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16 Cards in this Set
- Front
- Back
A graphic model showing interdependencies between various project activities by means of a simple charting technique |
NETWORK |
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It extends capabilities of bar chart, it depicts activities and their starting and completion times. |
PROJECT NETWORK |
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Represented by circle; does not consume time but merely indicates the beginning and ending of an activity. |
EVENTS |
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Are connected by arrow that connects two events represent action and the required time and resources for it to be completed |
ACTIVITIES |
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Set of activities; is a sequence of connected activities that leads from the starting node to the completion node. |
PATH |
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Activities in a project that are related to each other in various way |
INTERDEPENDENCIES |
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Is the path represented by the most time-consuming sequence |
CRITICAL PATH |
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Defined as the length of time an activity can be delayed without affecting the total time required to. complete the project |
SLACK TIME |
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Frictious activity use to ensure that the proper precedence relationships among the activities are depicted in the network; have a completiin time of zero. |
DUMMY ACTIVITY |
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The job that must be completed before a specific job can be started. |
PREDECESSOR JOB |
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Last job in a series of predecessor job; are the activities that when completed, enabled the start of the activity in question. |
IMMEDIATE PREDECESSOR |
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Job that follow a specific job |
SUCESSOR JOB |
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First job in series of successor |
IMMEDIATE SUCCESSOR |
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The activity time if everything progresses in an ideal manner |
OPTIMISTIC TIME |
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The most likely activity time under normal conditions |
Most Probable Time |
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The activity time if significant delays are encountered |
PESSIMISTIC TIME |