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32 Cards in this Set

  • Front
  • Back
Kinematics
The classification and comparison of motions
Particle
A point-like object such as an electron
Origin
Zero point
Positive Direction
In the direction of increasing numbers (coordinates)
Negative Direction
The direction of decreasing numbers
Displacement
A change from position x1 to x2
Magnitude
Absolute value
Vector Quantity
A quantity that has both a direction and a magnitude
Average Velocity
The ratio of the displacement (change in x) that occurs during a particular time interval (change in t) to that interval
Slope
On a graph on x versus t, the average velocity is the slope of the straight line that connects two particular points on the x(t) curve: one is the point that corresponds to x2 and t2, and the other is the point that corresponds to x1 and t1.
Average Speed
Involves the total distance covered over the change in time, independent of direction
Instantaneous Velocity
How fast a particle is moving at a given instant
Speed
The magnitude of velocity; speed is velocity that has been stripped of any indication of direction, either in words or via an algebraic sign
Acceleration
When a particle's velocity changes
Average Acceleration
The change in the velocity over the change in time
Instantaneous Acceleration
The rate at which its velocity is changing at that instant
Free-Fall Acceleration
When an object accelerates downward at a certain constant rate; is independent of the object's characteristics, such as mass, density, or shape; it is the same for all objects
Vector Quantity
A quantity that has both a magnitude and a direction and thus can be represented with a vector
Scalars
Physical quantities that do not involve a direction (ex. temperature, pressure, energy, mass, time)
Displacement Vector
A vector that represents a displacement
Vector Sum (Resultant)
The net displacement of two displacements (ex. the displacement AC of AB+BC); not the usual algebraic sum
Component
The projection of the vector along an axis
Resolving the Vector
The process of finding the components of a vector
Unit Vector
A vectro that has a magnitude of exactly 1 and points in a particular direction
Vector Components
The quantities ax(i hat) and ay(j hat)
Scalar Components
ax and ay
Position Vector
A vector that extends from a reference point (usually the origin) to a particle
Projectile
A particle that is projected or launched
Projectile Motion
The motion of a projectile; the horizontal and vertical motion are independent of each other; that is, neither motion affects the other
Trajectory
A projectile's path
Uniform Circular Motion
When a particle travels around a circle or a circular arc at constant speed
Centripetal Acceleration
The acceleration associated with uniform circular motion; center-seeking