• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/47

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

47 Cards in this Set

  • Front
  • Back

Urban Designers do:

1. Understand/interpret/aim to achieve community needs and aspirations


2. Use both visual and verbal means of communication


3. Understand/use political and financial processes


4. Promote collaboration


5. Go beyond narrow boundaries of professions and disciplines and approach urban space from an interdisciplinary, socio-spatial perspective

Urban design process

1. UNDERSTAND- contextual analysis, spatial analysis, stakeholder analysis, design tools


2. EXPLORE-test ideas/alternatives


3. DECIDE WHAT TO DO-develop plan

public vs. private urban design

serves public to improve quality vs. maximize reurn on investment/serve minority

Urban design

multi-disciplinary approach to designing our built environment, activity of shaping and managing urban environments. Includes visual, spatial, social, artistic, behavioral, environmental. Is a "political matter" dealing with urban space at all scales

Urbanism

Study of cities, their geographic, economic, political, social and cultural environment, and the impact of these forces on the built environment. Aestheticization of everyday life. Manifests in the physical, social, and cultural.

Perspectives of urbanism

1. URBAN way of life


2. CHARACTERISTICS of urban life (challenges, urbanization)


3. The WAY individuals in urban areas INTERACT


4. PHYSICAL NEEDS of urban societies


5. MOVEMENT of the population to urban areas


6. CONCENTRATION of population in an urban area

Factors shaping the built environment

Demographic, Political, Societal, Cultural, Economic (dominant influence), Technological, Environmental

Types of Urbanism

New Urbanism- walkability, connectivity, mixed use, public transit, quality of life


City Beautiful movement-Jane Jacobs and Leon Krier


 


Criticisms-housing prices rose, people still drive cars, lack of inclusive design

Everyday urbanism

Lived experience is more important than physical form, city is a social product, non-utopian, conversational, non-structuralist


Kaliski, Crawford


 


Criticisms- lacks specificity and consistency, contradition (planned with unplanned), everyday cannot be designed for

Green urbanism

minimize city's impact on environment, ethics, bio-climate design

Landscape urbanism

landscape, rather than architecture, is more capable of organizing the city


Charles Waldheim

Ecological urbanism

socially inclusive, sensitive to environment, arguing for more holistic approach to city design


Mostafavi and Doherty

Sustainable urbanism

making cities walkable, close loop on resource use (reduce sprawl by bringing everyone together)

Subaltern urbanism

"Planet of slums" "shadow cities"


Roy

Asian urbanism

dense, compact, hybrid and dynamic

Three types of stakeholders

1. Suppliers


2. Producers


3. Consumers

3 categories of public participation

1. Initial engagement


2. Workshops


3. Preliminary proposals

Urban Structure

Macro design, arrangement of land use in urban areas


SKELETON of cities, Spatial RELATIONSHIPS between land uses and services


 


Grid model, Zonal Model, Sectoral Model, Multiple Nuclei Model

Urban Form

physical layout and design of the city. heavily influenced by policies dealing with growth managment, patterns, and phasing of developments 


SKIN of cities (most visible, capable of greatest transformation)


Spatial CHARACTERISTICS (configuration, nature, density)

Four modes of design actions

1. Diagnosis-UNDERSTAND


2. Policy- PROCEDURE TOOL


3. Control-PROCEDURE TOOL


4. Design


 


Iterative and interactive

Urban design tools (2 tiers)

1. POLICY tools-broad guides/directives (acts, guidance)


2. CONTROL tools-detailed regulations/standards (planning schemes, etc.)

3 Urban design principles

1. Productivity + Sustainability


2. Liveability


3. Leadership and Governance

Accessibility

ability an ease with which people can physically access places, social and economic opportunities, within a reasonable time and cost

Mobility

mobility ease with which people can move around, between or within locations

Street hierarchy

1. Arterial-providing connections for high volumes between major centers


2. Collector-transitional function between movement of people and goods and local access functions


3. Local-access to properties

5 Planning factors influencing active transport

1. Accessiblity of destinations


2. Diversity of land uses


3. Density of housing and jobs


4. Distance to public transport


5. Design of neighborhood

Public Space

1. Used by the general public daily


2. Includes natural and built environment


3. Open and accessible to all citizens


4. Physical aspect of the public realm


 


Challenges: Privatization, Commodification, etc.


 


Blurring of private and public realms, when privately owned space is publically used

Place

Part of, but separate from space


Unique location in space where human activities occur and enduring connections are made


Capitalizes on the assets, inspiration, history of the community


Must be sensual (sensory and perceptive)

"Sense of Place"

intrinsic character of it, attachment pople have to it developed through experience, memory, intention

Streetscape

collective appearance of all buildings, footpaths, and gardens along a street, visual identity of neighborhood, plays important role in facilitating interaction between residents. Preference for "pathways" over "stay places"

Placemaking

overarching idea for improving a neighborhood, city or region (design with past, present and future in mind)


 


Principles include: Physical setting, Activity, Meaning, and Sense of Place


 


One type is urban regeneration


Language and value based shifts are essential

Urban regeneration

Converting space with one use or meaning into another useful and meaningful 'place'


Process driven: space + meaning=place


Used as market mechanism strategy rather than social welfare approach


 


Main principles:


Rapid and deliberate, Incremental, Interventionalist, Collective effort, Institutional change

Types of urban regeneration

Culture led: redevelopment of cultural-industry quarters, encouraged by global competitiveness


 


Public-Private Partnerships: public joined forces with private developers


 


Property-led: holistic building improvements for occupation and investment


 


Urban tourism: fastest growing, importance of the visitor economy


 


Market-led approach: motivated by profit seeking rather than philanthropy or moral awareness, focus on areas of greatest economic potential


 


Bottom-up: local economic development strategies initiated by urban authorities and grass roots

Regeneration principles

1. Integration


2. Partnership


3. Strategic Perspective


4. Tripartite balance (public, private, voluntary funding)


5. Community-driven


6. Modest


7. Environmental sustainability

Progressive Planning

Equity Planning: provide additional resources to people with fewest choices


 


Linked development: require developers to provide socialized housing, hire labor from specific geographical areas

Density numbers

Low: 0-20


Low/Medium: 20-40
Medium: 40-60


Medium/High: 60-80


High: 80-100


Very High: 100+

Key drivers for higher density dwelling

Amenity, Building heights, mixed uses, car parking, affordability, public transport

Types of dwellings

Detached, Semi-Detached, Attached, Low-rise apartments (<4 stories), Medium-rise apartments (5-10 stories), High-rise (11+ stories)

Urban designer skills

Definition and analysis of urban design tasks


Development of urban design concepts, programs, policies and plans,


Development of successful implementation strategies 


Performance evaluation of urban design projects, policies, and processes


Interaction with communities and public and private planning institutions

Design Brief Parts

Title and cover page


Company history and profile


Problem statement


Goals


Solution analysis


Summary and conclusion

Madanipour's 7 ambiguities of urban design

1. scale of urban fabric


2. visual or spatial emphases


3. spatial or the social emphases


4. relationship between process and product in city design


5. relationship between different professionals and their activities


6. public or private sector affiliation


7. design as objective-rational or expressive-subjective

Sternberg

Integrative Theory of Urban Design


 


Urban design's primary role is to reassert cohesiveness of the urban experience and identify integrative principles by which urban environments can transcend commodification urban design as a process of joining up


 


Urban form, legibility, vitality, and meaning 

Jane Jacob's "the use of sidewalk: safety"

argues that the vitality of city neighborhoods depends on the overlapping and interweaving of land uses and activities to create lively, vital public spaces


 


critiques against functional zoning


 


Her ideas also include: inviting public spaces, lively neighborhoods, creating interesting waterfronts, squares, plazas, streets, attracting people because its pleasurable

Jan Gehl

"life between buildings"


 


Concerned with human dimension, focuses on people "first life, then spaces, then buildings"


 


shows how design influences behavior--directly influenced city design of Copenhagen

Bentley's Responsive environments

Responsive environment: identified qualities of the built and human environment to create greater choice


 


Permeability: move and connect


Personalization: uniqueness, distinctiveness


Robustness: change and adapt as required


Richness: sense of experience


Vitality: exciting places


Variety: diversity


Visual appropriateness: express levels

Francis Tibbalds' 10 principles

1. Places matter most


2. Learn lessons of the past


3. Encourage mixing of uses and activities


4. Design on human scale


5. Encourage pedestrian freedom


6. Provide access for all


7. Build legible environments 


8. Build lasting environments


9. Control Change


10. Contribute to the greater whole

Henri Lefebvre's Conceptual Triad

How space is actually produced


 


1. Conceived Space-way of portraying cities


2. Perceived Space-spatial practices


3. Lived Space-personal feeling people have towards spaces


 


places are socially constructed