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53 Cards in this Set

  • Front
  • Back

punishments

in place to stop behavior

thorn dikes law of effect

if you do sorting and get a reaction from doing that you will do it again

4 criteria for effective punishment

swift but not immediate


constant


consistent


*hit them where it hurts

positive punishment

adding something to the situation

negative punishment

taking something away

generalization

when two separate but similar stimuli generate and get the same response

discrimination

two similar but serrate stimuli generate and don't get the same response

extinction

when the reinforcement is removed and the behavior stops-takes time

spontaneous recovery

reinforcement is present again and again and the behavior resumes

schedules of reinforcement


fixed-

set number of time

schedules of reinforcement


variable-

amount of time changes, varies

schedules of reinforcement


ratio

number of times you try changes before the ratio changes ex. slot machine

shaping

rewarding successful approximations

behavioral therapy


operant-

using reinforcement and punishments to change behavior

behavioral therapy


aversive-

pain and discomfort are associated with a behavior to be learned

behavioral therapy


desensitization

fears are overcome by gradually confronting the fear

information processing system

similar to how a computer works, how we recall and process information

sensory memory

happens frequently - associating things to remember

short term memory

can hold around seven things

encoding

how we sort information give it meaning and remember easier

rote rehearsal

say something over and over

chunking

putting info into groups to give it meaning and make easier to remember

elaborative rehearsal

putting extensive meaning behind things to remember relating to something you already know

serial position effect

in long list, which order you remember things

primacy effect

in long list you remember things at beginning and forget things at the end

recency effect

remembering things at the end of the list

cognitive

ability to understand and do things

problem representation

analyze the problem

divergent thinking

innovation thinking doing things outside tof the box

convergent thinking

routine behavior doing things the same way all the time

algorithm

set by step plan to solve a problem

trail/error

trying things over and over

hevristic

helps simplify things, things are the way they should be bc that is how it how it is, stereotypical

availability

based on the most readily available info

representation

based on similarity to to something stereotype

functional fixedness

using things for what they are intended for

intelligence

how much knowledge a person has, general ability on how things are

gardner theory of multiple intelligence

everyone is intelligent but you must find out how you are intelligent

sir francis galton

first person to create intelligence tests

alfred binet

hired by french school system to develop intelligence tests

4 categories of intelligence tests


direction-

working towards a goal, thought process behind it, plan to achieve it

4 categories of intelligence tests


adaptability-

you can change your behavior to fit the change in situation

4 categories of intelligence tests


comprehension

having a basic understanding of what the change in situation is and how to fix it

4 categories of intelligence tests


self evaluation

after doing something, you can review and assess what happened

Stanford Binet intelligence test

mental age multiplied by 100

charles spearman

2 factor

g theory

generalized intelligence- something we all share

specialized intelligence

people have individual things that they are good at

louis thurston

pma - primary mental abilities - 7


processing speed

validity

how well and accurate test is

reliability

how accurate test is

aptitude tests

ability of how you will do

achievement

how well you will do when reviewing something