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105 Cards in this Set

  • Front
  • Back
Give a description of an open and closed skill and a practical example.

Open:


Other people can affect the skill, so theperformers environment is changing


E.g. passing the ball infootball, receiving the ball in netball, receiving a serve in tennis



Closed:


Others do not affect the skill, so environment ispredictable.



E.g. penalty in hockey orfootball, basketball free throw

Give a description of a simple and complex skill and a practical example.

Simple:


The skill has few subroutines



E.g. Leg action in swimming, leg action in running,or kicking a ball



Complex:

The skill has many subroutines



E.g. Batting in cricket, tennisserve, gymnastics routine, somersault or golf swing.




Give a description of a self paced and externally paced skill and a practical example

Self Paced:


Performer decides when to start theskill, they have control over the speed of the skill.



E.g. shot putt, golf drive, tennis serve or conversion in rugby





Externally Paced:


When the opponent has control over thespeed and timing of the skill



E.g. batting in cricket, receiving a hockey pass.


Give a description of a discrete, serial and continuous skill and a practical example.

Discrete:


Skills that have a clear beginning and end



E.g.tennis serve or cartwheel




Serial:


A series of discrete skills that are linkedtogether to form a sequence



E.g. triple jump, basketball lay-up shot or gymnasticfloor routine




Continuous:


Skills no clear beginning and end with interlinkingsubroutines



E.g. legaction in running, swimming or cycling




Give a description of a fine and gross skill and a practical example.

Fine:


Small muscle movements, intricate movements



E.g. Spin bowling in cricket





Gross:


Large muscle movements, dynamic movements



E.g. Weight lifting or sprinting



Give a description of a high organised and low organised skill and a practical example.

High organisation:


Continuous. Cannot be split into parts,sub-routines easily.



E.g. Running, Cycling




Low Organisation:


Easily split into sub-routines, made up ofseparate discrete elements



E.g. A gymnastics floor routine, tennis serve



Give a description of part practice and a practical example

Practise by splitting or breaking down skill into subroutines so thatyou can practise the sub routine, then put the skillback together.


E.g. practice the tennis serve by doing the toss upfirst or triple jump, practice just the hop phase
Give 3 advantages and of part practice

Positive:


Gives early success so raisesconfidence and can motivate


Limits information to process, so canhelp with understanding.


Good for cognitive learners or thosewith limited attention


Good for dangerous skills as it reduces fear and it is safe practice to tryelements of movements before joining potential dangerous moves together e.g. gymnastic or trampoline skills


Give 3 disadvantages of part practice

Negative:



Do notexperience the whole skill or the feel of complete movement so do notgain a true kinesthesis Transfer back to whole skill can bedifficult which can lead to lack of fluency or timing


Can be boring especially for highly skilled performers


Takes more time to teach or learn than whole


Give a description of whole practice and a practical example

Practise by doing the total or complete or entiremovement, not breaking skill into subroutines. E.g. tennis serve or a penalty kick in football

Give 3 advantages of whole practice

Whole practice saves times or isquicker than Part.


It is motivating to complete skillquickly or in one go It helps overall understanding as givesmental pictures, so good for open skills e.g. games skills



Helps gain true kinaesthesia soencourages fluency or timing


Good for autonomous learners becausethey have learned the sub-routines for the skill


Can be good for developing fitness ifskill being practiced is physically demanding


Give 3 disadvantages of whole practice

Technique too difficult to learn as awhole, it can be too tiring or can create too much failure.


Low self-esteem can develop especiallywith less experienced performers


Can be de-motivating if progress notbeing made



Difficult to correct specific parts


Errors are repeated E.g. mistakes in dribble of layup shotin basketball carried forward into full layup shot.


Can be dangerous. E.g. if not skilled or notphysically able or mature or if skill is very difficult e.g. gymnastics vault
Give a description of progressive part practice and a practical example
Practise in stages that are linked or chained E.g. Triple Jump - athlete practisesthe hop, then step, then hop and step etc.
Give a description of whole part whole practice and a practical example.

Practise the complete skill, then split it into subroutines and thenpractice complete skill again. E.g.Practice the tennis serve completely to start then concentrate onthe toss up of the ball and then integrate this back into a practice of the completeskill.


Give 2 characteristics of abilities

Innate,genetic, natural or born with them


Enduring,stable or underlying


Canunderpin skills or are the foundations or building blocks of skill


Give a description of a gross motor ability and a practical example

A physical movement that areinnate, genetic, enduring and stable


E.g. static, explosive strength, stamina.


Give a description of a psychomotor ability and a practical example

Relate to processing information ordecision making.



They initiatemovement rather than actual movement and are innate, genetic,enduring and stable


E.g. reaction time, aiming.


Give two characteristics of the cognitive stage of learning

A demonstration is required e.g. showing how to do a chest pass


This leads to a mental picture beingformed


Movement lacks fluency or is quitejerky


Needs conscious thought on technique


Unable to use kinesthesis, they canonly extrinsic feedback e.g. coachtelling them what position them need to be in.


Give two characteristics of the associative stage of learning

Motor programmes begin to be formed e.g. chest pass in netball


Practice or rehearsal occurs


Kinesthesis can be used e.g. they can feel when the shot wasn’tcorrect as they didn’t bend their knees enough.



Lessreliant on extrinsic feedback.



Fewer mistakes then in the cognitivestage. More consistent performance of skills.



Increased fluency or the movement isless jerky



Some never move beyond this this stage

Give two characteristics of the autonomous stage of learning

Skills are habitual.


Fluent or rhythmic e.g. the skill looks aesthetically pleasing.


Little conscious control needed so theyare able to focus on other aspects of the performance such as tactics orstrategy.



Able to use kinaesthetic feedbackeffectively


May return to associative phase so theyneed to keep practising to stay in this phase.


Give a description of visual guidance

showing or watching correct action, demonstrations, andvideo.




E.g. Watching a DVD about how to pass arugby ball





Give 3 advantages of visual guidance

Builds mental picture of the skill to be performed.



Increases understanding of movement requirements



Corrects errors and motivates e.g. Performer is able to seewhere they are going wrong with their technique.


Building a mental image of a BAHL as itlets the learner know what ‘behaviour’ looks like.


A mental picture of a skill makeslearning skills or being active move likely, making a BAHL more likely.


If you watch a role model you are morelikely to be active which makes a BAHL more likely.


Guidance by role model or significantother makes behaviour more likely to be copied.


If guidance attractive, it encouragescopying making a BAHL more likely.



Give 3 reasons why visual guidance is not effective

If poor demo or poor lifestyle shown which may becopied. The demo must be correct for desired performance or behaviour to becopied.


Static displays lose impact


Demo mustn’t be too complex or detailed, demo noteffective if overload occurs.


No feedback given so less effective for autonomouslearners. This means the correct SR bonds not reinforced.

Give a description of verbal guidance
giving instructions orcoaching points. Talking through it, telling or advising you what to do orgiving feedback.
Give 2 reasons why verbal guidance is effective

It builds on knowledge gained by visualguidance so it can help corrects errors.


It helps to focus on key aspects


Helps understanding of tactics


Give 2 reasons why verbal guidance is not effective

Too much information given causing informationoverload. This can be confusing for cognitive learners.


Learners can become bored listening all of thetime.


Incorrect or unclear information given

Too much negative feedback or criticism given



Some skills are too complex for verbal guidancealone



Learner may not have the maturity to understand





Give a description of mechanical and manual guidance

Mechanical:use of equipment or apparatus or aids e.g. stabilisers on a bike


Manual:physical support or help, moving joints or limbs through movement,manipulation of body by coach. e.g. the coach supporting the handstand




Give 2 reasons why manual and mechanical guidance is effective

Increased confidence or safety makesbeing active more likely and so makes BAHL more likely.


Correct kinesthesis makes learningskills more likely and so makes BAHL more likely. May encourage or motivates people to take up orcontinue exercising

Give 2 reasons why manual and mechanical guidance is not effective

Both:


Too much help given because it canlimit proprioceptive experience


If it used for too long as performer becomesreliant



Manual:


For autonomous stage of learning



Learner must trust coach



Learner may be uncomfortable with proximity ofcoach



Give a description of massed practice

no or very few rest intervals, continuous practice, long session’se.g. continuous netball shooting


Give 3 advantages of massed practice

Cognitive phase learners, used to thoroughlylearn a skill.


Short duration skills e.g. sprintstart


Helps to develop motor programmes. Overlearninga positive feature


Autonomous, experienced, fitterperformers

Developing fitness
Give 3 disadvantages of massed practice

Be tiring or boring


Lead to: mental tiredness,de-motivation.


Errors increased


Can lead to (overuse) injuries

Give a description of distributed practice
regular breaks, skill practised in short bursts e.g. sprint starts with regular breaks
Give two advantages of distributed practice

Cognitive learners as can break theskills down.


For less fit or less motivated learnersas can avoid boredom


Associative or autonomous learners togive better understanding of the skill



Dangerous or complex skills e.g. swimming


Breaks used for feedback, rest or recovery and mental rehearsal

Give two disadvantages of distributed practice

Cause disruption in learning asdisjointed activity impedes learning


De-motivate if breaks are too regularor too long


Give a description of fixed practice
practice remains the sameor the same movement is practised repeatedly in same environment e.g. acricket bowler practising in indoor nets
Give 2 advantages of fixed practice

To developmotor programmes or for over learning or to perfect a skill.


For closed skills because replicatescompetition e.g. discusthrow


Give 2 disadvantages of fixed practice

It canbe boring and de-motivating


It isn’t suitable for open skills asdoes not prepare for game situation.


Can lead to injuries e.g. practising cross court forehands in tennis

Give a description of varied practice
Practice changes regularly with different situations orenvironments. E.g. hockeyplayers passing in different situation (small sided games).

Give two advantages of varied practice

Good for Open skills e.g. returning a serve in tennis


Good preparation for the ‘real game’situation


Can motivation and prevent boredom


Can facilitate transfer of learning
Give two disadvantages of varied practice

Not good for learners who arecognitive phase performers


Too many stimuli can cause informationoverload


The performer may not be able to groove a skillor develop effective motor programmes

Give a description of mental practice
going over skill in yourhead, imagining yourself doing the skill or visualisation e.g. a dancer running throughtheir routine in their head before performance
Give two advantages of mental practice

Autonomous learners or advancedperformers


Works wellwith distributed practice during rest intervals


Reinforces or helps: in learningmovements, sub-routines



Faults visualise and correction


Reduces reaction time


Maintains focus or selective attention


Can improve confidence


Helps to control arousal levels


Give two disadvantages of mental practice

Some more able to use effectively thanothers


Some personalities or certaindispositions cannot use this approach effectively


Mental practice is not easy to apply incompetitive situation


Mental plus physical practice betterthan mental practice on its own.

Describe welfords model of information processing

Inputfrom the display - involves allenvironmental stimuli and information – E.g. other players and the ball.


Senseorgans receive or detect the stimuli (vision, auditionkinaesthesis or info from muscles, tendons and joints. E.g. eyes see the ball coming.


Perceptualmechanism involves interpretation or making sense of the situation.E.g. recognise the object as a ball or interpretation of the spin or speed.


Perceptualmechanism also involves decision making or formulating a motor plan.E.g. decision to move hands together to catch the ball.


The effector mechanism involvestransferring information from the brain to the muscles. E.g. the decision tocatch the ball is sent via nervous system to the muscles in the arms.


Muscularsystem involves muscle movement necessary to catch the ball. E.g.the muscle in the arm contract and move the arm or hands into the requiredposition.


Responseis the end product or the outcome. E.g. the ball is caught.


Intrinsicfeedback involves kinaesthesis (the feeling of movement that informsfuture decisions.) E.g. the performer feels that the movement is correct andthat the ball is caught.


Extrinsicfeedback involves environmental information or information fromsomeone else. E.g. the coach tells the performer that the catch has been madecorrectly.


How can the perceptual mechanism help performance

Good perception enhancesperformance, poor perception limits performance



Goodperception enhances performance because performer able to


Make sense of or interpretinformation.


Focus on relevant information,ignoring irrelevant information.


See the same thing but in adifferent way, maybe be more creative than others.


React more quickly


Use motor programmes


Uses schema to refine or informprocessing


What is selective attention?

Focus on relevant detail


Filter for information (intoSTM)


Irrelevant information ignored
What is the multi store memory process?

Involves the short-term sensory store (STSS)and short-term memory (STM) and long-term memory (LTM)



Give 3 characteristics of the Short term sensory store (STSS)

Selectiveattention happens


Capacitylimitless


Duration< 1 second


E.g.concentrating on the ball whencatching, blocking out crowdnoise

Give 3 characteristics of the Short term memory (STM)

Informationchunked


Rehearsalhelps transition to LTM


Capacity5-9 items or 7+ or – 2



Duration< 30 seconds


E.g.judging the speed of theball


Give 3 characteristics of the Long Term Memory (LTM)

motorprogrammes are stored


Informationdecoded and sent back to STM


Capacitylimitless



Durationpermanent


E.g.remembering technique of netballshooting


Give 3 strategies for retaining information in the LTM

Practice and rehearsal


Relate to past experiences.


Make learning experiences enjoyable orinteresting.


Make learning experience meaningful.


Use of mental rehearsal or imagery.



Reinforce correct responses or givepositive feedback Chunk information together, keepinformation simple.


Intensify the stimulus, make thestimulus more noticeable


Define response time
the time from the onset ofthe stimulus to the start of the movement
Define reaction time
the time from the end ofreaction time, to the end of movement
Define movement time
reaction time plus movementtime - onset of stimulus to end of movement
What is the importance of quick reactions

To produce skilled movement at speed


To outwit your opponent or to get away fromopponents


To get a good start or to improve overall speed


Football striker running on to a passfrom midfield – needs fast reaction to beat defender to the ball

Describe 4 factors that affect response time

Number of stimuli - more choices ordecisions – then RT slower



Type of skill - if skill open - then RT slower



PRP - If ‘sold dummy’ - then RT slower or longer



Distractions - if there is noise - then RT slower



Age if too old or too young – then RT slower. At optimum age– then RT quicker.



Gender – Females have slower RT than males.



Temperature - If bodytemperature too high or too low - then RT slower



Environment - E.g. windy conditions can impede perception- RT slower



Intensity, warning - if stimulusintense or if warning given (e.g. ‘on your marks’) – then RT quicker or shorter



Arousal if arousal or motivation too high or too low - then RT slower. At optimal arousal – then RTquicker.



Experience or anticipation - the moreexperienced the performer – then RT quicker.


Drugs or tiredness - alcohol or drugsor tiredness – then RT slower (or quicker depending on type of drug)



Personality - extroverts have quicker RT than introverts.



Fitness, skill - the fitter orhealthier or more skilful the person is - then RT quicker.


Describe the Psychological Refractory Period

Firststimulus identified, detected


Responseto first stimulus


Secondstimulus received



Secondresponse initiated


Delay in second response caused by the brainonly been able to deal with one stimulus at once or the delay caused by beingable to process only one piece of information at a time makes reaction timelonger

Describe the nature of a motor programme

A motor programme is a series ofmovements e.g. a tennisserve


Stored in or retrieved from long-term memory e.g. how to ride a bike easily remembered


The first movement initiateswhole motor programme E.g. tennisplayer decides to serve and this brings about a series of linked actions.


Made up of sub routines. E.g. preparation, grip, stance, balltoss, backswing etc.


Establishedthrough: practice and rehearsal e.g. repeating the tennis serve, able to reproduce place kick


Establishedby: reinforcement and feedback. E.g. a teacher says ‘well done’ when you shoot the ball effectivelyin netball


Describe open loop control and give a practical example

When processing of information feedbacknot used due to a lack of time


Open loop control used for rapid actions


Action cannot be changed during performance



No conscious control.


Motor programme stored in LTM


Whole movement can be carried out by making onedecision



Examples:

When performing a volley at net in tennis - thereis not enough time to act on feedback


A goalkeeper might save a ball without activelythinking about it


Slip fielder in cricket may catch the ball havingmade only one decision


Why is open loop often linked to the autonomous stage of learning

Skills performed with no conscious control.


The memory trace is already established so movementsautomatic.


Describe closed loop control

Kinaesthetic feedback available during performance.


Two areas of stored information.

Feedback compares what is happening with what is stored.


If incorrect, movements are adjusted during performance solearning occurs.



If it matches correct movements are reinforced.


Level 2 is motor control feedback via the muscles. This involvessub-conscious control so movements can be adjusted quickly.


Level 3 is motor control feedback via the brain. This results in jerkymovements as the skill is adjusted.
What is schema theory

Schema theory is adapting,modifying, updating motor programmes


There are recall schema and recognition schema


What is recall schema

Initial conditions -


awareness of own position inenvironment E.g. distance from basket inbasketball shooting or being closed down in hockey


Response specifications


knowing what speed or power or height etc. to employ

E.g. long distance to basket therefore more power required
What is recognition schema

Sensory consequences


What movement feels or felt like E.g. Awareness of legs bending inbasketball shot or remember feeling off balance last time


Response outcomes



movement outcomes


knowledge of howsuccessful or unsuccessful the performance was


E.g. knowledge that the shot was successful or pass was intercepted
What is positive reinforcement

Give a satisfier e.g. praise orrewards after a successful response to strengthen the S-R bond.


Give 4 advantages of positive reinforcement

It raises confidence


It motivates


Good for cognitive learners orbeginners



It is also giving rewards that aretangible e.g. reaching target weight may attract a certificate.


Or intangible rewards e.g. praise


It could also be showing results offollowing a healthy lifestyle e.g. feel better, make more friends



Using role models to train with or setgoals, and then give results of goals being reached e.g. in exercise adherence


Associate good outcomes with desiredbehaviour e.g. if you serve correctly in tennis and it wins a point, you aremore likely to serve in that way again


Enjoyment of the activity increases thechance that the person will do the activity again e.g. enjoyable activities orvariety in diet


Give a disadvantage of positive reinforcement
Don’t give too much praise or it canlose its effect. Care should be taken that the wrong behaviour isn’tinadvertently encouraged

What is negative reinforcement
Aims to weaken undesiredS-R bond and aims to strengthen the correct or desired S-R bond in order tocondition the desired response.
Give 3 advantages of negative reinforcement

Can be useful for autonomous learnersas it can motivate


You can negative feedback when skill iswrong e.g. criticism.


Then remove it when the correct ordesired response occurs e.g. ‘telling off’ stopped if active or healthybehaviour or lifestyle shown. Parent stops criticising child for not doing anyphysical activity


You can also take away praise e.g.remove privileges if inactive or unhealthy behaviours are shown

Give a disadvantage of negative reinforcement
Not good for cognitive learners, cansap confidence or motivation, participants may not understand why stimulus orpraise has been withdrawn so they do not link it to following BAHL.

What is punishment?

Used to eliminate undesiredbehaviour. Give negative feedback to help to break an undesired S-R bond or tostop an undesired behaviour

Give 2 advantages of punishment

It can stop us learning incorrectmovements or unhealthy behaviour e.g. tell them off or embarrass them or makethem feel uncomfortable if not active.


It breaks undesired S-R bond


You can compare them with others whoare unhealthy. e.g. ‘showing them up’


Give a disadvantage of punishment
can lead to frustration or anger orresentment and can stop someone starting or continuing a healthy lifestyle

What is drive reduction theory?

When a task or goal is mastered or performer is fatigued or boredor when the performer cannot do the skill, they get a loss of motivation, afurther or new goal needed to re-motivate.


Or when behaviour change occursor skill develops or fitness or health improves, then a new or more challengingtask is needed to re-motivate.


Boredom results in loss of drive or motivationE.g. young person’s fitness not improving or muscle tone not increasing aftergym or weights programme so weight needs to be increased to make it morechallenging Disadvantage – participants may feel that they never complete atask as they are always ‘chasing’ to do the next task . They can give up takingpart in active healthy activities because performer only wants to reach a certain level of health orfitness so they have no desire for an additional drive to re-motivate. Or theperformer becomes bored with physical activity, or they are unable to masteractivity
Give motivational strategies

Extrinsic motivation


Intrinsic motivation


Reinforcement


Education


Goal setting


Punishment


Role Models


Peer Pressure


Drive Reduction


Taster Sessions or Fun activities

What is operant conditioning?

Operant conditioning is a method of learningby connection, developed by a psychologist called Skinner


He believed that S-R bonds are strengthenedby shaping behaviour. This shaping occurs during Trial and Error learning.E.g. try out a variety ofactivities or trying out different techniques for serving in tennis


How can you use reinforcement and a change in the environment in operant conditioning?

You can change the environment. E.g. limit unhealthy choices from schoolmenu or play a passing game in football within the confines of grids.




You use positivereinforcement, after successful response to strengthen SR bond e.g. badge for eating healthily orexercising or swimming a width or having fun following a healthy diet.



You use praise when good skill or healthy behaviourshown.


Rewards can be tangible e.g. reaching target weight may attract certificate.



You can use negativereinforcement, when skill is wrong and then take away negative feedbackwhen correct response occurs to strengthen desired SR bond and to conditioncorrect behaviour. E.g. parentstops criticising child once they start doing exercise or take away negativefeedback when badminton serve finally performed correctly



You can use punishment,to eliminate undesired behaviour. E.g. stop pocket money for child who does no exercise or tellyoungster off or withdraw privileges for not following a BAHL or drop from teamfor performing poor skills

What is good and bad about operant conditioning?

Good because:


Reasonably quick and effective


Good for simple movement tasks or responsesthat require quick thinking


Good for the young who respond well topositive reinforcement



Bad because:


Leads to automatic responses, can’t adapt todifferent situations


Too much positive reinforcement can lead toarrogance


Little understanding neededso may not be real learning


What is observational learning?


Demonstration - watching the model


Attention - performerfocuses on aspects of demonstration e.g. coach demands attention while advising on a balanced diet


Retention - observerneeds to remember the demo or behaviours watched

Motor Reproduction - Observermust be physically or mentally able to perform the skill


Motivation - observermust have the drive to copy model e.g. smoker or heavy drinker must have mental willpower to stop smoking






Give 3 factors for successful modelling

If observer can relate to the model


Same sex, age, race OR ability e.g. male observer more likely to want to copy active lifestyle ofmale demonstrator


if behaviour of model is socially acceptable or followssocial norms e.g. healthyeating, not smoking



if behaviour of model relevant


if observer can see how copying will positively affect themor their lifestyle e.g. observerwants to follow an active lifestyle to make friends


make model enjoyable or present model in unique way


What is the cognitive learning theory (Insight learning)

Learning by problem solving.


It involves understanding.


A theory proposed by Gestalt, where theproblem as a whole.



Insight learning


The problem is drawn together or madesense of.


Use of past experience to form aresponse


Give a practical example of cognitive learning in skill and BAHL

Players work out how to solve an off side trap - defenders understand that the back four muststay in line to play the opposition offside


A person wants to improve body shape - they realise that increasing physical activity will help - they startswimming interval training - they feel healthier - their body shape improves -the problem has been solved.




What is Hull's Drive theory

Performance increases as arousal increases – (linearrelationship)


Dominant response is more likely to occur asarousal increases


Learned behaviours or stored motor programmes aredominant responses.


Give 2 advantages of Hulls drive theory

Explains performance closed skills –opposed toother theories.


It explains high performance by experts at higharousal because their dominant response is likely to be correct E.g. GBperformer at London 2012


It helps teachers when coaching novices as theyunderstand that novices need low arousal to learn.


Give 2 disadvantages of Hulls Drive theory

Theoryisn’t applicable to novices because their dominant response is likely to beincorrect so low performance at high arousal.


Linearrelationship hardly ever occurs.


Doesn’ttake into account nature of the task, personality or ability.



Theory does not explain how elite performersdecline under pressure.


It doesn’t explain how performers can produce highperformance with low arousal.


Describe the inverted U theory

As arousal increases so doesperformance but only up to an optimum point


If arousal is too high thenperformance will decrease


Under arousal leads to poorperformance


Optimal arousal is where thepotential to perform well is maximised


The peak flow experience at optimum level ofarousal.


If attention field is too broad, then unable toconcentrate



At optimal point, performer able to concentrate andselectively attend.



If over aroused, attention field too narrow, cuesare missed, anxiety occurs.




Give 2 advantages of the inverted U theory

Theory can be modified depending on personality, ability or nature of task


It recognises that optimum levels of arousal arenot the same for all performers.



It takes into account that performance can declineeven with high arousal.

Give 2 disadvantages of the inverted U theory

Increase and decrease never assmooth, steady as graph indicates. Inverted U does not explain suddendecreases in performance.


It only considers somatic or physical arousal


With high arousal some performersimprove


It doesn’t take into account othervariables.

Describe the catastrophe Theory

Theory is about the effects of different types ofarousal. (Cognitive – anxiety, Somatic – body)


As somatic arousal increases so doesperformance up to an optimal point.

Optimal arousal is where the potentialto perform well is maximised.


If arousal (stress) continues toincrease there is a sudden decrease in performance.



If high cognitive arousal coincideswith high somatic anxiety, the ability to make decisions is lost. E.g. a golferon the final green experiences high anxiety and misses an easy putt.


If emotions controlled, performance canimprove again.


If arousal continues to increase thenperformance will continue to decrease.


Give 2 advantages of catastrophe theory

It explains why performance can suddenly decline


it takes various factors into account (cognitiveanxiety and somatic arousal)


It explains how some performers can recover



This theory is abouteffects of different types of anxiety


It is a more realistic theory than other two,because it explains sudden decreases in performances of elite performers.


Give 2 disadvantages of the catastrophe theory

some performers never experience a sudden decline


it does not take task or skill level into account

It is not a proven theory, it is a theoretical idea


What are Thorndikes Laws?

Law of Effect


Law of Readiness


Law of Exercise

What is the Law of effect?

Correctbehaviour that is reinforced with a satisfier strengthens the S-R bond.


Incorrectbehaviour that receives annoyer weakens the S-R bond


Praise or enjoyment or success will strengthen (the S-R bond) orwill help learning


Lack of enjoyment or failure will weaken (the S-R bond)

What is the law of exercise?

Practice strengthens the SRbond.


Tiredness or lack of practise may weaken(the S-R bond)


What is the law of readiness?

Thelearner has to be physically andmentally mature enough to be able to perform the skill.


If too young this can weaken (the SR bond) or hinder learning

What is positive transfer?
Where one skill helps the learning and performance ofanother. E.g. the learning ofthe over-arm throw can help the skill of the tennis serve.
Give 2 effects of positive transfer?

It encourages similar S-R bond betweentwo skills


Helps develop correct motor programme



Effective if similar elements of bothskills are highlighted by coach

Best if previous skill is well learned


Ensure practise conditions reflectcompetition conditions


What is negative transfer?
Where one skill hindersthe learning and performance of another. E.g. the learning of the wrist action in the forehand in tenniscan hinder the forehand in badminton.
Give 2 effects of negative transfer

Performer can respond incorrectly tosimilar stimuli e.g. tennis player playing squash plays forehand with stiffwrist rather than correct squash technique


Performer can confuse subroutinesbetween two skills


Differences in kinaesthetic feedbackcan cause confusion in the learner



Avoid teaching conflicting skills closetogether (e.g. in same week or term)


Ensure original skill well learned toavoid negative transfer


Negative transfer can de-motivate the performer

What is pro-active transfer?

Where apreviously learned skill affects the learning of a new skill. E.g. atennis player takes up badminton – the previously learned smash in tennisaffects the learning of the overhead clear in badminton.


What is retro-active transfer?
Where the learning of a newskill affects the performance of a previouslylearned or past skill e.g. a tennis player takes upbadminton – the learning of the badminton overhead clear affects the previously learned smash in tennis.
What is bi-lateral transfer?
This is transfer from limb to limb e.g. afootballer kicking with both feet
Give one way transfer positively affects schema

Training to performance -ideasor information from training to be used in ‘real game’ situations


Storage - storage of useful


Varied practice - varied practicegives experiences that can be used in ‘real game’ situations.


Describe transfer

It could be argued that all learning is based on transfer


Transfer involves learning through the influence of skills withsimilar response requirements


Transfer helps develop motorprogrammes


Transfer helps the building experiences stored in the LTM forfuture application of motor programmes


Variable practice helps to encourage transfer,need to vary practice to give a wide range of experiences that can be drawnupon from training to the ‘real game’