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28 Cards in this Set

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Define, a Lens

A Lens is defined as, an optical device made from plastic or glass, which as a result of refraction cause light rays that pass through it, to converge to a point or diverge from a point.

Define, a Virtual Image

A Virtual image is defined as, an image formed, when all the rays from a point on an object appear to spread out from this single point.

Define, a Real Image

A Real image is defined as, an image that is formed, when all the rays from a point on an object, are brought together again at another single point.

Define, Deviation.

Deviation is defined as, a change in the direction, of a ray of light from its normal path, due to an interaction with a medium.

Define, Dispersion.

Dispersion is defined as, the separation of white light, into its constituent colours on interfacing with a prism, or a optical medium with similar properties.

Define, a Mirage.

A mirage is defined as, an optical illusion, that occurs due to changes in the refractive index of the air, as a result of changes in air density.

Define, Linear magnification.

Linear magnification, is defined as, a ratio, of an image's distance or height to an object's distance or height.

Define, the Principal axis of a Lens.

The principal axis of a Lens, is defined as, the imaginary horizontal line, joining the centres of curvature of the faces of a lens

Define, the focal length of a Lens.

The focal length of a Lens, is defined as, the distance from the principal focus, to the optical centre of a lens.

Define, Reflection.

Reflection is defined as, phenomenon which occurs when light rays strikes a polish or shiny plane boundary, all or part of it returns into the medium.

Define, Refraction.

Refraction is defined as, the bending of light, which occurs when light passes, from one transparent medium to another.

Define, the Angle of Incidence

The Angle of Incidence, is defined as, the angle between the incident ray and the normal.

Define, the Angle of Refraction.

The Angle of Refraction, is defined as, the angle between the refracted ray and the normal.

Define, the Critical Angle, of a Pair of Media

The Critical Angle, of a pair of media is defined as, the angle of incidence in the optically denser medium, for which the angle of refraction is 90°

Define, A Ray.

A Ray is defined as, the direction of the path in which light travels.

Define, A Beam of Light.

A Beam of light is defined as, a collection of light rays.

Define, A Shadow.

A Shadow is defined as, a dark region which is formed, when an opaque object blocks completely or partially, the direct pathway of light rays from a light source.

Define, A Point Source.

A Point Source of Light.

A Point Source is defined as a source of light which is small enough for all the rays of light to come effectively from a single point from the source.

Define, An Extended Source.

An Extended Source, is defined as, a source of light which is large enough, for all the rays of light to seem to come effectively, from many points from a source.

Define, An Umbra.

An Umbra, is defined as, the part of a shadow, that is uniformly and totally dark.

Define, A Pen-Umbra.

A Penumbra is defined as, the part of a shadow, that is partially dark.

Give the 2 light phenomena that Isaac Newtons Corpuscular Theory of light, could not explain.

The 2 phenomena are, Interference of Light and Diffraction of Light


Give the 2 light phenomena that Christian Huygens Wave Theory of Light, could not explain.

The 2 phenomena are, The Reflection of Light and Refraction of Light.

Define, A Prism.

A Prism is defined as a triangular shaped block of transparent material, that is capable of turning, parallel light rays that incident normally to their faces, through angles of 90° or 180°.

Give 2 reasons why, prisms are used in preference to plane mirrors in optical instruments like periscopes and binoculars.

Right angled prisms are used in preference to plane mirrors because, 1) prisms do not have exposed silvered surfaces, that can be peeled, scratched or damage. 2) prisms do not give, multiple reflected images, as would thick plane mirrors.

Briefly explain, why of all the colours of light in the visible spectrum. red coloured light, experiences the least deviation when white light interface with a prism.

Red coloured light undergoes the least deviation because, light of longer wavelength, such as red, is slowed down much less than the others, and so undergoes the least amount of refraction at both surfaces of the prism.

Briefly explain, why of all the colours of light in the visible spectrum. violet coloured light, experiences the most deviation when white light interface with a prism.

Violet coloured light undergoes the greatest deviation because, light of shorter wavelength, such as violet, is slowed down much more than the others, and so undergoes the greatest amount of refraction at both surfaces of the prism.

Give the reason for eyes experiencing Colour.

The eyes can detect light of different frequencies. The different frequencies of light is what gives the many colours of the visible spectrum.