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36 Cards in this Set

  • Front
  • Back

insight

a solution that occurs without benefit of learning

solution

accidental success; trying on thing then another until hit solution

problem

a situation in which reinforcement is available but the behavior necessary to produce it is not

behavior chain

connected sequence of behavior; segments of chain must be completed in a particular order

chaining

process of reinforcing each of a series of related behaviors to form a behavior chain

learned industriousness

training people not to quit; reinforcing high level of effort and persistence despite difficulties increases the tendency to work hard at difficult tasks

shaping

the reinforcement of successive approximations of a desired behavior

procedure of chaining

1) break task down into component elements (task analysis)




2) reinforce performance of the links in the correct sequence (forward or backward chaining)

task analysis

breaking task down into its component elements

forward chaining

reinforce performance of first link in chain, reinforce performance of first two links, the performance of first three link and so on

backward chaining

begin with last link in chain, work backwards towards first element; perform last link, then last two links, then last three links

three major theories of positive reinforcement

1) drive reduction theory (reinforce reduces drives)




2) relative value theory (values determine reinforcing properties of behavior)




3) response - deprivation theory (reinforcement depends on discrepancy between baseline rate)

premack's relative value theory

need to know only the relative values of the activities

behavioral momentum

behavior that has been reinforced many times is more likely to persist when obstructed in some way

secondary (conditioned) reinforcers

not innate but the result of learning experiences (smiles, praise, recognition)

generalized (conditoned) reinforcers

reinforcers that have been paired with many different kinds of reinforcers that can be used in a wide variety of situations

contingency in operant learning

degree of correlation between a behavior and its consequence




(stronger correlation the more effective the reinforcer)

response deprivation theory

behavior becomes reinforcing when the individual is prevented from engaging in the behavior at its normal frequency

motivating operations

anything that changes the effectiveness of a consequence




-establishing: increase effectiveness of consequence




-abolishing: decrease its effectiveness

operant learning

experiences whereby behavior is strengthened or weakened by its consequences

temporal contiguity rule

gap in time between a behavior and its reinforcing consequence (the shorter the interval is, the faster learning occurs)

Premack Principles

high probability behavior reinforcers low probability behavior

automatic reinforcers

reinforcing event is an automatic consequence of an action

law of effect

behavior is a function of its consequences

positive reinforcement

the consequence of a behavior is the appearance of, or an increase in the intensity of a stimulus




(added)

negative reinforcement

(escape-avoidance learning) behavior is strengthened by the removal, or a decrease in the intensity, of a stimulus




(removal)

primary (unconditional) reinforcers

those that appear to be innately effective, not dependent on learning experiences




(food, water, sex)

natural reinforcers

events that follow spontaneously from a behavior

contrived reinforcers

events that are provided by someone for the purpose of modifying behavior

role of dopamine

one of the brain's major neurotransmitters and one source of natural high

reinforcement procedure

an increase in strength of behavior due to its consequences

three characteristics to qualify as reinforcement

1) behavior must have consequence




2) behavior must increase in strength (occur more)




3) increase in strength must be result of consequence

difference between response deprivation and Premack's relative value theory

relative says that relative value of one reinforcer to another is not vital, what is vital is extent to which each behavior occurs below baseline

reward pathway

implication was that ordinary reinforcers might be reinforcing because they had the power to stimulate brain reward's center (middle brain)

creativity

novelty

supersitious behavior

any behavior that occurs repeatedly even though it does not produce the reinforcers that maintain it