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12 Cards in this Set

  • Front
  • Back
standard operating procedures
rules for reaching decisions about particular types of situations
unitary actor
an agent in world politics (sovereign state) assumed to be internally united, so that changes in its internal circumstances do not influence its foreign policy as much as do the decisions that actor's leaders make to cope with changes in its global environment
pulling and hauling games
Individual players that may or may not represent multiple agencies
theory
empirical → how things work
normative → how things should work.
falsifiability
preference for theories that can be tested, not theories that can be tested on faith

a good theory can be proven wrong: it indicates what evidence would refute its claim
parsimony
a good theory simplifies reality: it focuses on an important phenomenon and contains all of the factors relevant for explaining it without becoming excessively complex.
clarity
a good theory is cleary framed: its concepts are precisely defined, cause and effect relationships governing observed patterns are adequately specified, and the argument underpinning those hypothesized relationships is logically coherent
realism
the attribute of accepting the facts of life and favoring practicality and literal truth

the truth
liberalism
a political orientation that favors social progress by reform and by changing laws rather than by revolution
levels of analysis
individual- the psychological factors motivating people who make foreign policy decisions on behalf of states and other global actors

state- emphasizes how the internal attributes of states influence their foreign policy

global- impact of international structures and processes on the behavior of global actors
anarchy
a state of lawlessness and disorder
non-state actors
transnationally active groups other than states such as international organizations (IGOs) and nongovernmental organization (NGOs)