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71 Cards in this Set

  • Front
  • Back
Invented game of basketball in 1891 along with 13 rules
Dr. James Nesmith
Two ways to score points in basketball
Field goal - 2 points
Free throw - 1 point
Court height and width
Varies from court to court
Rim 10 feet off floor
Number of players on team and their position names
5
2 guards (point guard,guard)
2 forwards
1 center
Object of the game
To score more points than the other team while preventing the other team from scoring
Begins game of basketball
Tipoff
Amount of time an offensive player may stand in front court free throw lane without a violation
Less than 3 seconds
Amount of time team has to get the ball in play from out-of-bounds
Within 5 seconds
Amount of time team has to move the ball across the half-court before a violation is called
10 seconds
The act of a player dribbling the ball, stopping, and then dribbling again, or using 2 hands
Double dribble
When a player holding the ball steps once or more in any direction with the same foot while the other foot stays in place
Pivot
Taking 2 or more steps without dribbling
Traveling
The team with the ball
Offense
The team without the ball
Defense
When an offensive player guards an opponent one on one
Man-to-man offense
When a player guards a position around the goal
Zone defense
A player goes in for another player
Substitute
Method of putting the ball into play
Throw-in
Foul charged when a player, coach or fan exhibits unsportsmanlike conduct
Technical foul
Foul charged to a player who hits,pushes, or grabs an opponent
Personal foul
To gain hold of the ball
Rebound
The act of putting the ball in the air to get it into the net
Shooting
How a player controls the ball when it is in her hands
Ball handling
Catching the ball when someone misses a shoot
Rebounding
Unguarded throw for a goal by a player from a position behind the free throw line
Free throw shooting
The act of giving a teammate the ball
Passing
4 basic passes
Bounce
Chest
Overhead
Baseball
An individual foul involving contact resulting from a player with the ball moving her body or the ball
Charging
An infringement of the rules in which one or more free throws may be given
Foul
A ball that passes through the basket
Goal
Any loss of possession
Turnover
Basket/backcourt Rules
Basket - basket with ring and net

Visiting team has choice of basket for 1st half

Teams change basket for second half (including overtimes, which are considered extensions of 2nd half)
Dribble Rules

Dribble ends when . . .
Dribbler touches the ball simultaneously with both hands

Dribbler permits the ball to come to rest while she is in control of it

Dribbler tries for a goal

Dribbler throws a pass

Dribbler touches the ball more than once while dribbling before it touches the floor

Dribbler loses control

Dribbler allows ball to become dead
Foul Rules
Physical contact - player touches opponent after ball becomes alive

Technical foul - Penalty for unsportsmanlike conduct or violation by team member seated or on the bench

May also be assessed for illegal contact with an opponenent before the ball becomes alive

Coaches, fans

Offensive foul - Illegal contact by an offensive player
Free Throw Rules
Privilege given to a player to attempt to score 1 point unhindered from a position directly behind the free throw line

Must be made in 10 seconds
Privilege given to a player to attempt to score 1 point within 10 seconds unhindered from a position directly behind the free
Free throw
Illegal contact by an offensive player
Offensive foul
Part of the court between its endline and the nearer edge of the midcourt line, including the basket and inbound part of the backboard
Front court
The opposing team's front court
Back court
Alive Ball Rules

A ball becomes alive when it . . .
Tossed by an official on any jump ball

Legally tapped by one of the participants of a jump ball

Released by the thrower

Released by a free throw shooter on a free throw tht will remain in play
Dead Ball Rules

A ball becomes and remains dead when . . .
Official blows the whistle

Free throw that will not remain in play
Personal Foul Rules
A player holds, pushes, charges into, impedes the progress of an opponent by extending a hand, forearm, leg or knee or by bending the body into a position that is not normal

Contact that results in the re-routing of an opponent

Contact initiated by a defensive player guarding a player with the ball
What must happen with the ball for a legal field goal or free throw to be good
Live ball from the playing area enters the basket from above and remains in or passes through the net
Successful attempt from outside the 3 point goal line of the player's team basket if time has not expired before the ball leaves the players hands
Field goal
Overtime occurs when . . .
When the score is tied at the end of the 4th period with not change of baskets
Regular Time Out Rules
6 charged timeouts per team during regulation play, with not more than 3 in the 4th period and no more than 2 in the last 2 minutes of regulation play
5 areas of health where positive changes can be made
Sleeping
Hygiene
Exercise
Diet
Prevention/risk protection
5 health factors over which there is no control
Heredity
Environment
Decisions of others
Actions of others
Errors of others
5 steps to developing healthful habits
Choosing
Remembering
Performing
Repeating
Growing
7 tips for changing a harmful habit
Identify the habit
Analyze the habit
Consider the future
Set goals
Ask for help
Find substitute behavior
Be patient
5 consequences of habits
Physical
Social
Mental/emotional
Academic
Financial
Ways to avoid health risks
Resist pressue from others
Stay away from risk takers
Pay attention to what you are doing
Kow your limits
Consider the consequences
Consider other options
6 steps in the decision-making process
State the situation
List the options
Weigh the possible outcomes
Consider your values
Make a decision and act
Evaluate the decision
3 kind of spine screening
Hyperkyphosis
Hyerlordosis
Scoliosis (most common)
The ability of others to make choices and to accept the results of those choices
Responsibility
The effects or the results of action
Consequences
A pattern of behavior repeated frequently enough to be performed almost without thinking
Habit
May cause death
Life threatening
Capable of changing a person's day to day existence
Life altering
Death
Mortality
Comes from a person's own views and beliefs, not necessarily from facts
Subjective
Based on facts
Objective
Potential sources of danger
Hazards
An action taken to avoid danger
Precaution
Related risks that increase in effect with each added risk
Cumulative risks
The process of making a choice or finding a solution
Decision-making
Standards on which to base your decision
Criteria
Confidence in yourself
Self esteem
Goal that you can reach right away
Short term goal
Goal that you plan to reach over an extended length of time
Long term goal
A series of steps for reaching your goal
Action plan