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25 Cards in this Set

  • Front
  • Back

Gibson (1966)

Ambient Optic Array

Top Down Processing

Information taken from knowledge of the world around us to make perceptions (conceptually driven)

Bottom Up Processing

Information from the eye and make judgements based on only this information (data driven)

Helmholtz

Top Down Approach: insufficient information is gained from soley the senses

Bruner, Neisser, Gregory

Constructivist Approach:


-perception is active and constructive


-Perception is the result of a stimuli


-Perception is prone to error

Gregory

Perception as inference

Gregory (1997)

Visual Illusions:


-Distortion (Muller Lyer)


-Ambiguous figure (Rubin's Vase)


-Paradoxical Figure (Penrose Triangle)


-Fictons (Kanizsa Triangle)

Milner and Goodale (1995)


Dorsal and Ventral streams of perception (D- vision for action, V- vision for identification)

Haart (1999)

Had participants interact with a 3D Muller Lyer: strong illusory effect when matching stimulus

Gibson Ecological Approach

Primary function of perception is to help interactions between individuals and environment (Optic flow patterns, Texture Gradients, Affordances)

Lee (1980)

Locomotor flow line: guidances such a side of road lines

Warren (1984)

Affordances: stair climbing

Humphreys and Riddock (2001)

Hemispatial Neglect

Wertheimer, Kohler and Koffka

Gestalt School:


-Some perceptions more likely than others


-Perceive objects as organised wholes


-Law of Pragnaz

Law of Pragnaz

We perceive the best, simplest and most stable shape (similarity, common fate, good continuation, closure, figure ground)

Navon (1997)

Provided evidence for holistic viewing

Marr's 1982 Computational Theory

All figures can be made up of cylinders

Biederman's (1987) RBC Theory

Objects consist of basic shapes and components called Geons

Shepard and Metzler (1971)

Mental Rotation: the further the shape was rotated the longer it took to figure out (constantly engaged in mental rotation)

Pylyshyn (1973)

Argued against the idea of images as pictures (forget meaningful parts rather than random bits)

Kosslyn's Computational Model of Imagery

Images are presented in a medium and stored as either image files or prepositional files in LTM

Annett (1995)

Mental rotation seen as a form of mental imagery

Wolschläger and Wolschlager (1998, 2001)

Visual rotation disrupted by performing hand movement in opposite direction

Kosslyn (2001)

Rational strategy can affect use of motor structures

Sirigu and Duhamel (2001)

Visual vs Motor strategy can be influenced by viewpoint and posture