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116 Cards in this Set

  • Front
  • Back
naive realism
for and against
“perception directly reflects reality”

In favor of naïve realism- Perception feels effortless, immediate, and direct
• Against naïve realism-
o computer scientists in the mid 20th century thought it would be easy to build a visual system, still working on it today.
o “easy problems are hard”- 4 year olds can say sentences, insanely difficult for a computer to be programmed.
o “hard problems that are easy”- hard for humans, easy for computers- information crunching
o reality and perception sometimes don’t match- illusions
o subjective idealism -
for and against
“reality is subjectively or socially constructed” there is no objected external reality that is independent from our visual experiences
o in favor of subjective idealism
• perception can be wrong
• people’s perceptions can differ
o Against subjective idealism
• Just because we can be wrong doesn’t mean reality doesn’t exist. We are imperfect observers.
• Differing perceptions aren’t random- we can usually track down the source. It is systematic and understandable. Example: one person is color blind, or perceiving in different lighting conditions.
Reality is what can kill you, even if you don’t believe in it
o the "in between" view (representative realism)-
“perception is intelligent guess-work”
• sensory information is “gappy” and “noisy”. Because of this, your brain does intelligent guess work
• the world contains regularities, and our brains take advantage of those and fill in the gaps of fuzzy and noisy information we perceive.
perception as a reconstructive process (intelligent guesswork)
the job of our perceptual systems is to track reality. Have evolved to do the best possible guess work the brain can
• distal stimulus-
what’s out there

The tree that you see
The dog whose barking you hear
The baking cookies you smell
• proximal stimulus-
what your receptors receive

Light on your retina
Pressure waves against your eardrums
Molecules in your nasal cavity
the inverse projection problem-
we are getting the distal stimulus figured out by the proximal stimulus
o How to reconstruct the distal stimulus from the proximal stimulus.
panda inverse projection problem example
Distal and proximal stim. And invsere projection problem
Information goes to the back of the brain where the primary visual cortex is. The part of the brain asks “what is this?”. Goes somewhere else in the brain and you end up with a not perfect but a pretty accurate perception of the information.
Information (example: panda) distal stimulus
Proximal stimulus- the eye attaining the information of the light
Inverse projection problem – what the hell is it?
Inverse projection problem solved- the mental representation of a panda (not an actual panda)
Transduction-
physical contact with the world turns into electrical impulses in your nervous system. Physical attraction from the outside world to the nervous system
top-down-
prior knowledge, expectations, ect., influence how a stimulus is processed. Can literally change how we see something
Bottom-up
connecting with senses with no prior knowledge and expectations
behavioral methods
o Phenomenology/psychophysics

accuracy, and reaction time
• Phenomenology-
what a stimulus “seems like” to an observer. Subjective to the observer.
Psychophysics:
study of relationships between physical properties and phenomenology
• Absolute Threshold-
the smallest amount of stimulation that you can detect.
o Threshold-
the point where a system goes from not-responding to responding. A threshold and JND is not strictly a point. There is always some slop in the system. Detect it some of the time then most of the time then all of the time.
• Just Noticeable Difference (JND)-
100g vs. 100g+5g. can tell that the right one is heavier. 5g is the JND.
• Weber’s Law:
JND is proportional to the magnitidue of the stimulus. The bigger the stimulus the bigger the chunk of the weight of the JND.
• Accuracy
The word Superiority Effect- Easier to identify a letter in the context of a word than by itself. (top down processesing) (notice that the word “shouldn’t” make it easier)
• Reaction time-
measuring milliseconds. Shows how the brain does its processing.
physiological methods
Single cell recording
Lesions
Brain imaging, PET, fMRI, ERP, TMS
single cell recording
observe changes in voltage or current in a neuron.
electrode measures the changes in charge as the neuron reaches its action potential.has the highest resolution of all brain imaging techniques.
lesions
lesion is any abnormal tissue found on or in an organism, usually damaged by disease or trauma
PET
o PET (positron emission tomography) radioactive tracer that goes into the bloodstream. More blood goes to the parts of the brain used the most in a particular activity.
• Okay spatial resolution
• Poor temporal resolution
fMRI
o fMRI (functional magnetic resonance imaging)
• seeing images in “slices”. Either Horizontal, Coronal (square looking at the face), Sagittal (square looking at the profile)
• excellent spatial resolution
• good temporal resolution- resolution in an order of a couple of seconds. See differences in a couple of seconds in the brain.
ERP (Event Related Potential)
• ERP (Event Related Potential) take EEG and relate it to a particular stimulus, and average it. record a bunch of places on the brain.
• Poor spatial resolution (but getting better) going through the skull, mutes waves
• Excellent temporal resolution
TMS (transcranial magnetic stimulation)
• TMS (transcranial magnetic stimulation)
o Magnetic pulse temporarily disrupts processing in a particular area. Also used as a therapeutic process with depression using multiple pulses.
coronal slice-
(square looking at the face),
Sagittal
(square looking at the profile)
why is the cortex wrinkly? also, what does it consist of
so it has more surface area. also it has 6 layers and white and grey matter. Some places might be thick or thin. This can be because of different type of cells or different thicknesses of layers
grey matter
cell bodies at the surface of the cortex
white matter
underneath the grey matter of the cortex. consists of all the connections
Brodmann's areas-
patches of cortex defined by organization of the layers. Went through the whole cortex and found out where they change and differ.
Gyrus-
lumpy bulge
Sulcus
grooves
left vs. right hemisphere. what connects them?
Left hemisphere: language processing
o Right hemisphere: spatial processing
o Connected by the corpus callosum
where are the frontal, parietal, occipital, and temporal lobes located?
o Frontal – in the front
o Parietal- on top
o Occipital- back
o Temporal- near the temples
o Thalamus-
first place sensory information goes. Receives and processes information
• Cerebellum-
has layers and hemispheres, and involved in motor coordination among other things. Outputs information
spinal cord-
Sensory and motor nerves
o Enter/exit brain through spinal chord
dendrites-
receiving imput from other cells
axon-
usually covered in myelin sheet which speeds up the process
terminal buttons-
Terminal endings with terminal buttons leads to the synapse which is a space between two neurons
synapse with different functions-
A synapse can be excitatory or inhibitory. A certain neurotransmitter can make a neuron excited or shut down, depending on the neurotransmitter and neuron. Always the same, not random.
why a neuron fires
o A neuron “sums” the inputs, if the sum exceeds the neuron’s threshold, the neuron fires.
how a neuron fires
• Reaches activation threshold
• Action potential is sent down the axon. Once it starts, cannot be stopped.
• Over time, excitatory and inhibitory inputs affect rate of firing. The more inhibitory, over time, the slower the rate of firing becomes.
action potential
occurs when a neuron sends information down an axon, away from the cell body. The action potential is an explosion of electrical activity that is created by a depolarizing current. This means that some event (a stimulus) causes the resting potential to move toward 0 mV.
Retina
two dimensional surface on the back of the eye. covered in photorecepotrs rods and cones
rods
black and white, dim light, movement
cones
color, detail
Photopigment-
dark and light adaptation
Photoreceptors contain photopigments
• This molecule changes shape when light hits them, and eventually they change back
• Light adaptation: lots of light- less photopigment available. Bright light looks less bright then previously. Get used to it
• Dark adaptation: little light- more photopigment available. Get used to the dark, can see more.
purkinje shift
• Rods and cones dark-adapt differently
• Creates the “purkinje shift” cross over to use mostly cones to mostly rods. (dark adaptation) when at the cone threshold, rods start to give more information. Seeing with rods gives you a big difference of how you perceive.
Fovea-
small patch on the retina that has the sharpest vision. We have the impression that we see a whole scene clearly because our eyes jump around- saccades. Our eyes jump around about 5 to 6 times a second.
o The fovea is all cones and no rods
o Other layers of cells are pushed aside so the light goes straight to the cones.
blind spot (optic disc) and why it's there-
Area where all the axons converge. All cells all over the retina comes together to send information to the brain. No room for photoreceptors.
o No vision at all
o Our brains “fill in” the blind spot. They make a best guess of whatever else is out in the visual field
convergence of photoreceptors onto ganglion cells-
Photoreceptors “funnel” to fewer ganglion cells (ganglion cells connect to the optic nerve). More photoreceptors funnel down to fewer bipolar and then to even fewer ganglion cells.
o This is because “sums” or “pools” the light input, allows you to detect very tiny amounts of light.
o More convergence for rods than cone. Cones: small receptive field, good detail vision. Rods: large receptive field details is “smeared”. Can see color a lot better when you are focusing on it. can see dim light better when you are not focusing on it.
receptive field-
region of the retina from which a cell gets input
lateral inhibition-
cells that converge may compete with each other. This creates a “center-surround” receptive. When a cell is excited, it shuts off its neighbors.
More on Lateral Inhibition
• Photoreceptors excite “their” ganglion cell
• They inhibit neighboring ganglion cells
• Every little patch of retina is in competition with its neighbors
o If all are receiving light, nobody wins, nobody loses
o If one is receiving more light, it can inhibit its neighbors
• Results: strong signals get stronger, weak signals get weaker
Center-surround receptive field-
light in the center of the RF turns the cell on. Light in the surround area turns the cell off.
Why lateral inhibitions? Because it emphasizes differences, and sharpens edges.
Mach bands-
area right between the lighter and darker square “line”. It’s a general strip that is right next to the borderd that it tends to look even brighter and darker. Enhances contrast
• Magnocellular
Distributed across the retina
More input from rods than cones
Large receptive fields
Respond to movement
• Parvocellular
o Mostly at or near the fovea
o More input from cones than rods
o Smaller receptive fields
o Respond to color and detail
Pathway to the Cortex
o Retina
o Optice nerve
o Optic chiasm
o Lateral geniculate nucleus (LGN) in thalamus
o Primary visual cortex
left and right eye, visual field and LGN
left LGN gets information from right eye and left eye, right visual field, left side of the retina
right LGN gets information from right and left eye, left visual field, right side of retina
electromagnetic radiation-
color stimulus. a form of energy exhibiting wave-like behavior as it travels through space.
visible spectrum
- light
wavelengths and spectral colors
o Different wavelengths correspond to different (perceived) colors
o Maximal sensitivity in the middle, which is yellow to us. Yellow is our peak, that is why it looks so bright to us. That is also why we cannot see a dark color
non-spectral colors
• Most colors have more than one wavelength
reflectance curve
o All colors have a “reflectance curve” most colors are not just some of this wavelength, and some of that one. They are usually a whole continuous curve of color wavelength.
trichromatic theory Theory:
three basic color codes in the brain
Early evidence: only 3 colors needed to “match” (perceptually) any color. Usually colors are a continuous wavelength of many colors, but we can perceive any color with only three wavelengths.
3 cone types in the retina-
there are in fact three types of cones, that maximal respond to short, med, or long wavelength.
Approx. “blue” “green” and “red” blue=short green=med red=long
metamers (a consequence of having a trichromatic system)-
Different spectral curves can look the same to a human
o Not true that the two different color spectrums can be metamers of each other always. Two colors can be metamers in one light and not in another!
• Perceived color depends on reflectance curve of the object and spectrum of the light source.
opponent process theory
- our basic color codes in the brain
• pairs of opposites (red/green, yellow/blue) (I’m seeing red, and I’m really not seeing green)
colorblindness as evidence for the opponent process
- Color blindness goes in pairs (red/green, yellow/blue)
opponent cells in LGN-
The LGN has “opponent cells”
• Each cell has a spontaneous firing rate (reminder: all cells have a resting rate of firing)
• Each cell increases firing to one color, decreases firing to the opposite color. ( a reduction in firing is not absense of information, it is important for your brain to know)
• Four types of cells: b+y-, y+b-, r+g-, g+r-
• Plus, dark/light opponent cells
how we get from 3 colors in the retina to 4 colors in the LGN
o In terms of wiring, red+green=yellow
o R+G- cells:
• Excited by “red” cones, inhibited by “green” cones
o Y+B- cells:
• Excited by red and green, inhibited by blue
• Retina has photoreceptors that are sensitive to 3 different wavelengths. Lgn is interested in 4 colors. Retina is red green blue. Lgn has yellow too. Red and green become yellow.
• Monochromats-
only have short-wavelength cones or lack cones altogether (rods only). Everything looks shades of grey. Get shading
• color constancy

top down or bottom up?
.
An object appears to keep its color under different lighting conditions
o We perceive (reconstruct) the object’s color, not the actual reflected wavelength

(top down)
• lightness constancy-

top down or bottom up?
(top down)
o An object appears to keep its amount of lightness or darkness under different amounts of light
o we perceive the objects lightness, not the actual amount of reflected light.
o Luminance edge- difference of color because light falls on the different sides differently
o Reflectance edge- brain will conclude that the two shades are actually different colors, not because of light.
neon color spreading
o The brain fills in gaps in color
• Pale “neon” colors spread into white areas
• Spreading isn’t random
• Brain perceives transparent “overplay”
color assimilation-
The brain “averages” color over small regions
o basic color terms-
Basic color terms example: red, green, blue, orange, yellow, purple
picking the "best" focal color in a category
o learning new words for new color categories-
New color terms are easiest to learn for focal colors. Easier to learn the difference between yellow, orange, red then three type of green, even when they are all have the difference same wavelengths
layers in V1, visual cortex-
Parvo and magno pathways
o Layer 4 is the input layer from the LGN
Magnocellular (shapes) and parvocellular (detail and color) input
retinotopic map- Cortical magnification:
in V1, fovia gets a lot of space
simple cells
edges and bars. in the striate cortex
how to build a line detector or a bar detector
• Edges and bars (simple cells)
o Specific orientation
• Fire response of a cell will fire a lot if the line likes it, to its preferred orientation. If it is way off, it doesn’t fire, if it is a little off, it’ll fire some.
• Lateral inhibition creates a contrast, when seeing different tilted and vertical lines simultaneously.
o Specific location
o Specific color
o Specific thickness (spatial frequency)
• Columnar organization
o Columns of the cortex prefer the same optimal orientation. Same goes for special frequency and ocular dominance (right vs left eye)
• Hypercolumns
o Each hypercolumn is for one retinal location
o They each contain lots of smaller columns
tuning curve
a cell doesn’t respond only to it’s preferred stimulus
tilt after-effect-
after looking at lines that are straight for a while and look at one that is horitzonal, itll look like its going the other way
blobs
color sensitive located in hypercolumns
ventral stream
"what" pathway,

mostly parvocellular

–“Ventral” DOWN

–V1, V2, V4, temporal lobe

–Areas dedicated to:
•color
•objects and shapes
•places (e.g. rooms, houses, outdoor scenes)
•faces
•human figures and body movements
Distributed coding (why it’s more likely)
each person is a mixture of cells. If cell is destroyed then everything goes down a little, not just one all the way
dorsal stream
"where" or "how" pathway,

magnocellular
–“Dorsal” means UP

–V1, V2, V3, MT, parietal lobe
–The “where” system (or “how” system)
–Areas dedicated to:
•motion
•influencing eye movements
•shifting attention to different locations
•preparing to reach, preparing to grasp
the “put the card in the slot” evidence
woman had damaged in her ventral, what. She could put it in the slot but couldn’t line it up.
where is the ventral, dorsal and v1 located?
Temporal is part of the ventral
Periatal lobe is where the dorsal stream goes
V1 is in the back occipital lobe
simple and complex cells are located...
in v1, primary visual cortex
•1880’s - 1920’s: Structuralism
–Perception is built up from little elements
–bottom-up
apparent motion-
railroad lights. See it as a light going back and forth not just two lights one going on and off
illusory contours
- filling the lines in. almost see the lines that aren’t there. Box example
amodal completion-
square in front, circle in back. We see a square in front of a circle, not a half circle on top of a square.
good continuation-
perceive two lines that cross each other, not a line that bends right at the middle and make angles. Visual system does not believe in coincidences
Marr’s proposal-
how do I get a computer to see? We see edges and illumenance edges very easily but hard for a computer. Filtered out a lot of the hard stuff, texture, shading etc. and took out all the high and low frequency and left all the edges and stuff. Computer could find edges
computational modeling
Mostly bottom up
shape constancy
we continue to see an objects shape even when the shape is distorted on our retinas (door opening). Keep a constant view of what that shape is even when it changes and moves around. Shape constancy make lines receding in depth look longer than lines going sideways
illusory contours
the visual system “fills in” lines that aren’t there (but are strongly implied by good continuation)
Oculomotor Cues
o Convergence, accomodation
o Convergence:
what you do when you cross your eyes. But we do it often all the time
• The closer an object is, the more the eyes point inward (towards our nose). Brain knows when we are doing this and we can tell how far something is.
o Accommodation
The closer an object is, the more your lenses contracts.
• Think lens-object is near
• Thin lens- object is far
Monocular Cues
o Pictorial Cues, • Motion cues, • Binocular Disparity
o Pictorial Cues:
look at a painting or photograph but it looks like its in depth
• Occlusion-
come stuff is in front of other stuff
• Relative height-
things look farther away if they are higher in the scene or closer to the horizon
• Linear perspective:
lines meet. Hallway.
• Parallel lines appear to converge to a point at the horizon.
o Motion parallax
As we move, near things “move” quickly
• As we move, far things “move” slowly
o Deletion and accretion
• Occlusion changes as things move. As things move, parts you can see from one angle you cant see anymore from another angle. Some stuff disappears while other stuff reappears.
o Horopter-
everything that will look the same distance from .fixation in both eyes. Out in visual field where everything is equal distance from your visual field in both eyes in your fovea. You don’t get a double image from objects on that plane. Everything is in focus that is your horopter.