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12 Cards in this Set
- Front
- Back
formula for computing two perpendicular vectors |
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formula for two non perpendicular vectors |
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formula for computing 2 or more vectors |
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restrictions of dot product |
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formula for the slope |
rise over run or ∆x/∆t |
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4 kinematic equations |
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in projectile motion, the initial velocity is.... |
*always positive *changing in vertical axis *constant in horizontal axis |
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in projectile motion, acceleration is.... |
*zero in horizontal *9.8 m/s^2 in vertical |
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at the highest point of trajectory, velocity is ______ |
0 |
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formula for projectile motion |
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in uniform circular motion, the instantaneous acceleration always points toward the ...... and it is called.... |
center of the circle centripetal acceleration |
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formula for uniform circular motion |
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