• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/22

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

22 Cards in this Set

  • Front
  • Back
Inverse square law
The loss of intensity of sound; formulated as I = Power/4 π r ²
Area of a sphere
A = 4 π r ²
Equation for calculation of inverse square intensity loss.
At a point R, intensity is Iₐ. At 2r, intensity is Iₐ/4. At 3r, intensity is Iₐ/9. Therefore, intensity loss is Ia/Multiple of R squared.
Conversion of ΔI to dB.
Take the denominator of the equation for inverse square loss of intensity, write that number as a factor of 10, add a zero to this number, and subtract this final number from Iₐ in dB.
Bass Loss Problem
The ear's tendency to discriminate against bass sounds as sound gets softer.
Formula for intensity at the surface of a sphere.
P/4 π r^2
Ideal listener spot.
The part of the auditorium that is the model for all sound mixing for the rest of the auditorium.
Overcoming Inverse Square Law by architecture
Accomplished by using echos to reinforce sound for listeners that are not in the ideal listener spot.
Reverberation Time
The time it takes for a sound to drop 60 dB below the initial sound level. Notated as RT₆₀. Measured as such for the loudest crescendo (roughly 100 dB) minus room background noise (40dB).
Optimal Reverberation Time for a general purpose auditorium
2 seconds. Any more than 2 seconds will increase richness of sound but begins to decrease articulation. Any less will give clearer articulation but make the room acoustically dead.
Optimal Reverberation Time for a lecture auditorium.
Less than a second.
Factors of long reverberation time.
Reflective surfaces.
Optimal reverberation time for a studio
As close to acoustically dead (0 seconds) as possible.
First sound researcher in the world.
Wallace Sabine
Sabine (unit measurement)
A unit of absorption.
Methods of dealing with Bass Loss
Add more reverberation time to bass frequencies.
Sound loss at factors of 2.
Roughly 6 dB. Thus, in distance from sound source 2ft = 80 dB, 4ft = 74dB, 8ft = 68 dB, etc.
Maximum allowable feedback loop.
The maximum allowable output of feedback into a microphone is the same as is put into the microphone in the first place.
PAG stands for...
Potential Acoustic Gain
Methods of increasing PAG.
moving closer to microphone, moving speakers further from microphone, use digital delay, directional microphones and loudspeakers, use a feedback suppressor,
100 cents is equal to...
One equal-tempered semi-tone
Temperature changes affect an instrument by how much?
1.6 cents for every 1 degree F