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37 Cards in this Set
- Front
- Back
Sensation
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Process by which sense organs gather information about the environment. Indication that something is there
Something is triggering a dendrite of a neuron |
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Perception
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Process by which the brain selects, organizes and interprets sensations What is it that I am hearing/seeing/smelling?
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Top-down processing
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Perception begins at higher processing based on past experiences as soon as sensations occur (Deductive) Big picture first, then look at the small details. Basically stereotyping changing perception.
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Bottom-up processing
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Multiple sensations integrated into data in higher regions of the brain (inductive) Smaller parts from the environment are eventually turned into the big picture of the env.
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Three key principles of Sensation and Perception
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1) There is no one on one correspondence between physical and psychological reality
Your perception of reality and actual reality are usually similar but NOT the same 2) Sensation and Perception are active processes We focus on stimuli that are relevant to us 3) Sensation and Perception are adaptable We adapt to key stimuli in our environment (absolute/difference thresholds change) |
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Features shared by all sensory systems
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- Must translate physical stimuli into sensory signal (so the brain can understand)
- Physical stimuli must surpass the minimum threshold - Sensation requires constant decision making to identify meaningful stimuli, even at an unconcious level. We focus on loud, unique or personal signals like a gunshot or our name being called - Efficient processing tunes out the repetitive signals. Eg. A clock ticking, a consistent smell. |
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Transduction process
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is turning a sensory signal into something the brain can understand (chemical/electrical signal)
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Sensory Receptors
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Specialized cells that transfer the energy (stimuli) into neutral impulses to be detected by the brain (transduction)
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Absolute Threshold
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Minimum amount of physical energy needed for someone to notice the stimulus The level at which it is able to be detected 50% of the time
Varies from person to person with expectations, motivation and stress (eg. If you have a cold, need glasses) |
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Difference Threshold
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The jnd (just-noticeable difference) is the lowest level of stimulation required In order to sense a change in the stimulation has occurred
The level of the original signal is key to detecting jnd. Eg. A small candle burning in a dark room is noticeable, it's not noticeable in direct sunlight, you'd need a huge candle to have a difference. |
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Weber's Law
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For stimuli to be perceived as differing in intensity, the second must differ from the first by a constant proportion. The ratio of change in intensity in jnd is Weber's Fraction (the percentage of increase)
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Sensory Adaptation
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The tendency of your sensory systems to respond less to stimuli that continue without change.
eg. Adjusting to darkness in a theatre, high sound levels at a concert. This prevents sensory overload. |
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Vision + lens
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Light travels in wavelengths with higher/lower frequencies
Lens: Focus' image through accomodation (change in shape of lens that focus on light rays) |
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Vision - Retina + Photoreceptors
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Lens: Focus' image through accomodation (change in shape of lens that focus on light rays)
Retina: Transduces light into electrical signals Cones: Colour and fine detail Rods: Black, white and grey |
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Audition
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involves the vibrations in the air from the source (sound waves)
Travels slower than light but can travel through objects |
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Audition -changes
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Frequency: Number of times waves cycle/second
Pitch: Psychological Property corresponding to freq. Amplitude: (loudness) height and depth of the waves (psych property corresponding to pitch) Timbre: Intensity or complexity of the sound |
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Audition - The Ear
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Cochlea: Involved in hearing, tube in inner ear where sound is transduced
Basilar Membrane: Separates cochlear chambers Hair Cells: attached to basilar membrane. Movement results in action potentials in sensory neurons |
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Olfaction - sensing
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Enables us to detect danger or pleasant/good odors
- Spoilt food - Mother's perfume Many species communicate through pheromones - Chemicals (hormones or scents) that allow communication |
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Olfaction - physical
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Stimuli are molecules of gas entering through nose/mouth
Olfactory Nerve: Composed of axons from hundreds of different olfactory receptors Olfactory Bulb: Receives signals from the Olfactory Nerve and transmits to Olfactory Cortex in the frontal lobe |
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Taste - taste buds + papillae
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Sensitive to molecules in saliva.
10k tastebuds lining the papillae (bumps) of the tongue. - contain taste receptors to transduce chemical input |
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Taste - limbic system, primary gustatory cortex, four tastes
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Limbic System: generates unconscious reactions and learned reactions to taste
PGS: Identification of tastes - Four tastes of PGS are Sweet, Sour, Salty, Bitter. |
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Skin Senses
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18sq ft of skin. Used to protect from injury, identify objects, help maintain body temp, aid in social interactions (shaking hands)
Three senses: Pressure, Temp, Pain |
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Skin - Pressure, Temperature and Pain
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Pressure: displacement of skin, very sensitive on hands and fingers, little sensitivity on butt.
Temperature: Difference between skin temp and object's temp Pain: Purpose is to limit tissue damage, impacted by beliefs, emotional state and can be controlled by changing attitude about it |
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Proprioceptive Senses
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Vestibular and Kinesthesia
Regulate body position and movement |
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Vestibular
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Provides information on the position of the body by sensing gravity and movement.
The receptors are in the inner ear. |
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Kinesthesia
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Provides information about the movement and position of the limbs and other body parts relative to one another
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Form Perception
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Organizing sensations into meaningful shapes and patterns.
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Gestalt Principles
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Key is that the WHOLE is greater than the parts.
Figure: The object being viewed Ground: The background the object is embedded in |
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Collections of Gestalt Principles
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Similarity: group similar elements together
Proximity: group objects that are close together, together Good Continuation: Organising stimuli into continuous lines/patterns Simplicity: We see the most simple pattern we can Closure: We often see incomplete figures as being complete |
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Depth Perception
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The organisation of perception in three dimensions!
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Binocular Clues
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Visual input from two eyes
Retinal Disaprity: slightly different view from each eye, greater difference fro close images. Convergence: the physical turning of the eyes inwards to see close objects and eyes diverging when it's far |
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Monocular Clues
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Interposition: When an object is blocked by another it's far away
Linear Perspective: Parallel lines converge in the distance /\ Texture Gradient: Closer it is the more texture you can see Elevation: Far objects are higher up in comparison to the horizon Familiar size: We assume objects are the usual size even if it appears small in the distance Movement: Far away things are slow, close things are fast |
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Two visual systems for processing movement
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Motion of the object being observed (ball moving towards a hand)
Motion of the person doing the observing (catcher moving to obtain the ball) |
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Perceptual Consistancy
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Colour: We perceive common objects as the same colour regardless of illumination (apple=red)
Shape: Perceived as being the same shape regardless of the angle it's currently at. (door=rectangle) Size: Objects remain the same size regardless of distance |
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Perceptual Set
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Perceptual Set: The expectations or setting for perceptual interpretation (top down)
Context influences how sensory stimuli are perceived (if you victimize yourself you'll be attacked) |
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Schemas
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Schema: Enduring beliefs and expectations
Experiences are filtered through Schemas allowing for predictability. Makes it possible to perceive a stimulus completely different to how someone else would. |
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Motivated Perception
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Motivated Perception: We tend to perceive what we want to. Supporting our own Schema.
Emotions and motivations influence processing of sensory stimuli. |