complex enough. • Take home message: you cannot remember an infinite number of features. • However, Luck & Vogel’s other claim still stands: there is an object advantage, it is easier to remember features when they belong to the same object than when they belong to different objects. |
|
Todd & Marois (2004)
|
-performed an fMRI experiment to determine which brain areas are involved in VSTM.
-activity in the posterior parietal cortex is tightly correlated with the number of objects stored in VSTM. -more object stored, the higher the activity. -O's shown an auditory stimulus to rehearse / object array / retention interval / probe disk(Y/N) / auditory probe(Y/N). |
|
Todd & Marois (2004) Iconic memory experiment
|
(unfortunate name, not relevant. nothing to do with memory, or iconic memory)
-same experiment, without recall -just said yes or no to wether or not there was an item in the very centre of the sample array. -Allows us to determine what fraction of the BOLD fMRI response in the VSTM experiment was due to the stimulus and not the memory requirement. |
|
Bilateral Intraparietal / Intraoccipital Sulcus
|
-activity correlates with number of items stored in VSTM
-activity does not correlate with the number of items in the display. (only 4 items can be stored in VSTM) |
|
Ventral-Occipital Cortex
|
-involved in response to stimulus, not memory. (when there is no visual stimulus, there is no activity)
-correlated with complexity of stimulus and decision process. |
|
Anterior Cingulate Cortex
|
-signal not driven by memory because same activity in "iconic memory experiment" as in VSTM
-active when observer makes a response. -correlated with just the decision process. |
|
Brady et al. (2008) Design
|
Visual Long Term Memory:
-presented with 2500 real-world objects for 3s each. -informed to remember all the details for a test -During trial, O's repeats were occasionally shown and O's told to response by pressing a key. • When finished, 30 minute test (300 images) • In testing session, O’s shown pairs of images and had to indicate which they had seen before • Test pairs could be “Novel”, “Exemplar” (categorical) or “State” (minor differences) |
|
Brady et al. (2008) Results
|
-Memory Performance very good , even in state conditions! (93%/88%/87%)
-Tells us LTM is huge and highly detailed - much more than previously thought. -Why so much different than Luck & Vogel? Maybe difficult to notice changes in orientation? -VLTM not sensitive to rotations. This is why Luck & Vogel participants couldn't use VLTM |
|
Konkle et al. (2010) Overview
|
Why is VLTM highly sensitive to state changes but not to changes in orientation?
-Konkle et al. explains this by making a distinction between conceptual distinctiveness and perceptual diststinctiveness |
|
Konkle et al. (2010) Design
|
-2800 images, repeat detection task (about 5 hours)
-Observers presented with up to 16 different examples of the same category of object (ie. 16 different apples). UNLIKE BRADY. |
|
Konkle et al. (2010) Results
|
-More exemplars = decreased percent correct.
-This slope is the 'interference slope'. -More interference when exemplars were conceptually similar. perceptual similarity didn't matter much. CONCLUSION: Humans can remember a vast number of conceptually distinct images. Seems to be specific to visual memory - does not hold for auditory. |
|
Cohen et al. (2009) Experiment 1
|
-Experiment 1:
-Participants listened to 64 5-second sound clips. -after those, another 64 sound clips (half new half old) -had to indicate which ones were new. -overall, poor performance (78% correct, chance is 50) -Whereas in the brady study, 2500 images were presented and performance was 93% correct. |
|
Cohen et al. (2009) Experiment 2 Design
|
-same as experiment 1, but better sound quality and 5 conditions:
-sound = only heard sound -sound+picture = in training phase heard sound and saw picture. In test phase just heard sound. -sound+name = in training phase heard sound and saw name. In test phase just heard sound. -name=just saw name. -picture = just saw picture (similar to Brady) |
|
Cohen et al. (2009) Experiment 2 Results
|
-Sound had worst result; picture had best result.
|
|
Cohen et al. (2009) Experiment 3
|
Two Conditions:
-Language: 90 unique speech clips (7-15s) -Music: 90 popular music clips (5-15s) -Language much higher than music. -REVIEW THIS> |